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El Syf

Vargheist
Dec 4, 2011
648
Eastbourne
Wow, as I tried to correct my billing address it sold out and wouldn't let me proceed with payment. :( Have they learnt nothing from 1 and 2?

Also, Glottkin in paperback is £5 cheaper but Nagash is £25 cheaper, rather strange...
 

Bullhax

Vampire Count
True Blood
Sep 12, 2011
1,052
Have they learnt nothing from 1 and 2..

They have but they have most likely already printed them before ever getting to see how big a hit the books was. Doing no market research does that..

Really glad I decided to go with the iPad version!
 

Infernal Skull

Wight King
Apr 21, 2012
442
Also, Glottkin in paperback is £5 cheaper but Nagash is £25 cheaper, rather strange...

You're the second person I've seen talk about the softcover versions of the Nagash & Glottkin books. Where are they on the GW site? (Is it a specific country? I use the US site.)
 

GDD

Grave Guard
Jul 30, 2014
200
You're the second person I've seen talk about the softcover versions of the Nagash & Glottkin books. Where are they on the GW site? (Is it a specific country? I use the US site.)

I am using the EU store, and I find them when searching for "Nagash" or "Glotkin". When I tried to switch to the US version it wasn't there.
 

Melle

Sir Larpsalot, champion of larpers
True Blood
Apr 7, 2012
1,141
Sweden
Huge spoiler warning here.
got these bits from druchii. Ppl already getting their book it seems;)

So there is a sample in the Itunes store of the End Times Khaine Book with the section on Malekith the Eternity King.

It goes through how everything that Malekith endured prior to walking through the flames was just a test from Asuryan. Won't go into that.

However at the end of this section it goes on to say how Teclis schemed to unmake the Great Vortex and use it's power to make eight chosen mortals the EQUAL of the chaos gods. Eight corresponding to the 8 lores of magic. He intended to bind Fire to Malekith thus completing his transformation into a "beacon of light and hope" but instead treachery and misfortune ended up binding Shadow to him instead.

So Malekith is the chosen of Shadow. Nagash of Death. Alarielle of Life. And perhaps Karl Franz is perhaps Light? That leaves us with Fire, Metal, Beasts, and Heavens. Hopefully one of the dwarf characters takes on one of these lores. I cannot imagine anything other than metal.


Malekith has 2 profiles, 1 for him being Phoenix King, the other for him being the Eternity King. One is 1000 points, the other 800. Some pretty sick rules here: Loremaster Shadow, L5 Wizard, immune to multiple wounds, 10 attacks doing d3+1 wound, innate ability which is basically Walk Between Worlds boosted (once every turn and it's not a spell => no dispel or anything like that can be made), all units within X inches have martial prowess increased to yet another rank and murderous prowess troops can re-roll any failed to wound rolls.

Widowmaker on Tyrion: Auto-wounds, no armour saves, D6 wounds. Cannot be destroyed.

Imrik has a combined profile with the Star Lance, he clocks in at 800 ish points with 10 S7 attacks.

Tyrion, avatar of khaine (700 points).

Statline roughly as it is now. Frenzy, units with Murderous Prowess within 12" with re-rolling all failed (not just 1s), immune to psychology, bound spell summoning undead ("summon the glorious dead", basically skellywarriors).

He still has Dragon Armour and Heart of Avelorn and he rides Malhandir. Widowmaker autowounds, no armour saves, D6 wounds. Cannot be destroyed.

Host of the Eternity King (= Malekith), which is assumed to be the "survivors", has access to all units inn all 3 elven books

All units with Murderous Prowess in the Host of the Eternity King also gain Martial Prowess and vice versa.

Tyrion, Teclis and Morathi all die
- Malekith survives the entire thing and becomes the "Eternity King". I suppose this means he leads all Elves.
- Imrik apparantly survives
 

GDD

Grave Guard
Jul 30, 2014
200
w0000000t. I'm going to have to buy the online version for this. I feel like this is the biggest thing that has happened in the end times by far, and I am no elf player.

And still no new model for the poor guy, hahah. That actually makes me more of worried about them pulling a storm of chaos mark two. I haven't invested in TK stuff yet, but If I do only to find out the list no longer works in 9th.. That would be quite the kick in the balls. I have witnessed the sorrow of slayer army players from SoC.
 

Alabaster427

Minister of Thriftiness
Dec 9, 2013
1,315
w0000000t. I'm going to have to buy the online version for this. I feel like this is the biggest thing that has happened in the end times by far, and I am no elf player.

And still no new model for the poor guy, hahah. That actually makes me more of worried about them pulling a storm of chaos mark two. I haven't invested in TK stuff yet, but If I do only to find out the list no longer works in 9th.. That would be quite the kick in the balls. I have witnessed the sorrow of slayer army players from SoC.

