Short version : I got my ass handed to me.
My list:
Vlad (Doom & Darkness, Miasma, IoN)
Tomb King with GW and Death Mask
Master Necro lvl 4 vampire (IoN, Hellish Vigor, Curse of the Years, Gaze of Nagash)
Lich Priest (Desert Wind)
40 Skeleton Full command Screaming Banner
40 Zombie Mus and banner
20 Zombie (Necro and LP here)
5 Dire Wolves
5 Dire Wolves
15 Skeleton archers
25 Grave Guards full command with BoB (Vlad and TK here)
3 Varghiests
3 Varghiests
Casket
I got turn 1
Turn 1
Everything but a squad of VG move forward. Magic see one IoN, Gaze (1w on a Gyro), D&D (Iron Drakes) go through.
In return, 1 cannon, 1 Thunderer unit, the organ gun, and the Irondrakes got to shoot twice (Damnit). This storm of bullets see the end of 4 model in a unit of DW, 1 in the other DW unit, a couple of GG and one squad of VG (Not bad, it took 2 cannon, and the Organgun to take them down). In his magic phase he give 1+ armor to a bunch of his units and +1 to hit to his iron drake.
Turn 2
The lone DW charges the organ gun, the other unit charge a canon. Everything else move forwards.
Magic : one IoN and that's with 9 dice. Everything else is dispelled. The organ gun kill my DW and while I win the other combar he holds (stupid overpowered warmachine!)
In returns he kill more GG, charge and kill the remaining VG and my casket.
From there it went down hill. My GG chased his Iron Drake but he casted a spell that allowed him to remove 3 units from the table and to replace them where he wants next turn. Turn by turn he shotdown my magic and kill Vlad and all the GG. Vlad rezed in the zombie bunker that got charged by the Ironbreakers and eventually died to combat res.
In the end I had my large zombie block left with the Tomb King hidden in there and my skeleton block. He only lost a canon (killed by the DW), an organ gun (Killed by the TK) and a unit of thunderers (killed by the zombies). He last cannon was locked in combat with the skeleton and had 1 wound left but we didn't do the last round of combat, it may have survived.
In conclusion :
My list was not nearly mobile enough to deal with him. He simply moved away from met, made sure to shutdowin IoN and desert wind. When I was about to catch up, he teleported everything away and kept shooting. Glet cast at +7 which made it incredibly hard for me to deal with his magic. Safe for the dispel scroll, I only managed to dispel him once. I don't see how you can deal with this battlescroll with a footslogging list. I would have needed to be faster or to have more shooting.
My list:
Vlad (Doom & Darkness, Miasma, IoN)
Tomb King with GW and Death Mask
Master Necro lvl 4 vampire (IoN, Hellish Vigor, Curse of the Years, Gaze of Nagash)
Lich Priest (Desert Wind)
40 Skeleton Full command Screaming Banner
40 Zombie Mus and banner
20 Zombie (Necro and LP here)
5 Dire Wolves
5 Dire Wolves
15 Skeleton archers
25 Grave Guards full command with BoB (Vlad and TK here)
3 Varghiests
3 Varghiests
Casket
I got turn 1
Turn 1
Everything but a squad of VG move forward. Magic see one IoN, Gaze (1w on a Gyro), D&D (Iron Drakes) go through.
In return, 1 cannon, 1 Thunderer unit, the organ gun, and the Irondrakes got to shoot twice (Damnit). This storm of bullets see the end of 4 model in a unit of DW, 1 in the other DW unit, a couple of GG and one squad of VG (Not bad, it took 2 cannon, and the Organgun to take them down). In his magic phase he give 1+ armor to a bunch of his units and +1 to hit to his iron drake.
Turn 2
The lone DW charges the organ gun, the other unit charge a canon. Everything else move forwards.
Magic : one IoN and that's with 9 dice. Everything else is dispelled. The organ gun kill my DW and while I win the other combar he holds (stupid overpowered warmachine!)
In returns he kill more GG, charge and kill the remaining VG and my casket.
From there it went down hill. My GG chased his Iron Drake but he casted a spell that allowed him to remove 3 units from the table and to replace them where he wants next turn. Turn by turn he shotdown my magic and kill Vlad and all the GG. Vlad rezed in the zombie bunker that got charged by the Ironbreakers and eventually died to combat res.
In the end I had my large zombie block left with the Tomb King hidden in there and my skeleton block. He only lost a canon (killed by the DW), an organ gun (Killed by the TK) and a unit of thunderers (killed by the zombies). He last cannon was locked in combat with the skeleton and had 1 wound left but we didn't do the last round of combat, it may have survived.
In conclusion :
My list was not nearly mobile enough to deal with him. He simply moved away from met, made sure to shutdowin IoN and desert wind. When I was about to catch up, he teleported everything away and kept shooting. Glet cast at +7 which made it incredibly hard for me to deal with his magic. Safe for the dispel scroll, I only managed to dispel him once. I don't see how you can deal with this battlescroll with a footslogging list. I would have needed to be faster or to have more shooting.