2250 Lahmian VC List
Vamp Lady Maraia
Lvl3 Upgrade
Nightmare/Barding
Sword of Might
Black Periapt
Beguile
Innocence Lost
Quickblood
Wight Lord Morkov
Nightmare/Barding
Lance
Cursed Book
Necromancer Seth
Lvl2 Upgrade
Dispell Scroll
Book of Arkhan
7 Black Knights
FC
Banner of Barrows
23 Skeletons
FC
Light Armor/Shields
Spears
24 Zombies
FC
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves
6 Fell Bats
6 Fell Bats
3 Spirit Host
2 Banshees
Power Dice: 7
Dispel Dice: 4 + spell scroll
Total pts: 2247
The main idea is to put the lady with the skeletons, necromancer with the zombies, and wight lord with the black knights. The skeleton unit with the lady will be centered as to take advantage of flanks opened by redicrectsfrom dire wolves working in conjuction with bats (which may end up doing warmachine harrass). I will probably use the spirits to hold a unit up if I need an extra turn to get one of my hitty units in for a flank (black knights or skeletonswith lady).
Now, I'd like some comments for a lot of reasons. First, I am new to VC (never played even one game). Ok ok, in my head and with dice I have 'pretended'. However, my opponent is a high elf and we're used to fighting eachother with my green skins (I've had 3 draws and one win). I feel like maybe I've tailored my army a tiny bit due to ASF for high elves so I'd like to know if this could be seen as an all comers list as well.
P.S. I am fairly new to Warhammer also (been playing about 7 months) so seriously any recommendations would be great!
Vamp Lady Maraia
Lvl3 Upgrade
Nightmare/Barding
Sword of Might
Black Periapt
Beguile
Innocence Lost
Quickblood
Wight Lord Morkov
Nightmare/Barding
Lance
Cursed Book
Necromancer Seth
Lvl2 Upgrade
Dispell Scroll
Book of Arkhan
7 Black Knights
FC
Banner of Barrows
23 Skeletons
FC
Light Armor/Shields
Spears
24 Zombies
FC
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves
5 Dire Wolves
6 Fell Bats
6 Fell Bats
3 Spirit Host
2 Banshees
Power Dice: 7
Dispel Dice: 4 + spell scroll
Total pts: 2247
The main idea is to put the lady with the skeletons, necromancer with the zombies, and wight lord with the black knights. The skeleton unit with the lady will be centered as to take advantage of flanks opened by redicrectsfrom dire wolves working in conjuction with bats (which may end up doing warmachine harrass). I will probably use the spirits to hold a unit up if I need an extra turn to get one of my hitty units in for a flank (black knights or skeletonswith lady).
Now, I'd like some comments for a lot of reasons. First, I am new to VC (never played even one game). Ok ok, in my head and with dice I have 'pretended'. However, my opponent is a high elf and we're used to fighting eachother with my green skins (I've had 3 draws and one win). I feel like maybe I've tailored my army a tiny bit due to ASF for high elves so I'd like to know if this could be seen as an all comers list as well.
P.S. I am fairly new to Warhammer also (been playing about 7 months) so seriously any recommendations would be great!