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	<channel>
		<title><![CDATA[Carpe Noctem Forum - All Forums]]></title>
		<link>http://www.vampirecounts.net/</link>
		<description><![CDATA[Carpe Noctem Forum - http://www.vampirecounts.net]]></description>
		<pubDate>Fri, 03 Sep 2010 10:20:57 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Has anyone painted a bakarathi hunter before?]]></title>
			<link>http://www.vampirecounts.net/Thread-Has-anyone-painted-a-bakarathi-hunter-before</link>
			<pubDate>Fri, 03 Sep 2010 07:18:36 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Has-anyone-painted-a-bakarathi-hunter-before</guid>
			<description><![CDATA[Hi all,<br />
<br />
I have finally got my replacement Varghulf model, Reapers own bakarathi hunter. However now I am at a bit of an inspirational roadblock.<br />
<br />
I havent been able to find a single painted photo of him and I am a little stuck for ideas.<br />
<br />
<img class="postimage" src="http://www.reapermini.com/graphics/gallery/4/02965_G.jpg" border="0" alt="[Image: 02965_G.jpg]" /><br />
<br />
That be the model I am going to paint, I would be grateful if someone who has painted it before could put up a pic or for some ideas. The "breast plate" is going to be exposed muscle (red pink ish) but I am not really sure how to go about the other bits.<br />
<br />
In fluff terms is a Lahmain (sp) vampire who was infected by a blood curse and has degenerated into Varghulf state. Weird fluff I know but I am currently in an escalation campaign with story attached and it fits in with the whole plot.]]></description>
			<content:encoded><![CDATA[Hi all,<br />
<br />
I have finally got my replacement Varghulf model, Reapers own bakarathi hunter. However now I am at a bit of an inspirational roadblock.<br />
<br />
I havent been able to find a single painted photo of him and I am a little stuck for ideas.<br />
<br />
<img class="postimage" src="http://www.reapermini.com/graphics/gallery/4/02965_G.jpg" border="0" alt="[Image: 02965_G.jpg]" /><br />
<br />
That be the model I am going to paint, I would be grateful if someone who has painted it before could put up a pic or for some ideas. The "breast plate" is going to be exposed muscle (red pink ish) but I am not really sure how to go about the other bits.<br />
<br />
In fluff terms is a Lahmain (sp) vampire who was infected by a blood curse and has degenerated into Varghulf state. Weird fluff I know but I am currently in an escalation campaign with story attached and it fits in with the whole plot.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Red Fury against units]]></title>
			<link>http://www.vampirecounts.net/Thread-Red-Fury-against-units</link>
			<pubDate>Fri, 03 Sep 2010 06:32:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Red-Fury-against-units</guid>
			<description><![CDATA[Here's a random question I have...if my vamp with red fury attacks an enemy character in a unit (no challenge presented) and kills them, do I get to attack the unit with my extra attacks from red fury?<br />
<br />
my group said yes since we also play 40k and thats how a Blood Angels Dreadnought does it...but I dont know]]></description>
			<content:encoded><![CDATA[Here's a random question I have...if my vamp with red fury attacks an enemy character in a unit (no challenge presented) and kills them, do I get to attack the unit with my extra attacks from red fury?<br />
<br />
my group said yes since we also play 40k and thats how a Blood Angels Dreadnought does it...but I dont know]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Viability of 100+ zombies]]></title>
			<link>http://www.vampirecounts.net/Thread-Viability-of-100-zombies</link>
			<pubDate>Fri, 03 Sep 2010 05:28:14 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Viability-of-100-zombies</guid>
			<description><![CDATA[Pretty straight forward. with how big hordes are and how many people will be hitting them, will a 100 strong unit of zombies be worth it?<br />
<br />
Not as a combat unit mind you, but rather to deny a flank?<br />
<br />
What tactics would you use with 100 zombies?]]></description>
			<content:encoded><![CDATA[Pretty straight forward. with how big hordes are and how many people will be hitting them, will a 100 strong unit of zombies be worth it?<br />
<br />
Not as a combat unit mind you, but rather to deny a flank?<br />
<br />
What tactics would you use with 100 zombies?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Please help with 2.5k list! ]]></title>
			<link>http://www.vampirecounts.net/Thread-Please-help-with-2-5k-list</link>
			<pubDate>Fri, 03 Sep 2010 03:13:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Please-help-with-2-5k-list</guid>
			<description><![CDATA[Lords-505<br />
<br />
Count Mannfred<br />
Hellsteed <br />
<br />
Heros-495<br />
<br />
Wight King<br />
<span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span><br />
Drakenhof banner (regen for unit) <br />
<br />
necromancer <br />
<br />
necromancer <br />
<br />
Vampire<br />
Helm of command (lets other unit be WS 6) <br />
Flying Horror <br />
<br />
Core-815<br />
<br />
30 zombies<br />
music<br />
banner<br />
<br />
30 zombies<br />
music<br />
banner<br />
<br />
27 Skeletons<br />
champ<br />
music<br />
banner<br />
Hellish Vigour (can march even if not within 6" of a vampire) <br />
<br />
12 Crypt Ghouls<br />
Ghast <br />
<br />
10 Dire Wolves <br />
Doom Wolf <br />
<br />
Corpse Cart<br />
Bale Fire <br />
<br />
