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Bishop (VC) vs Trevy (Beasts) - 2250 - part 2

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Bishop

Master Necromancer
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#1
Due to an unforeseen bug, our game will continue in this thread.

The first part of the battle can be found here.
 

Trevy the Great

Vampire Progenitor
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#2
Okay, so like I said in the last thread, my Gors will be charging your Skellingtons. xD
They will need a 7 to be in range at 12"...
 

Bishop

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#5
good thing you rolled high.. cuz I think you needed at least an 8" to make it.
 

Trevy the Great

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#7
Now, I don't remember if I need to take March-Block tests for characters or not, but I will just in case...
For the Great Bray Shaman...
 

Bishop

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#10
I don't see an exception for lone character marching.

I didn't think that the Ungor would be able to rally... but I guess they can, getting either older edition or 40k rules mixed up :redface:
 

Trevy the Great

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#13
P.S. I found out that markers such as our wound markers go away every turn, which is why the one on the Minotaurs disappeared, so we'll just have to put them back every new turn.
 

Bishop

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#14
Ungors are good... I couldn't find any rules to stop it. Like I said, either getting older rules, or 40k rules mixed up (no rallying within 6" comes to mind...)
 

Trevy the Great

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#16
She hitched a ride. xD
I moved her through the gap between the Herdstone and the Black Coach but BC insists on showing the shortest route. It's silly like that.

Here's for my magicking!
 

Bishop

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#20
But the Shaman cant move within 1" of the BC, and the Herdstone we decided was impassable..
 

Trevy the Great

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#23
So 8 to 6? I'll take it. xD

First off, Wyssan's Wildform from the closer Level 1 onto the Gors up there with 3 dicies.
 

Bishop

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#25
Gotta to fix that Shaman's movement still..

can't move within an inch of an enemy unit you aren't charging.. so the shaman needs to move somewhere else..

comtemplating dispel.. :D
 
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