That's my worry, too. But with the FAQ update including Lore of Undeath, it seems really unlikely to happen.
 

GDD

Grave Guard
Jul 30, 2014
200
@Melle thankyouthankyouthankyouthankyouthankyouthankyou.

I'm not sure it was the smartest idea for that guy to post that with his real name and face.. Also I'm surprised he didn't post a page mentioning the 4d6 winds rule! (Or I'm just blind).

EDIT: Also nothing for Dwarfs.. If the next book is rumored to be Skaven I hope that brings them something. That shadow spell is devastating to them.
 
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LordTobiothan

Crypt Horror
May 6, 2014
582
The vampire lore end time spell is lame, for that casting cost lore of undeath does it way better. I suppose it adds more summoning to an army using the lore of vamps for healing. The tomb kings lore spell doesn't even work on vampire units!

The first Skaven one seems self destructive.

These things are very hit or miss. Sadly with elves having access to 11 different lores they can get all the hits, and skip the misses. At least the undeath and shadow ones are pretty sweet.
 

Yorga

Vampire Count
True Blood
Apr 7, 2011
1,844
Malekith is stated as being the sole claimant to the Phoenix Crown
and there's a suggestion that Tyrion might actually be the bad guy.

This is so "$%#@ up! Worse than a freaking George R. R. Martin novel. I hate you GW!! :mad2: Nothing is sacred anymore. They can take their End of Times and shove it up the end of their... :swear:!

Here's Yorga's re-write of the End of Times.

1) Archaon is taken by a Predatory Drone as he dines with his Chaos generals.
2) Nagash is exorcised by Father Guido Sarducci and is sent to the same Hell waiting for Gary Morley (the original sculptor)
3) Tyrian and Allarielle have more babies and live happily ever after frolicking on Averlorn.

There! Now THAT is how you do a happy ending people. :D
 
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John Rainbow

Crypt Horror
Mar 7, 2013
596
PA, USA
The new Malekith and Imrik in particular are cool as they combine profiles for rider/monster which seems to be the new broken. They are no Karl Franz Ascended however.
 

GDD

Grave Guard
Jul 30, 2014
200
@Yorga according to the leaks over on Ulthuan Malekith marries the everqueen upon becoming the eternity king, and is now shagging her in Athel Loren. As if Tyrions death could not have been more tragic :tongue: Poor HE. The bacon king is shagging them quite literally, and figuratively.

In other happy news! Worried about the magic phase becoming absolutely broken? Fear not!

"

Loremaster:
The loremaster special rule is changed to the following:

A wizard with the loremaster special rule can re-roll all of the dice used to attempt to cast a spell from his chosen lore, including rolls that result in the spell being miscast and/or cast with irresistible force. The lore in question is normally given in brackets as part of the Loremaster special rule. For example, a model with the Loremaster (fire) special rule could re-roll attempts to cast spells from the Lore of Fire.

General:

Spells can be used any number of times in each Magic phase, as long as all previous attempts to cast the spell have been successful. The only exception to this are End Times spells, and any other spell with a casting value of 15+ or more, which can only be selected once each Magic Phase, wither the previous attempt to cast them was successful or not.

Withards never break concentration, and can keep on casting spells as long as dice are left in the power pool. However, a spell still fails if the total of the dice scores is less than 3.


After picking a wizard and declaring which spell you want them to cast, you must roll a D6. The result of the roll is the maximum number of dice you can use to cast that spell (the minimum number of dice you must use is always one). You must also roll a D6 to see how many dice a Wizard can use to dispel a spell.


The Magic of the End Times rules must be used instead of the rules from the Warhammer rulebook if any of the following conditions apply:

-Magic of the End Times is listed as a special rule for a scenario.

-If either player is fielding an army chosen using an Elven Hosts army list from this book.
-If either player is using a unit from the New Armies and Units section of this book.
-If either player wants to use the Magic of the End Times rules instead of the rules for magic in the Warhammer rulebook.

"

That. Last. Fucking. Paragraph.

What the fuck. So discard these rules at all times, except when playing a combined elf list. Seriously???
 

LordTobiothan

Crypt Horror
May 6, 2014
582
@Yorga according to the leaks over on Ulthuan Malekith marries the everqueen upon becoming the eternity king, and is now shagging her in Athel Loren. As if Tyrions death could not have been more tragic :tongue: Poor HE. The bacon king is shagging them quite literally, and figuratively.

In other happy news! Worried about the magic phase becoming absolutely broken? Fear not!

