OK, I have updated the Guilt's rules in my first post, and I think she is ok now. Damn difficult to kill but limited offense to balance her out.
I wasn't sure about the Sentence, so I though instead it would be interesting to move onto the Verdict:
The Verdict
Description:
A powerful built albino, this Dreadlord is the master of the Nagashi Cult. He spreads the teachings of his Dark Lord far and wide, using his powerful mental capabilities where words fail. His bright orange robes match the flames that lick out of his eyes, and crown the staff he always carries.
Pros:
Has the ability to assault the minds of others within a close proximity. Bombarding them with words or images he can cause them pain, make them feel emotions or simply undermine them. Very dangerous for casters as he can easily make them miscast.
An innate ability to control and use fire, as master of the Lore of Fire. Is also immune to fire based attacks.
Skilled in the use of his staff in close combat
Cons:
No armour and no other defences.
Not skilled enough in combat to match the likes of Blood Dragons
Whilst potent in magic, nowhere near the likes of the Sentence.
Is a fanatic, and thus can be drawn into making bad decisions.
So here are my first thoughts:
The Verdict
M 4 / WS 6 / BS 0 / S 5 / T 4 / W 3 / I 6 / A 3 / Ld 10
Magic
The Verdict knows all 4 Rituals and may cast one per turn. He is also a level 2 wizard and knows all the spells in the Lore of Fire.
Equipment
Staff of the True Follower
This black staff burns bright when held in the hands of a true believer of Nagash. In the Verdicts hands it has turned into a potent weapon, fuelled by his fanatic loyalty to his master.
The staff has Flaming Attacks, and also grants the bearer an additional PD in each of their magic phases. In addition it can be used as either a Great Weapon or or two hand weapons. This must be chosen before the start of combat and cannot be changed until the Verdict has left combat. If the Verdict cast the Flaming Sword of Rhuin, the affects of the spell are combined with the Staff's special rules.
Special Rules
Undead
Fanatic
The Verdict believes in the Dark Lord like no other, and will stop at nothing to carry his master's command. Such is his force of will that he will not retreat, and woe betide any others who would seek to flee whilst he watches
The Verdict has the Frenzy special rule that can never be lost. Such is his belief that has the same rules as the army Standard Bearer (this can work cumulative with the normal Army Standard Bearer). If any Nagashi flees whilst within 6" of the Verdict they automatically suffer D6 wounds with no save of any kind allowed. If they should flee into the Verdict or the unit that contains the Verdict, they Nagashi unit is automatically destroyed as if they had been run down by an enemy unit. However the enemy does not gain the VP for the destroyed unit.
Pyromancer
The fires of his belief burns to strongly in the Verdict it manifests as actual flames. With eyes that burn like white hot coals he can control the winds of fire with ease, whilst the immense heat of his body can scorch enemies or burn arrows before they can harm him.
The Verdict has +1 to his casting roll when using spells from the Lore of fire. He also has a 5+ ward save.
Mind Assault
The Verdict has the ability to assault the minds of others, hammering their thoughts with words and images until they can do nothing. As their thoughts and emotions are twisted they prove easy prey for the armies of Nagash.
The Verdict can choose one unit or character within 8" of him at the start of every turn. The unit must take Ld at their base value (they may not use a characters Ld unless they are in the unit). If failed the unit cannot move or shoot that turn, and if engaged in combat their WS is reduced to 1.
If a wizard is targeted for every spell they cast they must take a Ld test at their base Ld with no modifiers for magic items / rules etc. If passed they may cast as normal. If failed they automatically miscast.
How does that look?