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Chaos_Born

Master Necromancer
True Blood
Jan 17, 2012
2,053
Omnipresent
Right, here is my defined army. If you have any questions on points costs, what stuff does etc PM me.

Define your army and we'll get on with it
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Visiting a friend tomorrow he should have the skaven book, so ill look at what im meeting. So will make my army sunday or monday.
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
My army, and questions, ill answer them to the best of my ability.
Guess its time to roll for who starts to deploy, no matter which of us that wins, ill have to start placing another wood.
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Or rather I guess that was the roll for choice of the deployment zone.

Just to be certain, woods are mysterious and probably dangerous.
2 Ordinary fences, 1 Ordinary wall.
Ordinary Hill.
What about the buildings, ordinary or something special, and how tall are they. ???
 

Chaos_Born

Master Necromancer
True Blood
Jan 17, 2012
2,053
Omnipresent
The buildings can be ordinary watchtowers (so two floors high) and the obstacles are also mundane.

As for the dreadstone blight, it can get a roll on the magical mystery table
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Thought towers were 3 floors high, but I can do with them only being two floors. We have ninjas, spirits and samurai, would a little ruin be impassable to us. Im thinking 1 floor building, but how do you usually play with a ruin that is not impassable ???
 

Chaos_Born

Master Necromancer
True Blood
Jan 17, 2012
2,053
Omnipresent
I usually just play it as impassable or clear.

Here is my roll for the seer's spells, two on the left will be lore of ruin and the right will be plague
 

Chaos_Born

Master Necromancer
True Blood
Jan 17, 2012
2,053
Omnipresent
You're elves, so high I right? Okay then, I'm going to trade cracks call for the dreaded thirteenth.

So my spells are as follows:
Warp Lightning
Bless with Filth
Vermintide
Curse of the Horned Rat

And now rolling for the number of warpstone tokens my seer starts with
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Arcane ruin as clear, okay we can do that.

Wood elf, so can pick beast, life and athel loren. Have written Beast in my weavers notes.
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Will swap one of the ones to number four Curse of Anraheir.
Number two will become Signature spell Wyssans Wildform.

So:
Wyssans's Wildform.
The Flock of Doom.
The Curse of Anraheir.
The Savage Beast of Horros.

Seems like I won roll of for deployment so will pick the North Side.
Have placed my wood, and I believe I have made the appropriate changes in the defining area.

Rolling for who gets to deploy first.
 

Anilar

Wight King
Sep 1, 2010
424
Skanderborg
Oh im so surprised by the nightrunners. How does the whole hidden models work online.

Placed a group of dryads.

Rolling for the forest.
 
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