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Disciple of Nagash
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potential 2250pt battle brewing, what to test?
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Dreadgrass
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Post: #1
potential 2250pt battle brewing, what to test?

Hi all, as the title states I may have a 2250pt battle coming up against probably daemons (!) or possibly Empire or Lizzies, what do we believe is currently in the greatest need of testing?
02-18-2010 11:05 PM
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Danceman
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Post: #2
RE: potential 2250pt battle brewing, what to test?

I'd like to see if the revenant + 2 MPs are as powerful as I think it can be.

Also, the rare ethereal knights with the vault key or doomrider banner would be interesting to see.

I am also curious about the ancient warrior, it be nice to see how it works(though might be abit too heavy on rare's with the knights + ancient warrior).

"The blade itself incites to acts of violence" - Homer.
02-19-2010 01:34 PM
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Disciple of Nagash
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Post: #3
RE: potential 2250pt battle brewing, what to test?

Yes I think the Revenant for definite. If you go for the two MP, then with the final Hero slot can you choose a Reaper?

For the Rare I would like to see the Ancient Warrior, which would work nicely if you do have the two MP.

Core - Some Cultists

Special - Wraitwisps

If you could combine the above into a decent army list I would be interested to see how it plays out.

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
02-19-2010 07:16 PM
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Dreadgrass
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Post: #4
RE: potential 2250pt battle brewing, what to test?

lol alright, armylist pending Please wait..... (cue cheesy waiting music and loading bar)

Question, can a Nagashi Captain carry the Battle Standard? was thinking, If I'm to include Cultists, I'd try these out as well, and maybe a big banner?

Okay, list as it stands atm (please make suggestions if theres anything you want changed/ trialed)

Revenant - Great Weapon, Ghoulfang, Gauntlets of Dread Intellect,
2 x Dispel Scrolls

about the nastiest I could see combo wise, 6 strength 6 attacks with re-rolls to hit and wound first round of CC, and 2 dispel scrolls to boot!

Mortuary Priest - Lvl 2, Book of Control (controls Ancient Warrior)
Mortuary Priest - Lvl 2, Book of Fear, Shadowshard

Magic support, hope to get the combo with the Book of Fear decreasing the enemy to hit and the Book of control upping my WS to make the enemy hit on 6's (WS 10 Revenant means enemies with WS below 5 are 6's, enemies striking my Pinnacle Guard with < WS 4 are in the same boat)

Nagashi Captain - Arachnos Daggers

Makes the cultists count as core plus he'll help stiffen their backbones when it comes to CC

15 Cultists - flails, standard
15 Cultists - flails, standard

stand each side of my Pinnacle Guard block and hopefully delay/ run off the enemies lesser units, one houses the Nagashi captain to make it a bit tougher, the other protects the Fear book toting Priest till he hopefully zips out with the shard's ability...

10 Favoured Ones
10 Favoured Ones

Mainly for frenzy-mitigation duties

5 Black Riders - Shrunken Heads
5 Black Riders - Shrunken Heads

Something else I haven't tried, hopefully will help hold out the flanks/ screen the wraithwisps a bit from frenzy-baiting

20 Pinnacle Guard - spears, shields, full command, Warbanner

These guys + Revenant should give a fair amount of hurt out, ranked up 7 x 3 and trying to get re-rolls to wound cast on them with rituals, thats 14 attacks (if charged/ on subsequent turns) probably hitting on 3's (Book of control) and re-rolling to wound with killing blow... plus the Revenant...

2 Wraithwisps
2 Wraithwisps

I always try to have at least 2 units per role, these guys will either tear up the enemies flanks or get led around by their ethereal noses... we'll see...

Ancient Warrior

As requested, I'm not sure about the loss in Dispel dice but we'll see what happens... should be a nice support unit where needed, what sized base should he be on?)

Okay so, thoughts? changes? Theres a lot of Frenzy in there but throw enough mud at a wall... something should get through...
02-22-2010 11:49 AM
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Disciple of Nagash
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Post: #5
RE: potential 2250pt battle brewing, what to test?

Yeah I think the Nagashi Captain would be ok as a BSB bearer for 50pts.

Gauntlets of Dread Intellect - These are re-roll to hit or wound. Not both in the same phase.

The WS10 Revenant - Wasn't my intention with that. May have to specify the bonus is not applicable to characters?

I think the Ancient Warrior should be on a monster sized base.

All in all a good looking list. When is this game again?

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
02-28-2010 08:04 PM
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Post: #6
RE: potential 2250pt battle brewing, what to test?

(02-28-2010 08:04 PM)Disciple of Nagash Wrote:  Yeah I think the Nagashi Captain would be ok as a BSB bearer for 50pts.

I thought nearly all BSB are 25 pts

Get out of my sig *shakes fist*. A note for Darvy, I'm sure he'll find this, you've had Beethoven isn't epic in your sig for a few weeks now.

You is sooooo dead.
02-28-2010 08:06 PM
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Disciple of Nagash
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Post: #7
RE: potential 2250pt battle brewing, what to test?

Yep you are quite right, my mistake cheesygrin

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
02-28-2010 08:10 PM
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Dreadgrass
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Post: #8
RE: potential 2250pt battle brewing, what to test?

Hi again, game was delayed due to my wolfmen threatening to revolt if I didn't use them!

re: Gauntlets - it is or, but the revenant has hatred, so in the 1st round you can choose to re-roll to wound, aand you re-roll to hit with hatred...