Special-500<br />
<br />
20 Grave Guard <br />
champ<br />
music<br />
banner<br />
Royal Banner of Strigos (hatred to all units, works well with killing blow)<br />
<br />
3 Spirit Host<br />
<br />
Rare-175<br />
<br />
Varaghulf<br />
<br />
<br />
tell me what you think, <br />
<br />
<br />
using fly vamp around and give other stuff WS 6 <br />
<br />
necros for invocation and channeling <br />
<br />
regen banner for the guard <br />
<br />
dire wolves and skellys for support / flanking<br />
<br />
and spirithost charging in. cant be hurt except by magic]]></description>
			<content:encoded><![CDATA[Lords-505<br />
<br />
Count Mannfred<br />
Hellsteed <br />
<br />
Heros-495<br />
<br />
Wight King<br />
<span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span><br />
Drakenhof banner (regen for unit) <br />
<br />
necromancer <br />
<br />
necromancer <br />
<br />
Vampire<br />
Helm of command (lets other unit be WS 6) <br />
Flying Horror <br />
<br />
Core-815<br />
<br />
30 zombies<br />
music<br />
banner<br />
<br />
30 zombies<br />
music<br />
banner<br />
<br />
27 Skeletons<br />
champ<br />
music<br />
banner<br />
Hellish Vigour (can march even if not within 6" of a vampire) <br />
<br />
12 Crypt Ghouls<br />
Ghast <br />
<br />
10 Dire Wolves <br />
Doom Wolf <br />
<br />
Corpse Cart<br />
Bale Fire <br />
<br />
Special-500<br />
<br />
20 Grave Guard <br />
champ<br />
music<br />
banner<br />
Royal Banner of Strigos (hatred to all units, works well with killing blow)<br />
<br />
3 Spirit Host<br />
<br />
Rare-175<br />
<br />
Varaghulf<br />
<br />
<br />
tell me what you think, <br />
<br />
<br />
using fly vamp around and give other stuff WS 6 <br />
<br />
necros for invocation and channeling <br />
<br />
regen banner for the guard <br />
<br />
dire wolves and skellys for support / flanking<br />
<br />
and spirithost charging in. cant be hurt except by magic]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Ork questions]]></title>
			<link>http://www.vampirecounts.net/Thread-Ork-questions</link>
			<pubDate>Fri, 03 Sep 2010 03:08:46 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Ork-questions</guid>
			<description><![CDATA[Ok so I have two questions bought orks. No 1 how many points are goblin spider riders we can't find the points for them?<br />
Second how do stupidity and animosity work?]]></description>
			<content:encoded><![CDATA[Ok so I have two questions bought orks. No 1 how many points are goblin spider riders we can't find the points for them?<br />
Second how do stupidity and animosity work?]]></content:encoded>
		</item>
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			<title><![CDATA[Summon Undead Horde]]></title>
			<link>http://www.vampirecounts.net/Thread-Summon-Undead-Horde--11380</link>
			<pubDate>Fri, 03 Sep 2010 01:43:35 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Summon-Undead-Horde--11380</guid>
			<description><![CDATA[I was looking over the VC spells last night while sitting upon my throne of power... anyhow,<br />
<br />
<br />
Summon Undead Horde comes in at a 12+ to cast for 3d6 Ws. This made me think...in 8th is this a better heal spell than Invo for units?<br />
<br />
Follow me. You have 6 <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Magic: Power Dice">PD</span> and need to heal your <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span>. You could 1d6 6 times but if you roll under a 3 you are done. So no go there. You can 2d6 3 times. You might get off 1-2 of these. Or you could 3d6 on SUH then you can go 2d6 and finally throw a d6. <br />
<br />
It seems to me this is a better way to kill blocks in 8th due to the +3/4 to cast. Also you can randomly heal a wraith, varg, whatever and add some troopers. <br />
<br />
just a thought guys. What do you think?<img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/thumbsup.gif" style="vertical-align: middle;" border="0" alt="Thumbs Up" title="Thumbs Up" />]]></description>
			<content:encoded><![CDATA[I was looking over the VC spells last night while sitting upon my throne of power... anyhow,<br />
<br />
<br />
Summon Undead Horde comes in at a 12+ to cast for 3d6 Ws. This made me think...in 8th is this a better heal spell than Invo for units?<br />
<br />
Follow me. You have 6 <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Magic: Power Dice">PD</span> and need to heal your <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span>. You could 1d6 6 times but if you roll under a 3 you are done. So no go there. You can 2d6 3 times. You might get off 1-2 of these. Or you could 3d6 on SUH then you can go 2d6 and finally throw a d6. <br />
<br />
It seems to me this is a better way to kill blocks in 8th due to the +3/4 to cast. Also you can randomly heal a wraith, varg, whatever and add some troopers. <br />
<br />
just a thought guys. What do you think?<img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/thumbsup.gif" style="vertical-align: middle;" border="0" alt="Thumbs Up" title="Thumbs Up" />]]></content:encoded>
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			<title><![CDATA[Dispelled magic.]]></title>
			<link>http://www.vampirecounts.net/Thread-Dispelled-magic</link>
			<pubDate>Fri, 03 Sep 2010 00:16:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Dispelled-magic</guid>
			<description><![CDATA[So i just want to ask a few simple questions but i am new.<br />
<br />
