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Flag of Blood Keep and MR

Discussion in 'The Teachings of Abhorash' started by Hellion Nox, Jun 20, 2015.

  1. Hellion Nox

    Hellion Nox Grave Guard

    Nov 10, 2014
    I've got a question concerning the combo of the Flag of Blood Keep (unit of Blood Knights) and Magic Resistance (MR).

    It grants the unit a ward save of 4+ vs shooting (cannons, arrows..) and a 2+ save vs spells.
    What spells does this save cover ? (Magic missiles, direct damage, vortexes, damaging spells, others..?)

    Currently, cannons and shooting are around alot. Though ill advised to put your general in a unit of blood knights. If you were to run a second blender, he would probably benefit quite alot from said saves.

  2. The Sun King

    The Sun King Imperator Staff Member True Blood

    Aug 22, 2012
    MR 2 and Flag is a good combo. To answer your question: You will get 2+ save against all spells that has a range and deals damage.
    Hellion Nox likes this.

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