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I've always thought that was a HUGE oversight in the rules. If you roll a 6 with KB against something you can't kill outright, it should go through armor & regen. You can poison anything, why not let KB work that way?
Not exactly. You cannot take regen saves versus a Killing Blow, Midean.
Killing Blow - only works on Infantry, Cavalry & War Beasts.
Rolling a 6 to wound auto kills the opponent: "Armour saves and regeneration saves cannot be taken against a Killing Blow. A ward save can be attempted" (pg 72)
KB has no effect on anything 'bigger' (monstrous) or more numerous (swarms) than troop types listed above.
Heroic Killing Blow - functions exactly like KB but for any troop type except swarms.
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