Vampire Ron said:
I'm not sure, but I believe your question was that if one model in your unit has the OTS, how do you go about resolving the rest of your own unit's attacks, seeing as some of the models have to reroll wards, and some don't. If it wasn't, then that is my new question, as this came up in a game recently and I had no real answer.
I believe the simple answer is allocate what ever attacks you want against the ones effected by OTS (Aka the three front ones) which should include the SGK, the GG to his flank, and the three supporting GG behind each of them. For a total of 5 GG and the SGK attacking, theoretically, three individual models. Now when Initiative comes into play, it could be a bit tricky.
Say the SGK has Red Fury and get's 4 hits with 3 wounds, then 3 more attacks with 3 wounds. It's obvious that all of his attacks are going to be effected by the OTS, he is wearing the item, so you could never deny it would work on all wounds caused to the unit, regardless of it it exceeds the 3 actual models in base contact (It is assumed the unit is not static, and others step up to replace fallen allies).
Then the 5 GG go, in a different Initiate order (ASL) after the SGK; However, no matter how many wounds the SGK caused, we can assume that 3 models are in base contact with him (And thus effected by OTS). If your opponent wants to refute this at this point, remind him that it only makes sense then that he should not have gotten attacks from that front rank if no one was willing to step up into the 'OTS zone' and actually make attacks. After that hurdle is bound, roll for attacks from the five GG, let's assume we get 5 hits and 5 wounds.
I can see this going a few ways at this point though:
1) Worst option: You allocated your 5 attacks against '3' models and thus, as they fail their wards, the excess 2 wounds is wasted. This is the least likely option, and anyone advocating it should be kicked in the nuts.
2) Slightly worse option: You allocate your 5 attacks against the '3' models in the OTS zone and you roll 3 saves, one for each in the zone. If they save, re-roll, and see how many are left standing from the first three saves. With the left over two wounds caused on them, re-allocate them to the remaining models from the original '3 in the OTS zone' and roll their save again, with re-rolls. Repeat until either they are all dead or the wounds are all saved. If you have left over wounds after the '3' original ones are dead, then you kindly distribute them to the models outside of the 'OTS zone' and just don't force them to re-roll their save.
3) The most logical answer: You simple make the same assumption you do with the SGK, and just say that those '5' attacks carry the 'special OTS rule' with them, and make sure to roll/keep them clearly divided so you can re-roll saves against them as needed. This just assumes that other elves step into the fray as GG cut them down around their Tricky-SGK, and I would dare say, is the most logical answer. This is what I would tell other people to do
to me, were I on the reviving end of a similar case.
Anyways, if my examples/explanations don't make any sense for any reason, let me know and I could try to help, but I am pretty sure I am fairly clear (Always different outside-looking-in though).