"

Loremaster:
The loremaster special rule is changed to the following:

A wizard with the loremaster special rule can re-roll all of the dice used to attempt to cast a spell from his chosen lore, including rolls that result in the spell being miscast and/or cast with irresistible force. The lore in question is normally given in brackets as part of the Loremaster special rule. For example, a model with the Loremaster (fire) special rule could re-roll attempts to cast spells from the Lore of Fire.

General:

Spells can be used any number of times in each Magic phase, as long as all previous attempts to cast the spell have been successful. The only exception to this are End Times spells, and any other spell with a casting value of 15+ or more, which can only be selected once each Magic Phase, wither the previous attempt to cast them was successful or not.

Withards never break concentration, and can keep on casting spells as long as dice are left in the power pool. However, a spell still fails if the total of the dice scores is less than 3.


After picking a wizard and declaring which spell you want them to cast, you must roll a D6. The result of the roll is the maximum number of dice you can use to cast that spell (the minimum number of dice you must use is always one). You must also roll a D6 to see how many dice a Wizard can use to dispel a spell.


The Magic of the End Times rules must be used instead of the rules from the Warhammer rulebook if any of the following conditions apply:

-Magic of the End Times is listed as a special rule for a scenario.

-If either player is fielding an army chosen using an Elven Hosts army list from this book.
-If either player is using a unit from the New Armies and Units section of this book.
-If either player wants to use the Magic of the End Times rules instead of the rules for magic in the Warhammer rulebook.

"

That. Last. Fucking. Paragraph.

What the fuck. So discard these rules at all times, except when playing a combined elf list. Seriously???

It also says to use them if either player wants to. Not if both agree too.

Rolling for max cast/dispel dice makes the magic phase even more unreliable then it already is.
 

Yorga

Vampire Count
True Blood
Apr 7, 2011
1,844
@GDD. Malekith has been totally incased in armor for over five thousand years. I doubt there is any codpiece door. :p. He is not shagging anyone. It is only a marriage of politics if that.
 

estwheadn

Black Knight
Jun 4, 2014
301
@GDD. Malekith has been totally incased in armor for over five thousand years. I doubt there is any codpiece door. :tongue:. He is not shagging anyone. It is only a marriage of politics if that.
he banged her for sure lool

And these rules are totally wild. another lvl 5 wizard in the game. 'cannot be destroyed'... uh what? d6 dice to cast a spell? how does that work? "I want to cast invocation on a 12+...roll d6...rolled a 1...autofail?"


although I do like that new LoV spell!
 

John Rainbow

Crypt Horror
Mar 7, 2013
596
PA, USA
You are correct, it is a marriage of convenience. The Phoenix King and Everqueen are expected to produce a child (always female) to be the next Everqueen. Hence the title of Everqueen is hereditory. Other than that they are free to do whatever they want and be with who they want. I guess its a open relationship.

The whole thing in the first Nagash book with Aliathra was a result of this. Tyrion was the consort of the Everqueen which is ok but the daughter she had which was meant to be Finubar's (the Phoenix King) was not actually his child. Aliathra was Tyrion's child and this screwed things up and is partially why Teclis was ok with letting her die as she was not the true Everqueen. This also ties into Tyrion's corruption and how he is not the perfect hero that Elfdom thought he was.
 

Yorga

Vampire Count
True Blood
Apr 7, 2011
1,844
Kind of made Tyrion like Sir Lancelot in Authurian Legend. I think it was romantic. :).
 

Infernal Skull

Wight King
Apr 21, 2012
442
After picking a wizard and declaring which spell you want them to cast, you must roll a D6. The result of the roll is the maximum number of dice you can use to cast that spell (the minimum number of dice you must use is always one). You must also roll a D6 to see how many dice a Wizard can use to dispel a spell.

Are you fucking kidding me? As if the WOM dice weren't fickle enough, and there aren't already tons of superfluous rolls required for all the non-effects in the game, now we have to roll to find out how many dice we can roll?!

Which is just a roll to find out we won't be allowed to roll enough dice to cast the spell we declared.

Even the lowest casting value spells require 2 dice minimum, regardless of the caster's level, because of that frigging "minimum 3 to cast" rule. So now there's a 1 in 6 chance that a level 4 wizard will have a 1 in 3 chance of not successfully casting a spell with casting value 6+.

Also keep in mind: Average roll on 3D6 is 10, so a level 4 wizard has a 50% of NOT having enough dice to reliably cast any spells with a difficulty higher than 14, which is most of the upgraded versions of the spells and I think every #6 spell.

"Huh hyuck! Magic is WaCKy now!" I really hope that post is a joke. If not, it doesn't bode well for what they might have planned for magic in 9th Edition.
 
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