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Carstein Optional Army List

Carstein Optional Army List

  • Maybe - Needs tweaking, please post your suggestion

    Votes: 0 0.0%
  • No - A bad idea, please post why

    Votes: 0 0.0%

  • Total voters
    10
  • Poll closed .
Status
Not open for further replies.

Disciple of Nagash

The Perverted One
Staff member
Joined
Feb 12, 2008
Messages
27,916
#1
This thread is for voting on the Carstein Optional Army List.

Please note: This is not to vote whether it fits in with the theme etc. That is what the discussion in the threads is for.

It is to check and ensure we have created fair rules and choices that are not unbalancing, or there is not something grossly wrong that has been over looked.

Please note due to time constraints this poll will close on 07/12/09

[hr]

Characters
As per VC book except all vampires have the following options:

May choose one following weapon:
Great Weapon: Hero +6pts, Lord +9pts
Additional Hand Weapons Hero +6pts, Lord +9pts
Rapier (see below) Hero +8pts, Lord +12pts
Lance (only if mounted) Hero +6pts, Lord +9pts
2x Duelling Pistols Hero +12pts, Lord +18pts

May choose one of the following:
Heavy Armour Hero +6pts, Lord +9pts
Full Plate +12pts, Lord +18pts

May choose one or both of the following:
Shield Hero +3pts, Lord +5pts
Barding for Nightmare Hero +8pts, Lord +12pts

Rapier
Prideful and arrogant, many Carsteins carry to battle their favoured blade, determined to prove all others are lesser than they
Hand Weapon. In challenges only, the vampire has +1 to hit.

Wight King has the following additional option:
Full Plate +10pts

Core
Skellies
Zombies
Ghouls
Dire Wolves(*)
~ 0-1 unit may be upgraded to scouting at the cost of 2pts per model. The scouting unit has a max unit size of 10 models
Fell Bats (*)
Bat Swarms (*)
~ If the unit is 4 bases or over it blocks LOS
Corpse Cart

Sylvanian Levy: (*)
Crossbowmen - 8pts per model
Archers - 5pts per model
Free Companies - 8 pts per model
0-1 Huntsmen - 10 pts per model
~see end of list for stats & options

*for each unit of Skeletons, Zombies, or Ghouls, you are allowed to select ONE core unit from of Dire Wolves, Fell Bats, Bat Swarms or Sylvanian Levy which will count towards your minimum core.

Special
Grave Guard
~ May not take GW, instead have the option for taking Halberds in addition to their shields for +2pts per model.
~ 0-1 unit may be upgraded to Drakenhof Guard (Full Plate, +1WS, GW, may take a Magical Banner upto 125pts) for +5pts per model.
Spirit Hosts
Black Coachs
~ max 1 per 1000pts
Wraiths

Rare
0-1 Blood Knights
0-1 Varghulfs
Black Knights


Sylvanian Levy

Trooper - M 4 / WS 3 / BS 3 / S 3 / T 3 / W 1 / I 2 / A 1 / Ld 6
Sergeant - M 4 / WS 3 / BS 3 / S 3 / T 3 / W 1 / I 3 / A 2 / Ld 6
Marksman - M 4 / WS 3 / BS 4 / S 3 / T 3 / W 1 / I 2 / A 1 / Ld 6

Crossbowmen:
Equipped with crossbow & HW
Upgrade one model to: Marksman (+5pts), SB (+10pts), Musc (+5pts)

Free Companies:
Equipped with 2x HW
Upgrade one model to: Sergeant (+10pts), SB (+10pts), Musc (+5pts)

Archers:
Equipped with Bow & HW
Upgrade one model to: Marksman (+5pts), SB (+10pts), Musc (+5pts)
Special Rules: Skirmishers

Huntsmen:
Equipped with Bow & HW
Upgrade one model to: Marksman (+5pts)
Special Rules: Skirmishers, Scouts
 

Trevy the Great

Vampire Progenitor
True Blood
Joined
Mar 2, 2008
Messages
8,386
#3
Okay, a couple things:
Remove the points cost from the Rapier entry because, as the points are different between Lords and Heroes. Right now it's a little confusing.
For the Wight King, up the Points of Heavy Armor a little bit. Toughness 5 combined with a 4+ basic Armor Save makes this guy hard as hell to crack. It is possible to give him a 0+ Save with Full Plate Armor.
 

Disciple of Nagash

The Perverted One
Staff member
Joined
Feb 12, 2008
Messages
27,916
#4
Ah yes, I see what you mean about the Rapier - amended.

About the WK Full Plate - well I did suggest at first it should be 8pts, but others suggest it be 6pts? What does everyone else think as I can see Vekarin's point and would be inclined to raise it's points.
 

Marcus Von Drac

Vampire Thrall
Joined
Mar 31, 2009
Messages
952
#5
Hmmm, yes I see your point Vek. We didn't look at the upgrade in terms of whos getting it. In this case, +8 pts.?
 

Capt Rubber Ducky

Vampire Count
True Blood
Joined
Jun 9, 2009
Messages
1,549
#7
I don't think the wightking should have the option for full plate at all really, for one it would make him very hard to kill. I also don't see full plate as a very carstien thing (more Blooddragon), heavy armour still represents being very heavily armoured while full plate is being completely clad head to foot in metal plating basically.
 

Marcus Von Drac

Vampire Thrall
Joined
Mar 31, 2009
Messages
952
#8
The idea was that the Carsteins are rich and can outfit their troops with decent armour and weapons, so they could afford to get Full Plate armour. Plus it mirrors the GG option for Full Plate, who in themselves are ment to mirror the Greatswords.
 

Trevy the Great

Vampire Progenitor
True Blood
Joined
Mar 2, 2008
Messages
8,386
#9
Piggybacking on what Marcus said - Full Plate Armor is a specifically Imperial option, and since von Carsteins are supposed to be the only 'Imperial' based army it makes sense for them to have the option to take it.
 
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