Ok, so here is where I am at on all things Warhammer...
I really, really, really want a valid 9th edition. I want something that streamlines 8th, is still regimental with square bases and resembles the Warhammer I love with smoother rules, faster play and better balance both internally and externally. All the various options right now don't fit.
I may have snapped, or was always a little crazy. The final straw was probably when I wrote up all those 8th edition Battlescribe files (pretty sure Archaon started talking to me...or at least his horse). Might have happened when Sunny and I wrote that second handbook and everything we previously wrote was recompiled I'm not sure, I just know madness has finally set in.
So here is the deal, I've been churning a bunch of ideas around and I'm tempted to see what I can throw together. I'm not looking to do this by committee like the other fan projects out there (though I will totally want and will respond to feedback), but I want to adhere to a vision and follow the muse and see what comes of it, with the ultimate goal of building what a legitimate GW 9th edition would look like.
I know I can pull this off. I have game designer DNA and don't shy away from a challenge. I'd be pulling on the best elements of previous editions as well as a smattering of Mordheim, Warmaster, Warhammer Fantasy Roleplay and even a tiny sprinkle of War of the Rings, Advanced Heroquest and 40k. Then I'd attempt stitching this beast together seamlessly and shock it to life.
Is this something you want to see? Is this something you can get behind if I can do it right? If so, what I need is encouragement and to know I would be spending my time well.
If you guys can get behind this, then I will start building "Najo-hammer" - working title ;)
Feel free to comment, offer wisdom or whatever and of course feel free to wish list...
I really, really, really want a valid 9th edition. I want something that streamlines 8th, is still regimental with square bases and resembles the Warhammer I love with smoother rules, faster play and better balance both internally and externally. All the various options right now don't fit.
I may have snapped, or was always a little crazy. The final straw was probably when I wrote up all those 8th edition Battlescribe files (pretty sure Archaon started talking to me...or at least his horse). Might have happened when Sunny and I wrote that second handbook and everything we previously wrote was recompiled I'm not sure, I just know madness has finally set in.
So here is the deal, I've been churning a bunch of ideas around and I'm tempted to see what I can throw together. I'm not looking to do this by committee like the other fan projects out there (though I will totally want and will respond to feedback), but I want to adhere to a vision and follow the muse and see what comes of it, with the ultimate goal of building what a legitimate GW 9th edition would look like.
I know I can pull this off. I have game designer DNA and don't shy away from a challenge. I'd be pulling on the best elements of previous editions as well as a smattering of Mordheim, Warmaster, Warhammer Fantasy Roleplay and even a tiny sprinkle of War of the Rings, Advanced Heroquest and 40k. Then I'd attempt stitching this beast together seamlessly and shock it to life.
Is this something you want to see? Is this something you can get behind if I can do it right? If so, what I need is encouragement and to know I would be spending my time well.
If you guys can get behind this, then I will start building "Najo-hammer" - working title ;)
Feel free to comment, offer wisdom or whatever and of course feel free to wish list...