If i cast a non necromancy spell does that mean i cant cast that particular spell again that turn? and if so if it is dispelled does that mean i have had my cast and cant do it again?]]></description>
			<content:encoded><![CDATA[So i just want to ask a few simple questions but i am new.<br />
<br />
If i cast a non necromancy spell does that mean i cant cast that particular spell again that turn? and if so if it is dispelled does that mean i have had my cast and cant do it again?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Nicest thing your GW/Gamestore has done for you]]></title>
			<link>http://www.vampirecounts.net/Thread-Nicest-thing-your-GW-Gamestore-has-done-for-you</link>
			<pubDate>Thu, 02 Sep 2010 23:44:05 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Nicest-thing-your-GW-Gamestore-has-done-for-you</guid>
			<description><![CDATA[I know a lot of people rage at GW for various reasons but lately having a store open in my area has really changed my mind, so far the manager has given me for free<br />
<br />
-Metal terminater model<br />
-Terminater spares, purity seals, powerfists ect<br />
-2 Space marines<br />
-5 Jump packs<br />
-Pot of liche purple<br />
<br />
All in all pretty great for free <img class="postimage" src="http://www.vampirecounts.net//images/smilies/newsmilies/vampire3.gif" style="vertical-align: middle;" border="0" alt="Vampire3" title="Vampire3" /> He also helped arrange a large fantasy game today for the end of the store campaign, which I can happily report I won!<br />
<br />
So returning to the title whats the nicest thing your store has done for you?]]></description>
			<content:encoded><![CDATA[I know a lot of people rage at GW for various reasons but lately having a store open in my area has really changed my mind, so far the manager has given me for free<br />
<br />
-Metal terminater model<br />
-Terminater spares, purity seals, powerfists ect<br />
-2 Space marines<br />
-5 Jump packs<br />
-Pot of liche purple<br />
<br />
All in all pretty great for free <img class="postimage" src="http://www.vampirecounts.net//images/smilies/newsmilies/vampire3.gif" style="vertical-align: middle;" border="0" alt="Vampire3" title="Vampire3" /> He also helped arrange a large fantasy game today for the end of the store campaign, which I can happily report I won!<br />
<br />
So returning to the title whats the nicest thing your store has done for you?]]></content:encoded>
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		<item>
			<title><![CDATA[Some simple questions...]]></title>
			<link>http://www.vampirecounts.net/Thread-Some-simple-questions</link>
			<pubDate>Thu, 02 Sep 2010 21:44:39 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Some-simple-questions</guid>
			<description><![CDATA[Still without a win in 8th Ed (but having plenty of fun anyway), i have been wracking my brains for ideas on new tactics (for me anyway).  <br />
<br />
So, i was thinking of the Vampire Thrall / Lord torpedo tactic to target enemy casters (using ghoulkin, flying horror, hellstead, nightmare, talisman of the lynci etc) so that i get a better chance in the magic phase (which i would like if only to get myl points worth out of my core units).  However, i was thinking that some of my usual opponents would rather declare a Flee! reaction for thier wizard rather than stand and fight. If they do flee, i know that they wont be able to cast in thier magic phase (if they havent rallied, although they probably will with a <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span> and general in range).  However, i am struggling to find anything in the <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Warhammer Main Rulebook: Big Red Book or Basic Rule Book. Means the main warhammer rulebook">BRB</span> (or errata / FAQ) that says that they cant dispel whilst fleeing.  <br />
<br />
Fluff wise, it seems obvious - if he cant cast, he cant dispel.  But the rules for dispelling just say that you chose a wizard to dispel a spell.  Is this truly the case?  Have i missed something?  Can you really dispel whilst running away?  If so, i will probably have to rely on my charge distance roll beating his flee roll - not the precise strategy i was hoping for <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/sad.gif" style="vertical-align: middle;" border="0" alt="sad" title="sad" /><br />
<br />
Next question, the O&amp;G Waaaagh! and animosity rules: Can these be used to move an orc or goblin unit into base contact (and therefore combat) with an enemy unit?  I only ask, becasue i havent read the O&amp;G army book, and if i send a thrall or lord that close to the enemy line or fail a charge and end up standing in the front arc of an enemy unit <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/slapface.gif" style="vertical-align: middle;" border="0" alt="Slap face" title="Slap face" />, i need to know what could happen.<br />
<br />
Thanks for thoughts in advance <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/lol.gif" style="vertical-align: middle;" border="0" alt="lol" title="lol" />]]></description>
			<content:encoded><![CDATA[Still without a win in 8th Ed (but having plenty of fun anyway), i have been wracking my brains for ideas on new tactics (for me anyway).  <br />
<br />
