Well wouldn't say call to glory is a useless spell. Another hero on the battlefield, with all those fancy eye of the gods challenge power stuff, could be nice. And if nothing else you can always cast my spells instead.
Another bunch of happy stick shooters. They think they can easily shoot your warriors and knights, there arrows hitting eye slits, and other perceived weak spots. That what they have read in the fluff they should be able to do, so they don't worry yet. I think they will get a lesson in this battle.
Couldn't come up with any destructive or similar word starting on Y, that would fit into my dryad thing. But think ill have to remember it for future reference, when a little fun on behalf of the dryads are in order.
No characters can move freely in a front rank of a unit, or second rank if enough characters. As long as you don't exceed there maximum movement allowance, so usually moving them around, make the rest of the unit move a little shorter than they otherwise could, if the character stayed at his place.
Uh, I don't understand your answer. Did you mean yes or no? What I was thinking of was placing my Sorcerer in a block of Marauders. The Sorcerer would be in the left side of the front rank, and shift to the right side as the unit makes a march move(if necessary). Is that allowed?
Its a yes they can move freely in a unit. As long as they stay in the front rank, and they don't exceed there maximum movement allowance. So as a example if you just march in a straight line forward, and both the sorcerer and the unit he is in have the same movement, lets say they can march 8 inches, then the unit will not march a full 8 inch straight forward, because the sorcerer will spend some of his 8 inch allowance moving across from one side to the other. Usually in some diagonal line, which will mean the unit will move forward as a whole somewhere around 6-7 inches.
One of those games where I would have liked to have 3 units of infiltrators. Then I could have placed scouts or waywatchers in your deplopyment zones too, one on each flank. But place my waywatchers where it is probably a stupid place to place them.
Can't make first turn right away, as im about to play some Borderlands2 with a bunch of friends, so will probably be rather late before I get around to do it.