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Make yourself!

Discussion in 'The Necrarch Workshop' started by Arion, Sep 17, 2007.

  1. StavrosVonStrongheim

    StavrosVonStrongheim Zombie

    Joined:
    Sep 5, 2014
    Messages:
    30
    ok here I go

    M WS BS S T W I A Ld
    6 6 0 5 5 4 5 4 9

    StavrosVonStronheim is equipped with Heavy Metal armor and the Staff of the Flying V
    He is also a lvl4 Loremaster (Lore of Death/Metal)

    Staff of the Flying V: Randomly casts a Lore of Metal spell.
    Master of Puppets: Bring forth 1d6+4 zombies. They can make an immediate movement of up to 8". They come in a mosh pit formation.
    Power of the Power Ballad: Can be used as a dispel scroll. Enemy is destructed from the awesomeness and cannot cast a spell as he is singing the Tears of the Dragon
    Cause Earthquake: At the start of each magic phase, roll a d6. At a 6, the earth shakes, dealing 2d6+6 wounds to an enemy unit within 12", no armor saves allowed.

    He can ride his trusty Blue Lighting
    M WS BS S T W I A Ld
    9 4 0 5 5 4 4 2 5
     
  2. Fang Gogh

    Fang Gogh Zombie

    Joined:
    Aug 13, 2015
    Messages:
    17
    Couldn't resist doing one based on me xD

    Fang Gogh (Servant of Vlad):

    M-4
    WS-3
    BS-4
    S-2
    T-2
    W-6
    A-1
    LD-2

    Equipment: Hand Weapon, Bow, Rulebook, Heavy Armour

    Special Rules:

    NOOB!!!
    Fang is only just starting out as a vampire...
    Because of him being such a noob, nearby units will never use his leadership and at the start of all your turns roll a dice. If the number is 3 or more nothing happens, but if you roll less than 3 the noobness takes over him and all his stats are reduced to 1.

    Rulebook:
    Such is Fang's trust in the rules that he will sometimes prove people wrong or even not count wounds.
    The Rulebook grants Fang a 4+ Ward Save.
     

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