So, i was thinking of the Vampire Thrall / Lord torpedo tactic to target enemy casters (using ghoulkin, flying horror, hellstead, nightmare, talisman of the lynci etc) so that i get a better chance in the magic phase (which i would like if only to get myl points worth out of my core units).  However, i was thinking that some of my usual opponents would rather declare a Flee! reaction for thier wizard rather than stand and fight. If they do flee, i know that they wont be able to cast in thier magic phase (if they havent rallied, although they probably will with a <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span> and general in range).  However, i am struggling to find anything in the <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Warhammer Main Rulebook: Big Red Book or Basic Rule Book. Means the main warhammer rulebook">BRB</span> (or errata / FAQ) that says that they cant dispel whilst fleeing.  <br />
<br />
Fluff wise, it seems obvious - if he cant cast, he cant dispel.  But the rules for dispelling just say that you chose a wizard to dispel a spell.  Is this truly the case?  Have i missed something?  Can you really dispel whilst running away?  If so, i will probably have to rely on my charge distance roll beating his flee roll - not the precise strategy i was hoping for <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/sad.gif" style="vertical-align: middle;" border="0" alt="sad" title="sad" /><br />
<br />
Next question, the O&amp;G Waaaagh! and animosity rules: Can these be used to move an orc or goblin unit into base contact (and therefore combat) with an enemy unit?  I only ask, becasue i havent read the O&amp;G army book, and if i send a thrall or lord that close to the enemy line or fail a charge and end up standing in the front arc of an enemy unit <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/slapface.gif" style="vertical-align: middle;" border="0" alt="Slap face" title="Slap face" />, i need to know what could happen.<br />
<br />
Thanks for thoughts in advance <img class="postimage" src="http://www.vampirecounts.net/images/smilies/newsmilies/lol.gif" style="vertical-align: middle;" border="0" alt="lol" title="lol" />]]></content:encoded>
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			<title><![CDATA[Return of the Von Unheimlichs 3K]]></title>
			<link>http://www.vampirecounts.net/Thread-Return-of-the-Von-Unheimlichs-3K</link>
			<pubDate>Thu, 02 Sep 2010 21:23:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Return-of-the-Von-Unheimlichs-3K</guid>
			<description><![CDATA[So I've started 8th out playing my new darkies, and thats been quite fun. My next battle however will feature the vampire counts. It will be a 3K battle and I'll probably run into a bunch of empire cattle.<br />
<br />
So here is a lose sketch:<br />
<br />
2 x 28 Spear skellies + <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span> + Warbanner/+1 Rank Banner 604 pts<br />
<br />
1 x 20 Ghouls + champ 168 pts.<br />
<br />
1 x 30 Grave Guards, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span>, GW + Barrows 465 pts.<br />
<br />
2 x 5 Fell Bats 200 pts.<br />
<br />
1 x 10 Black Knights, barding, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span>, Strigoi Banner 360 pts<br />
<br />
1 x 5 Blood Knights, musician 285 pts.<br />
<br />
1 x 1 Black Coach 200 pts.<br />
<br />
1 x 5 Wraiths 250 pts.<br />
<br />
<br />
Lord Vlad von Unheimlich 435 pts<br />
Helm of Command, 4+ wd 2+ AS<br />
Full Lore of VC + 2 <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Magic: Power Dice">PD</span><br />
Extra level<br />
<br />
This should come to 2877 pts. I'd like to squeeze in a <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Count Character: Wight King">WK</span> <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span> in the black knights, and are considering exchanging a rare choice for a varghulf. Any suggestions will be welcomed <img class="postimage" src="http://www.vampirecounts.net/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" /><br />
<br />
Also I'm wondering whether I should go with a different lore than Lore of Bloodsuckers?<br />
<br />
<span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Magic Item: Power Stone">PS</span>. I like my skellies, ghouls might be a better choice, but I like my skellies more and want a skeletal undead horde feel to the army <img class="postimage" src="http://www.vampirecounts.net/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" />]]></description>
			<content:encoded><![CDATA[So I've started 8th out playing my new darkies, and thats been quite fun. My next battle however will feature the vampire counts. It will be a 3K battle and I'll probably run into a bunch of empire cattle.<br />
<br />
So here is a lose sketch:<br />
<br />
2 x 28 Spear skellies + <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span> + Warbanner/+1 Rank Banner 604 pts<br />
<br />
1 x 20 Ghouls + champ 168 pts.<br />
<br />
1 x 30 Grave Guards, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span>, GW + Barrows 465 pts.<br />
<br />
2 x 5 Fell Bats 200 pts.<br />
<br />
1 x 10 Black Knights, barding, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Full Command">FC</span>, Strigoi Banner 360 pts<br />
<br />
1 x 5 Blood Knights, musician 285 pts.<br />
<br />
1 x 1 Black Coach 200 pts.<br />
<br />
1 x 5 Wraiths 250 pts.<br />
<br />
<br />
Lord Vlad von Unheimlich 435 pts<br />
Helm of Command, 4+ wd 2+ AS<br />
Full Lore of VC + 2 <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Magic: Power Dice">PD</span><br />
Extra level<br />
<br />
