1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Our Undead pals over at tomb-kings.net have started a casual painting/modelling competition akin to our own "Turning the World to Darkness" challenges. If they are not enough to slake your thirst, you can find out more about Khemri's newest creation here: http://www.vampirecounts.net/threads/painting-challenge-on-khemri-forum.30854/#post-445673
  3. Big changes are coming to Age of Sigmar! Narrative battles, points and a Book! What does this mean for the Vampiric hordes?!
  4. The 9th Age, the fan made rules alternative, has had it's rules updated to version 1.3! What changes could this bring for our fellow vampires?

Total war: Warhammer Vampire Counts trailer released!

Discussion in 'The Mortal's Realm' started by spineyrequiem, Mar 15, 2016.

  1. Malisteen

    Malisteen Vampire Count True Blood

    Joined:
    Sep 23, 2009
    Messages:
    1,982
    Zephyr likes this.
  2. Adam_Barrow

    Adam_Barrow Sleepless Knight True Blood

    Joined:
    Dec 25, 2010
    Messages:
    3,023
  3. Count michael

    Count michael The Undead Sparky

    Joined:
    May 17, 2010
    Messages:
    752
    Another DLC has been announced, the Brayherds of the Beastmen have stepped up to punish the trespassers and claim back the forests they even are meant to have a story campaign as well

    So sad my laptop can handle it as I badly need to update it or buy a proper gaming one but can't afford it :'(
     
  4. Oppenheimer

    Oppenheimer Crypt Horror

    Joined:
    May 26, 2013
    Messages:
    540
    Meh beastmen are okay I guess but I want Bretonnia to be made a proper force. Tomb Kings would be nice too of course.
     
  5. Count michael

    Count michael The Undead Sparky

    Joined:
    May 17, 2010
    Messages:
    752
    Brought myself a new gaming laptop just so I could play this and Quite loving it a lot. Bit disappointed their wasn't more customisation with your army and the special character has to be be your warlord but usually overcome this by renaming a generic lord and have them off conquering whilst the named character lounges around in some defended base

    Oppenheimer there is a few mods available to play all the other factions including Bretonnia (tomb kings are not yet available:()
     
    Last edited: Jul 31, 2016
    Oppenheimer likes this.
  6. Borgnine

    Borgnine Vampire Count True Blood

    Joined:
    Jun 15, 2013
    Messages:
    1,440
    New legendary lord, corpse cart, mortis engine and a strigoi ghoul king - it's all pretty ballin' :)

     
    Count michael and Oppenheimer like this.
  7. Irisado

    Irisado Crypt Horror

    Joined:
    May 22, 2010
    Messages:
    501
    Very impressive units on show there for both Empire and Vampire Counts. I have to say that the Mortis Engine looked superb though.
     
  8. Oppenheimer

    Oppenheimer Crypt Horror

    Joined:
    May 26, 2013
    Messages:
    540
    I do love Vlad.
     
  9. Irisado

    Irisado Crypt Horror

    Joined:
    May 22, 2010
    Messages:
    501


    This is a compelling battle. For the full context, you'd need to watch the previous video, but you'll probably get the jist of what has been happening if you only want to watch this one. It's a bit out of date now, however, it was so much fun to watch I wanted to share it anyway.
     
  10. Aranei

    Aranei Ghoul

    Joined:
    Oct 22, 2014
    Messages:
    174
    Finished my camaign on normal difficulty in july. The Grim and the Grave was a good excuse to re-play on a higher diff. Overall the game fells mediocre, with little "WOW" content, but without anything really bad as well. One of my personal dislikes was the economy system, everybody use gold, it is just renamed for some factions (dark magic for VC, favor for WOC). This is boring, and sometimes silly, when dwarves send you a gift of 1000 dark magic (or deamand a dark magic tribute!).
    However, units are interesting and variable (I enjoyed finding counter-units for enemy units, like Vargheists vs Pistoleers), spells more or less work (the Purple sun felt lackluster, howerver), and sieged are entertaining.
    Going to try Helman Ghorst this time (my previous lord was Kemmler).
    Have you noticed that that Ghorst and named units (the Direpack, the Tithe, Koningstein stalkers, etc.) come from the SIgmar's blood campaign, which was a prologue to End Times - Nagash more or less? Who knows, maybe we will see an EoT expansion at some point!
    Have you also noticed that watever faction you choose for single-player, a blind old man with a pet crow goins you as a councillor, even if you play Geenskinz? :)
     
  11. Borgnine

    Borgnine Vampire Count True Blood

    Joined:
    Jun 15, 2013
    Messages:
    1,440
    I finally got a proper gaming rig, so this was the first game I installed on it. I started a with Empire first - a throwaway game to learn the mechanics. I played Medieval 2 a lot, but here I'm having endless problems with money and public order. And there are so many factions that keep getting allianced to each other, that makes expansion more difficult. But I guess I'll get the hang of it in time.
    Seeing all the things seen on the tabletop in the game is awesome, we need only a bit more customization as @Count michael said and more big factions maybe. On the one hand I hope to really get in the game once I get to know it all, but on the other hand, I still need time to paint real minis though! ;)
     
  12. Oppenheimer

    Oppenheimer Crypt Horror

    Joined:
    May 26, 2013
    Messages:
    540
    Isabella was just released. She's fancy and I love her :)
     
  13. Lord Elpus

    Lord Elpus Ghoul

    Joined:
    Mar 19, 2012
    Messages:
    182
    First thing, I've found with Vamps is build a Tarnished gold shaft.. Playing as Grimgor at the moment, Nearly all the Badlands are mine now, have to move on the Border princes and then head North or West, anyone have an idea which direction is better?
     
  14. Oppenheimer

    Oppenheimer Crypt Horror

    Joined:
    May 26, 2013
    Messages:
    540
    Chaos can cause major problems up north. They usually plowed through Kislev and the Empire. When they are done they are very high level. I would go north and deal with them sooner rather than later.
     
  15. Unas the slayer

    Unas the slayer Grave Guard

    Joined:
    Jan 1, 2017
    Messages:
    248
    It appears that Lustria will be the setting of TW 2...

    Arch's latest video

    this should logcally means also Dark Elves, Skaven and Vampire Counts.
     
    Last edited: Mar 26, 2017
  16. Irisado

    Irisado Crypt Horror

    Joined:
    May 22, 2010
    Messages:
    501
    I really like the fact that they have added Isabella Von Carstein to diversify the Vampire faction beyond Mannfred and Kemmler. I'm not so struck on Vlad, but I understand why they have included him. It's good to see that they're still expanding this game. I just hope that I get to play it one day.
     
  17. Unas the slayer

    Unas the slayer Grave Guard

    Joined:
    Jan 1, 2017
    Messages:
    248
    In the meantime, on TotalWar, the set-up is almost ready for Skaven's arrival...

    a ritual has begun
     
  18. Unas the slayer

    Unas the slayer Grave Guard

    Joined:
    Jan 1, 2017
    Messages:
    248

Share This Page