What unit is best to guard and harrass the flanks? There are so many in the new book, its kind of hard to choose. Here are the choice as I see them.
Dire Wolves: +cheap
+core
+easy to raise
+vanguard
-can't be expected to do much in combat.
Black Knights +good armour
+can take a magic standard and a musician
+spectral steeds.
-not as maneuverable as other flankers.
-relatively slow flankers.
-not cheap when fully equipped.
Fell Bats +fly
+easy to raise
+cheap
-can't be expected to do much in combat.
Spirit Hosts +ethereal
+skirmishers
-slow for flankers
Hewwraiths +ethereal
+fast cavalry
-very vulnerable against magic
-not cheap
Vargeists +fly
+can dish out tons of damage
+vampiric
-frenzy
-suseptable to missles and magic
-not cheap
Varghulf +single model (small footprint, free turning, combat output not reduced by wounds)
+regeneration
+vampiric
+terror
-suseptable to war machines
-not cheap
-terrible leadership
Wraiths +ethereal
+skirimshers
+good damage out put
-very expensive
-slow for flakers
Terrogeist +flies
+single model (small footprint, free turning, combat output not reduced by wounds)
+shriek
-suseptable to war machines
-expensive
-terrible leadership
Which do you use and why?
Dire Wolves: +cheap
+core
+easy to raise
+vanguard
-can't be expected to do much in combat.
Black Knights +good armour
+can take a magic standard and a musician
+spectral steeds.
-not as maneuverable as other flankers.
-relatively slow flankers.
-not cheap when fully equipped.
Fell Bats +fly
+easy to raise
+cheap
-can't be expected to do much in combat.
Spirit Hosts +ethereal
+skirmishers
-slow for flankers
Hewwraiths +ethereal
+fast cavalry
-very vulnerable against magic
-not cheap
Vargeists +fly
+can dish out tons of damage
+vampiric
-frenzy
-suseptable to missles and magic
-not cheap
Varghulf +single model (small footprint, free turning, combat output not reduced by wounds)
+regeneration
+vampiric
+terror
-suseptable to war machines
-not cheap
-terrible leadership
Wraiths +ethereal
+skirimshers
+good damage out put
-very expensive
-slow for flakers
Terrogeist +flies
+single model (small footprint, free turning, combat output not reduced by wounds)
+shriek
-suseptable to war machines
-expensive
-terrible leadership
Which do you use and why?