This should come to 2877 pts. I'd like to squeeze in a <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Count Character: Wight King">WK</span> <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Warhammer: Battle Standard Bearer ">BSB</span> in the black knights, and are considering exchanging a rare choice for a varghulf. Any suggestions will be welcomed <img class="postimage" src="http://www.vampirecounts.net/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" /><br />
<br />
Also I'm wondering whether I should go with a different lore than Lore of Bloodsuckers?<br />
<br />
<span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="General Magic Item: Power Stone">PS</span>. I like my skellies, ghouls might be a better choice, but I like my skellies more and want a skeletal undead horde feel to the army <img class="postimage" src="http://www.vampirecounts.net/images/smilies/icon_smile.gif" style="vertical-align: middle;" border="0" alt="smile" title="smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The "Pink Skink" Fund]]></title>
			<link>http://www.vampirecounts.net/Thread-The-Pink-Skink-Fund</link>
			<pubDate>Thu, 02 Sep 2010 20:09:26 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-The-Pink-Skink-Fund</guid>
			<description><![CDATA[So my daughter keeps taking my lizardmen &amp; painting them pink, So with the help of my fellow hobbyists' I would like to help her get started on her own.<br />
<br />
I did notice that she particularly likes this one<br />
<br />
<img class="postimage" src="http://i144.photobucket.com/albums/r178/WeeDawg/skink.jpg" border="0" alt="[Image: skink.jpg]" /><br />
<br />
<br />
so I ask you the gaming community to help me out with this one.<br />
<br />
please note that I will accept any version of this model (new/used/bare/primed/painted/with or without arms) &amp; any contributions will be greatly appreciated.<br />
<br />
pm me &amp; I will give you my mailing address<br />
<br />
thank you for your time &amp; generosity.]]></description>
			<content:encoded><![CDATA[So my daughter keeps taking my lizardmen &amp; painting them pink, So with the help of my fellow hobbyists' I would like to help her get started on her own.<br />
<br />
I did notice that she particularly likes this one<br />
<br />
<img class="postimage" src="http://i144.photobucket.com/albums/r178/WeeDawg/skink.jpg" border="0" alt="[Image: skink.jpg]" /><br />
<br />
<br />
so I ask you the gaming community to help me out with this one.<br />
<br />
please note that I will accept any version of this model (new/used/bare/primed/painted/with or without arms) &amp; any contributions will be greatly appreciated.<br />
<br />
pm me &amp; I will give you my mailing address<br />
<br />
thank you for your time &amp; generosity.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[OSL -  Can someone shed light on the matter?]]></title>
			<link>http://www.vampirecounts.net/Thread-OSL-Can-someone-shed-light-on-the-matter</link>
			<pubDate>Thu, 02 Sep 2010 19:33:52 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-OSL-Can-someone-shed-light-on-the-matter</guid>
			<description><![CDATA[Hello again minions of dark deeds,<br />
<br />
I was just wondering if anyone here has any expertise/knowledge with regards to Object Source Lighting. It's a technique I've never tried and quite fancy experimenting on the claw of Huron Blackheart, <a href="http://coolminiornot.com/224285" target="_blank">similar to this </a>but not as strong. I suppose I want him to look like he is summoning a ball of energy. I'm pretty adept at NMM and have a good understanding of where light comes from/goes to, it's more about the aspect of painting it. For example, would the mini be painted as normal and then the OSL applied, or do you paint the OSL as you paint the mini?<br />
<br />
If anyone has some spare guides or knows of some good links I'd be most obliged.<br />
<br />
Please, I need a light in the black, or I'm afraid, I'll fear the dark!]]></description>
			<content:encoded><![CDATA[Hello again minions of dark deeds,<br />
<br />
I was just wondering if anyone here has any expertise/knowledge with regards to Object Source Lighting. It's a technique I've never tried and quite fancy experimenting on the claw of Huron Blackheart, <a href="http://coolminiornot.com/224285" target="_blank">similar to this </a>but not as strong. I suppose I want him to look like he is summoning a ball of energy. I'm pretty adept at NMM and have a good understanding of where light comes from/goes to, it's more about the aspect of painting it. For example, would the mini be painted as normal and then the OSL applied, or do you paint the OSL as you paint the mini?<br />
<br />
If anyone has some spare guides or knows of some good links I'd be most obliged.<br />
<br />
Please, I need a light in the black, or I'm afraid, I'll fear the dark!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Your Wight King.]]></title>
			<link>http://www.vampirecounts.net/Thread-Your-Wight-King</link>
			<pubDate>Thu, 02 Sep 2010 17:05:10 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Your-Wight-King</guid>
			<description><![CDATA[I have always been a fan of Sword of Kings with Nightshroud.<br />
<br />
But how is Tricksters Shard, Dragon Helm and Sword of Kings on a steed with Barding compared to the first?<br />
<br />
With Nightshroud you are sure to be able to get 3 attacks before your challenger does.<br />
<br />
With the other combo you are required to survive 4-5 attacks coming your way before you are to hit back, but there is a huge chance for your enemy character to fail hes wardsave if you are able to get a killing blow.<br />
