So I was looking at the Drakenhof Banner and I'm convinced it is really not worth 125 points in 8th edition.
"Wounds caused by Flaming Attacks (as described earlier in this section) cannot be regenerated, and if a unit is wounded by a Flaming Attack it loses the Regeneration rule for the remainder of the phase (it can be used later in the turn, though - it just takes a short time for the Regeneration to overcome the flames)."
-Rulebook
Shooting Phase -
What this tells me is that one flaming arrow wound negates the regeneration of the banner and that the following barrage of war machine templates land without mitigation.
Close Combat Phase -
If a character with a flaming close combat weapon and a higher initiative kills one model in a unit then the rest of the character's units also avoid the regeneration save even though they don't have flaming weapons.
This seems broken. I can understand negating regeneration on a monster or a character but on a unit doesn't make any sense.
Am I seeing this incorrectly or is this just really an overpriced banner?
"Wounds caused by Flaming Attacks (as described earlier in this section) cannot be regenerated, and if a unit is wounded by a Flaming Attack it loses the Regeneration rule for the remainder of the phase (it can be used later in the turn, though - it just takes a short time for the Regeneration to overcome the flames)."
-Rulebook
Shooting Phase -
What this tells me is that one flaming arrow wound negates the regeneration of the banner and that the following barrage of war machine templates land without mitigation.
Close Combat Phase -
If a character with a flaming close combat weapon and a higher initiative kills one model in a unit then the rest of the character's units also avoid the regeneration save even though they don't have flaming weapons.
This seems broken. I can understand negating regeneration on a monster or a character but on a unit doesn't make any sense.
Am I seeing this incorrectly or is this just really an overpriced banner?