Hopefully fit in a game this weekend, let me know of any other changes you'd like to see...
03-01-2010 12:48 AM
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Disciple of Nagash
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Post: #9
RE: potential 2250pt battle brewing, what to test?

Ah yes that is very true, so with the Revenant you would get to re-roll to hit and wound in the first round.....well it will be interesting to see how he plays out then.

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
03-01-2010 12:50 AM
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Dreadgrass
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Post: #10
RE: potential 2250pt battle brewing, what to test?

I'm setting the stipulation (on myself) that, in the same way as choosing weapons at the beginning of combat, I will stick with the chosen re-roll for the duration

I'll also disinclude characters from the book's effect...
03-01-2010 12:58 AM
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Disciple of Nagash
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Post: #11
RE: potential 2250pt battle brewing, what to test?

Great.

Can you also please pop along to the monsters thread - I really want to wrap it up and nobody is replyingsad

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
03-01-2010 01:01 AM
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Dreadgrass
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Post: #12
RE: potential 2250pt battle brewing, what to test?

Roger that, popping now ! smile
03-01-2010 01:24 AM
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Disciple of Nagash
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Post: #13
RE: potential 2250pt battle brewing, what to test?

Soooooo.......when is the next game?

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
03-05-2010 03:52 PM
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Disciple of Nagash
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Post: #14
RE: potential 2250pt battle brewing, what to test?

Deadgrass - did you have any more games?

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
03-18-2010 11:35 PM
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Dreadgrass
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Post: #15
RE: potential 2250pt battle brewing, what to test?

wooops, sorry, I haven't had much of a chance to give this list a run yet, am purchasing land/ building a house atm and that plus work, plus some family issues has cut into my time a bit (as you may of noticed, I've been a bit quiet online of late)

Am still hoping to get a game in soon but I can't say for sure when and I can't promise a high detail report as any game I have will probably be fitting in where I can, but I'll scribble some notes during any games I manage and will let you know I promise.

Though I'm now tempted to try and fit some mounts into the list with the vote up-and-running... really want to take the Dragonshade for a spin! lol
03-18-2010 11:42 PM
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Disciple of Nagash
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Post: #16
RE: potential 2250pt battle brewing, what to test?

Hey Deadgrass,

Did anything happen with this?

Disciple of Nagash, the perverted master,
The more you struggle, the more he goes faster.
Give him breast, and give him bust,
The more you give the more he thrusts.
And as you all shall soon see, there is nothing that he will not conceive
Whether dark or whether weird, its guaranteed to make you real
But in the end we all see, he is the forum master and perverted seed.
Written by Mr Nightwere
04-04-2010 06:26 PM
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Post: #17
RE: potential 2250pt battle brewing, what to test?

Strangely enough, I did manage to get in a game with it against a fairly non-cheesy skaven army (if such a thing exists lol he had a seer with no bell, a warlock engineer, a mass of troops, and none of the big scary rares (warp lightning cannon was about it).

There was a lot of ups and downs in the game but I eventually came out with a loss.

Thoughts on units:

Revenant - Great Weapon, Ghoulfang, Gauntlets of Dread Intellect,
2 x Dispel Scrolls

- Wasn't anything big for him to really get into though, brought down a character killing assassin but it was touch-and-go for a bit... he's not too hard to beat down with an enemy character who has a bit of character killing oomph, but could be nasty against bigger threats.

Mortuary Priest - Lvl 2, Book of Control (controls Ancient Warrior)
Mortuary Priest - Lvl 2, Book of Fear, Shadowshard

Books were handy, magic didn't really get through, weight of bound spells managed to keep me going butwould've struggled against any more Dispel dice... Enemy punished me with magic, having the less power/ dispel dice due to the Ancient warrior wasn't a good match up this game.

Nagashi Captain - Arachnos Daggers

Died to an assassin, didn't get an attack off.

15 Cultists - flails, standard
15 Cultists - flails, standard

Did quite well at holding but were brought down by weight of low strength attacks from a magic banner on one side and plague monks on the other

10 Favoured Ones
10 Favoured Ones

Were quite useful for harrassing weapons teams and small harrassment units such as minimum sized rat packs and swarms.

5 Black Riders - Shrunken Heads
5 Black Riders - Shrunken Heads

One unit got whalloped by jezzails and ran off the table, the other helped threaten a flank and stall some of the rats line.

20 Pinnacle Guard - spears, shields, full command, Warbanner

mixed experience, they did well at getting through the weak stuff but when they hit the main lines (though granted they were a bit weakened by magic) the yhad trouble with clan rats, so the revenant had to carry them through...

2 Wraithwisps
2 Wraithwisps

1 unit got shredded by warp lightning, the other did quite well at holding off the skaven flanking units along with their Favoured One minders...

Ancient Warrior

Got a little stuck with him on one flank as he caught a warp lightning blast and some long-range Jezzail fire mid game so was a bit too weakened to risk in a lot of combats...

So overall, this armylist I felt lacked magic (and remember my opponent wasn't pulling out all the stops with his list by any means) and was a bit hardr to get a bead on...

Had a thought during the battle pertaining to my suggestions with the spells (the number 6 spell changing to a better version of the offensive raise in place of the Undead horde-like one we have atm), what if spell 5 was a "Raise the Ancient Warrior" type spell, Similar to the Beastmans lvl 6 spell? Or else maybe a unit stat buffing/ de-buffing spell, I like the idea of having a spell similar to the lore of metal one that decreases enemy to hit rolls etc. seems very in theme to me.
04-05-2010 11:56 AM
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