<br />
I dunno, anyone can think of a scenarios where Nightshroud really is the item to go for?<br />
<br />
My idea would be to have another character next to the one in challenge with trickster shard. Two Wight kings: One with Nightshroud and Sword of Kings, and the other with Trickester shard next to the one in challenge.<br />
(Just dont know how I will afford it in my army atm, or how models in challenge move to accept them. I think there is a chance your enemy model could move away from your other wight with Trickster's Shard.<br />
<br />
What do you think? Is this a tactic that would work every time, or only if your enemy does a mistake?<br />
<br />
(I need a rule update about how challenges works)]]></description>
			<content:encoded><![CDATA[I have always been a fan of Sword of Kings with Nightshroud.<br />
<br />
But how is Tricksters Shard, Dragon Helm and Sword of Kings on a steed with Barding compared to the first?<br />
<br />
With Nightshroud you are sure to be able to get 3 attacks before your challenger does.<br />
<br />
With the other combo you are required to survive 4-5 attacks coming your way before you are to hit back, but there is a huge chance for your enemy character to fail hes wardsave if you are able to get a killing blow.<br />
<br />
I dunno, anyone can think of a scenarios where Nightshroud really is the item to go for?<br />
<br />
My idea would be to have another character next to the one in challenge with trickster shard. Two Wight kings: One with Nightshroud and Sword of Kings, and the other with Trickester shard next to the one in challenge.<br />
(Just dont know how I will afford it in my army atm, or how models in challenge move to accept them. I think there is a chance your enemy model could move away from your other wight with Trickster's Shard.<br />
<br />
What do you think? Is this a tactic that would work every time, or only if your enemy does a mistake?<br />
<br />
(I need a rule update about how challenges works)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Huron Blackheart: A BotB Plog]]></title>
			<link>http://www.vampirecounts.net/Thread-Huron-Blackheart-A-BotB-Plog</link>
			<pubDate>Thu, 02 Sep 2010 16:45:15 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Huron-Blackheart-A-BotB-Plog</guid>
			<description><![CDATA[Well it's time again for another mini!  <br />
<br />
For those of you who don't already know, every month I enter a competition run by my local GW called The Brotherhood of the Brush. The rules of engagement are quite simple really. Each month a new model is assigned. It's usually picked by the winner of the previous month and must be within a budget of £12 (I think that's about &#36;19 USD), and then painted to the best of our ability. The winner then chooses the next month's model which they get for free. Not bad really! <br />
<br />
Last month, if you missed <a href="http://www.vampirecounts.net/Thread-Biel-Tan-Farseer-Plog" target="_blank">my last plog</a>, was an Eldar Farseer of our choosing. Unfortunately I came a close second, which is probably a good thing seeing as I was struggling to find a mini I really wanted to paint within budget. Anyway, to cut a long story short, this month's model is Huron Blackheart, Chaos Lord and leader of the Red Corsairs. Ok so maybe it wouldn't have been my first choice  as Abaddon is within budget, but the beauty of the competition is that it forces to paint models you wouldn't normally consider, and, like all competition painting it really hones your skills.<br />
<br />
Right so back story over, it's time to get on with the show. I've just got the model and have had a look. Once I've got rid of the bleeds and mold lines I'll prime him and start taking pictures. So yeah that's about me done for the minute. If any of you have suggestions for a nice scenic base, feel free to contribute. So far I have two ideas. The first being a concrete wall with a large sewer pipe in which his little creature thing will sit. The second with be him standing atop a dreadnought arm/carcass or similar.<br />
<br />
Anyway, cheers for taking the time to read folks.<br />
<br />
untitled_musketeer]]></description>
			<content:encoded><![CDATA[Well it's time again for another mini!  <br />
<br />
For those of you who don't already know, every month I enter a competition run by my local GW called The Brotherhood of the Brush. The rules of engagement are quite simple really. Each month a new model is assigned. It's usually picked by the winner of the previous month and must be within a budget of £12 (I think that's about &#36;19 USD), and then painted to the best of our ability. The winner then chooses the next month's model which they get for free. Not bad really! <br />
<br />
Last month, if you missed <a href="http://www.vampirecounts.net/Thread-Biel-Tan-Farseer-Plog" target="_blank">my last plog</a>, was an Eldar Farseer of our choosing. Unfortunately I came a close second, which is probably a good thing seeing as I was struggling to find a mini I really wanted to paint within budget. Anyway, to cut a long story short, this month's model is Huron Blackheart, Chaos Lord and leader of the Red Corsairs. Ok so maybe it wouldn't have been my first choice  as Abaddon is within budget, but the beauty of the competition is that it forces to paint models you wouldn't normally consider, and, like all competition painting it really hones your skills.<br />
<br />
