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The best unit size for things...?
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HERO
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Post: #1
The best unit size for things...?

Skeletons, Zombies, Ghouls, Grave Guard..etc.

I'm thinking 30x Grave Guard in 6x5?
Skeletons same

Zombies, who cares, fodder

Ghouls 6 or 7 wide? How many?

Think about price too!

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01-15-2012 08:00 AM
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drmooreflava
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Post: #2
RE: The best unit size for things...?

As big as it gets.

You want to steal people's steadfast. 100 zombies sounds about right, and it basically an unbreakable bunker.

ghouls, 10pts! WTF ALL CAPS RAGE Swear , they are nasty nasty nasty now with the rerolls from VHD and HV. I will be glad to see all the ghoul lovers STFU when it comes to 10 pts 2 attacks poison, potentially rerolling to hit and wound rolls, thats bout as killy as it gets for 10 pts unbreakable T4 Happy

On the other hand, Crypt horrors are quite nasty and well balanced with regen 5+ and T5. They are a good hammer and anvil, I wouldnt suggest less than 12 per unit. Varghiests min 6 models if you want them to be effective after getting shot at or if they accidently frenzy charge into the wrong thing.

Either go GG deathstar or don't. 30 isn't enough at 2,500 pts. Not that i personally play at that points lvl but thats what most people opperate at.

While we are on the subject of pts and unit size, Dogs should be atleast ten strong people!

Bat swarms also need to be fielded, either in units of 2 or 5ish depending on what you use them for.

I understand this cuts into special... we need to consider the fact that we are always to most of the time taking only 25% core.
01-15-2012 08:43 AM
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