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Crypt Horror Unit Size

Joined
Jul 30, 2016
Messages
12
#1
Hi, everyone!

Noob here looking for opinions, anecdotes and advice!

I'm assembling a generalist Death force; Skellies, Zombies, Dire Wolves, Necromancers, Vampires, etc. A more specialized unit I'm implementing is Crypt Horrors, specifically the Attendants At Court formation.

My question arises in how large a unit is optimal for running Crypt Horrors? Minimum requirements are, of course, two minimum-sized units of Horrors and a Crypt Haunter Courtier. These things plus the cost for the formation comes to a nice, round points total that is not insignificant.

I'm torn between running Attendents at Court barebones, but I' also thinking about going full committal with it and making the unit sizes 6 models or even more.

If anyone has any insight into the optimal way of running these big, grisly brawlers, please share!
 
Joined
Jul 30, 2016
Messages
12
#3
Ah, yes, should have specified: 2000 points and common foes are Ogors, Chaos Warriors and Knights, Dark Elves, and those are the ones I know about. I'm just getting in to AoS and I haven't fully scoped out the local scene!
 

Oppenheimer

Crypt Horror
Joined
May 26, 2013
Messages
556
#5
Since Flesh Eaters are all about returning dead models to existing units you need to keep your units big enough to not be wiped out by the time your hero phase comes along. I would say minimum size for any unit that you want to have a hero restore models to is 2x the minimum.
 
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