Right so back story over, it's time to get on with the show. I've just got the model and have had a look. Once I've got rid of the bleeds and mold lines I'll prime him and start taking pictures. So yeah that's about me done for the minute. If any of you have suggestions for a nice scenic base, feel free to contribute. So far I have two ideas. The first being a concrete wall with a large sewer pipe in which his little creature thing will sit. The second with be him standing atop a dreadnought arm/carcass or similar.<br />
<br />
Anyway, cheers for taking the time to read folks.<br />
<br />
untitled_musketeer]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Art of Warhammer; Allies]]></title>
			<link>http://www.vampirecounts.net/Thread-The-Art-of-Warhammer-Allies</link>
			<pubDate>Thu, 02 Sep 2010 16:15:04 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-The-Art-of-Warhammer-Allies</guid>
			<description><![CDATA[In today's article, Art of Warhammer: The Boxed Games, Andy Hall interviews John Blanche and takes a look at the various pieces of art that have appeared on the covers of Warhammer boxed games. It's...<br />
  <br />
<br />
<br />
Posted on Thu, 02 Sep 2010 04:44:36 -0400 at <a href="http://feeds.games-workshop.com/~r/TheGamesWorkshopBlogEN/~3/iWkwLpb3DlI/blogPost.jsp" target="_blank">http://feeds.games-workshop.com/~r/TheGa...ogPost.jsp</a><br />
Author: whatsnewtoday@games-workshop.co.uk (Andy)]]></description>
			<content:encoded><![CDATA[In today's article, Art of Warhammer: The Boxed Games, Andy Hall interviews John Blanche and takes a look at the various pieces of art that have appeared on the covers of Warhammer boxed games. It's...<br />
  <br />
<br />
<br />
Posted on Thu, 02 Sep 2010 04:44:36 -0400 at <a href="http://feeds.games-workshop.com/~r/TheGamesWorkshopBlogEN/~3/iWkwLpb3DlI/blogPost.jsp" target="_blank">http://feeds.games-workshop.com/~r/TheGa...ogPost.jsp</a><br />
Author: whatsnewtoday@games-workshop.co.uk (Andy)]]></content:encoded>
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		<item>
			<title><![CDATA[Dealing with Slaan when running caster lord]]></title>
			<link>http://www.vampirecounts.net/Thread-Dealing-with-Slaan-when-running-caster-lord</link>
			<pubDate>Thu, 02 Sep 2010 15:48:18 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Dealing-with-Slaan-when-running-caster-lord</guid>
			<description><![CDATA[Hey guys, any tips for running a caster lord against uber-slaan? I'm especially worried about his ability to shift his miscast onto me, for example. This is at 2000 points. Are there items I can take to protect myself a bit?]]></description>
			<content:encoded><![CDATA[Hey guys, any tips for running a caster lord against uber-slaan? I'm especially worried about his ability to shift his miscast onto me, for example. This is at 2000 points. Are there items I can take to protect myself a bit?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[H: Ghouls W: Bretonnian Men at Arms or Skeletons]]></title>
			<link>http://www.vampirecounts.net/Thread-H-Ghouls-W-Bretonnian-Men-at-Arms-or-Skeletons</link>
			<pubDate>Thu, 02 Sep 2010 15:43:16 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-H-Ghouls-W-Bretonnian-Men-at-Arms-or-Skeletons</guid>
			<description><![CDATA[The Ghouls are NIB, or NOS<br />
<br />
I would prefer to get Bretonnian Men at arms, but I will also trade for skeletons, or paypal.]]></description>
			<content:encoded><![CDATA[The Ghouls are NIB, or NOS<br />
<br />
I would prefer to get Bretonnian Men at arms, but I will also trade for skeletons, or paypal.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Overrun when unit died as a result of CR crumble]]></title>
			<link>http://www.vampirecounts.net/Thread-Overrun-when-unit-died-as-a-result-of-CR-crumble</link>
			<pubDate>Thu, 02 Sep 2010 15:35:49 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Overrun-when-unit-died-as-a-result-of-CR-crumble</guid>
			<description><![CDATA[If x unit charges y unit<br />
x unit wins the combat, but y unit still has models / wounds left<br />
y unit then crumbles, consuming all remaining models / wounds<br />
<br />
Can x unit then overrun?<br />
<br />
We had this situation arise during a game I had earlier this week, and we debated it.  We ended up asking the store manager to interpret it for us, he looked over the rulings for it and eventually decided that an overrun couldn't be conducted.<br />
<br />
However, I wanted to check that this is the general consensus?<br />
<br />
That x wouldn't be able to overrun if y crumbled to death.<br />
<br />
As this will likely feature in my tactics to some level, and it'd be potentially devastating if I used it, then found out that other people play it differently]]></description>
			<content:encoded><![CDATA[If x unit charges y unit<br />
x unit wins the combat, but y unit still has models / wounds left<br />
y unit then crumbles, consuming all remaining models / wounds<br />
<br />
Can x unit then overrun?<br />
<br />
We had this situation arise during a game I had earlier this week, and we debated it.  We ended up asking the store manager to interpret it for us, he looked over the rulings for it and eventually decided that an overrun couldn't be conducted.<br />
<br />
However, I wanted to check that this is the general consensus?<br />
<br />
That x wouldn't be able to overrun if y crumbled to death.<br />
<br />
