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Sharkbelly's Projects

Joined
Sep 25, 2007
Messages
493
#1
The introduction of Age of Sigmar has gotten me very interested in expanding my pirate forces into individual armies.

As a little background, I played a pirate-themed Dogs of War for many years and added an assortment of scurvy characters from across the warhammer range. Some of these (Empire, Ogres, and Vampire Counts) became full-fledged pirate armies. Others (Dwarves, Dark Elves, and High Elves) were never much more than single units. I also added a good number of ships and other pirate-themed terrain to go with them.

The small skirmish battles of AoS are perfect for taking some of these and making them into small armies of their own. I'm shooting for lists of around 50 points that I can use for demo games, etc. Since I'm currently living and working overseas, at the moment this consists of making some small purchases on ebay or bartertown and working out some lists on paper. I'd like to share the progress of the project here.

Here is an image to illustrate what models and terrain this project is starting with, my combined ogres and empire armies:

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Last edited:
Joined
Sep 25, 2007
Messages
493
#3
And for when people need to be able to storm the castle:

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I picked these up last spring when there was so much uncertainty about the future of warhammer in the air. Plus, we've played quite a few siege battle using the blood in the badlands rules, and they are a lot of fun.
 

MasterSpark

Nostalgian
Staff member
True Blood
Joined
Nov 26, 2008
Messages
4,679
#4
Your stuff is quite awesome, and you're certainly being a good host when lending out siege equipment to people who wish to attack your castle. :)
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#6
Aye, that's really great, and certainly new and fresh! VC pirates are especially interesting. Are they like undead pirates of Luthor Harkon back in the day?
 

Sharkbelly

Wight King
Joined
Sep 25, 2007
Messages
493
#7
The old zombie pirates were pretty cool, but mine are more standard VC. Or at least they were... I'm still working on sorting out everything for Age of Sigmar.

In the meantime, I picked up this little number on ebay:

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Also good for assaulting a fortress or maybe for building a bomb ship...
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#12
I can imagine. It looks cool, though. I'd use it as a mortar on a ship rather, it must fit well.
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#14
It's logical. For siege weapons it's too small, but on a ship it could be just what the ship needs.
 
Joined
Sep 25, 2007
Messages
493
#15
Here is the first group likely to come knocking on the door of the castle, Sharkbelly and his ogre Pirates.

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The group also includes a surgeon (counts as a butcher or slaughtermaster). I added a grot orderly to be his helper. Several editions ago, he would have been a sword gnoblar.

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The firepower for the group is provided by leadbelchers and a counts-as ironblaster.

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Here is a closer look at the unit banner, with its gnoblar lookout.

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The crew is made up of assorted scalawags, including a cook and a quartermaster. (Two of these have since joined the gunnery crew and one can double as a death wizard.)

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And a giant.

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Joined
Sep 25, 2007
Messages
493
#19
This next entry is all about Sea Creatures:

A couple years back, I "borrowed" a Playmobil giant octopus from my kids. I cut it into pieces and glued them onto separate bases. I used contour putty to add some rippling water details.

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The finished piece turned out like this:

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Now last summer, a buddy gave me an extra Kraken he got from the Reaper Bones kickstarter. I've since gotten a Forge World Merwyrm as well. (Did you know that they hunt Kraken?!)

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The Merwyrm will be part of a small Lothern Sea Guard force. How should I base them? And what colors should I use to paint them?
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#20
They are all great! No problems with gluing / assembling? I've heard lots about Forge World resin after all... And I hope kids were not very sad :D
The Merwyrm will be part of a small Lothern Sea Guard force. How should I base them?
It depends on the idea of the unit, but with this creatures in mind I'd make some ship / beach / island decorations for the bases.
And what colors should I use to paint them?
It's up to you, really, but I paint all of my high elves (including sea guards) in blue for clothes and gold for armor (weapons maybe also), but I also like an idea to paint wyrms and such things violet / silver / red.
 
Joined
Sep 25, 2007
Messages
493
#21
I like that color scheme idea.

The Merwyrm is the final piece to a small Sea Guard army that I've been putting together. I've had an eye on these guys since the Storm of Chaos came out. While never large enough to be an army of their own, in Age of Sigmar I think it will make a tidy little 50-wound force. Here's how it all sorts out:

Sea Helm on Skycutter
18 Lothern Sea Guard
Mage w/ annulian crystal
Bolt Thrower (mine is actually converted from leftover bits from the skycutter)
Merwyrm (using the stats for a ghorgon)

Mine are all grey plastic right now, but I'm hoping to start painting them this summer.

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I've always liked the mage, and I think he fits the aesthetic of the rest of the group well.
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#22
Aye, the mage is great. With the same color scheme he will be just as the others. All models are on square bases, I guess?
 

Sharkbelly

Wight King
Joined
Sep 25, 2007
Messages
493
#23
They are, yes. I've debated about rebasing them, but I don't think I will yet. I use magnetic move trays to keep everything together for transport.
 

Menkeroth

A Knight of Blood
Joined
Nov 11, 2013
Messages
883
#24
That's not bad also. I think gold for armor and weapons and blue for clothes, plus green / silver for other details will suffice.
 

Sharkbelly

Wight King
Joined
Sep 25, 2007
Messages
493
#25
Next up are the dwarves... er, Duardin. Since the pirates started as a Dogs of War army, it of course had to include Slayer P irates. I tried to go the cheap route and convert them from thunderers, but the results just weren't that great. Finally, when GW released the White Dwarf Pirate, I had to go for the classic slayer pirates.

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Also, there is a cannon and crew that goes with them.

It's around 25 wounds; half the size of most of my small pirate armies. I'd like to add some irondrakes, but not sure what else. I've heard rumors of some new Duardin automaton that is set to come our soon...
 
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