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Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
LCT charges T9 thanks to a reform after the chariot it was in combat with abruptly dies, BC2 charges T5, skeletons double charge R3, T6 in the rear, HCT charges T2
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
Sorry Johnny, thought it was turn 3... there has been too much death. Wounds from mortis are:
2 on T11, 1 on B, 2 on 2R, 2 on T5, 2 on T3, 2 on T1. I fixed the dead units on the map and changed BC2 to charge the now still alive T3. HCT needs a 5, Skeletons need a 6, other charges are automatic. dice respective.
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
map of movement before the start of the magic phase. 2d6 for the winds of magic +2 channel attempts.
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
Hmm. if you aren't going to channel... 3 dice, 12 to cast invocation of nehek from the lord
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
eurgh. this is what I feared. Black coach gets two wounds back. due to lore attribute. Miscast result...
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
leadership test on the ghouls followed by leadership test on the skeletons... everything else vampiric.
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
ghouls fine, skeletons take 6 wounds. coven throne fine, T9 takes a wound, lord disappears into the warp.
 

Lynks

Lord of RAW
True Blood
Dec 29, 2010
2,215
Sydney
no... no i won't be casting anything else...

always forgetting the black coach power drain...

... and then onto combat
 
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