As this will likely feature in my tactics to some level, and it'd be potentially devastating if I used it, then found out that other people play it differently]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[2.5k tourny list - new to the VC]]></title>
			<link>http://www.vampirecounts.net/Thread-2-5k-tourny-list-new-to-the-VC</link>
			<pubDate>Thu, 02 Sep 2010 13:17:44 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-2-5k-tourny-list-new-to-the-VC</guid>
			<description><![CDATA[this is the list I'm planning on taking to a tourny at the end of the month<br />
would like some feedback<br />
<br />
vamp lord - lvl3, talisman of preservation, flayed halberk, helm, dark acolyte, summon ghouls, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Bloodline Power: Master of the Black Arts">MotBA</span> - 450<br />
<br />
necromancer - scroll, invocation, raise dead, van hels - 110<br />
<br />
2 x 30 ghouls, ghast - 248 ea<br />
<br />
14 ghouls - 112<br />
<br />
10 dire wolves - 80<br />
<br />
10 dire wolves - 80<br />
<br />
4 fell bats - 80<br />
<br />
30 grave guard - f/c, banner of barrows, gw - 465<br />
<br />
black coach - 200<br />
<br />
4 blood knights - muso, kastellean - 250<br />
<br />
varghulf - 175<br />
<br />
I imagine I'll play a castle deployment in one side of the deployment zone with a solid front line of ghouls and <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span><br />
<br />
the vamp lord sits behind the ghoul, ghoul, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span> front row raising as need with the necro.  The direwolves are for flanking to try and remove bonus and steadfast on units<br />
<br />
I've tried to include "fast" stuff to counter flankers and warmachines and also to counter as my enemy smashes against the front line<br />
<br />
in practice I've found that the lvl4 really helps the casting bonuses and the coach is great for hampering opponent magic phase.  The only thing I've found the lord in vulnerable to is those bastard lore of death sniping spells - so I try and deploy far enough back to be out of range - any suggestions on counter that would be appreciated]]></description>
			<content:encoded><![CDATA[this is the list I'm planning on taking to a tourny at the end of the month<br />
would like some feedback<br />
<br />
vamp lord - lvl3, talisman of preservation, flayed halberk, helm, dark acolyte, summon ghouls, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Bloodline Power: Master of the Black Arts">MotBA</span> - 450<br />
<br />
necromancer - scroll, invocation, raise dead, van hels - 110<br />
<br />
2 x 30 ghouls, ghast - 248 ea<br />
<br />
14 ghouls - 112<br />
<br />
10 dire wolves - 80<br />
<br />
10 dire wolves - 80<br />
<br />
4 fell bats - 80<br />
<br />
30 grave guard - f/c, banner of barrows, gw - 465<br />
<br />
black coach - 200<br />
<br />
4 blood knights - muso, kastellean - 250<br />
<br />
varghulf - 175<br />
<br />
I imagine I'll play a castle deployment in one side of the deployment zone with a solid front line of ghouls and <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span><br />
<br />
the vamp lord sits behind the ghoul, ghoul, <span style="color:#00BFFF;text-decoration:none;border-bottom:1px dotted #00BFFF;" title="Vampire Counts Unit: Grave Guard">GG</span> front row raising as need with the necro.  The direwolves are for flanking to try and remove bonus and steadfast on units<br />
<br />
I've tried to include "fast" stuff to counter flankers and warmachines and also to counter as my enemy smashes against the front line<br />
<br />
in practice I've found that the lvl4 really helps the casting bonuses and the coach is great for hampering opponent magic phase.  The only thing I've found the lord in vulnerable to is those bastard lore of death sniping spells - so I try and deploy far enough back to be out of range - any suggestions on counter that would be appreciated]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Dispelling Corpse Cart's effect]]></title>
			<link>http://www.vampirecounts.net/Thread-Dispelling-Corpse-Cart-s-effect</link>
			<pubDate>Thu, 02 Sep 2010 13:14:06 +0000</pubDate>
			<guid isPermaLink="false">http://www.vampirecounts.net/Thread-Dispelling-Corpse-Cart-s-effect</guid>
			<description><![CDATA[Ok so a quick question here<br />
<br />
If I cast Corpse Cart's effect, and it effects multiple units, but they don't dispell it when it's cast.<br />
<br />
Thus during their magic phase do they have to:<br />
<br />
1/  Roll 3 to dispell it from ALL units<br />
<br />
2/  Roll 3 to dispell it from EACH unit<br />
<br />
3/  They can't dispell it since it's not specifically designated as a Remains in Play spell.<br />
<br />
I played it as option 1, but thought I should probably check, as there's a lot of other multi unit augument spells which would also operate in the same way.]]></description>
			<content:encoded><![CDATA[Ok so a quick question here<br />
<br />
If I cast Corpse Cart's effect, and it effects multiple units, but they don't dispell it when it's cast.<br />
<br />
Thus during their magic phase do they have to:<br />
<br />
1/  Roll 3 to dispell it from ALL units<br />
<br />
2/  Roll 3 to dispell it from EACH unit<br />
<br />
3/  They can't dispell it since it's not specifically designated as a Remains in Play spell.<br />
<br />
I played it as option 1, but thought I should probably check, as there's a lot of other multi unit augument spells which would also operate in the same way.]]></content:encoded>
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