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Zanos(Dark Elves) & Sanai (Skaven) vs Bravo_10 (Empire) & Bishop (Bretonians) Siege

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Sanai

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#1
This is the thread for a mighty battle 4 players 2000 pts each, 2 sides.
This battle will use the Siege rules from Blood in the Badlands, to test them out for the purposes of the upcoming WFO campaign.
On the attacking side, is a fragile alliance between the most untrustworthy of the forces of Destruction- Zanos and his Dark Elves will join me and My Skaven in assaulting the castle.
Manning the walls is a brave (but futile) alliance between the forces of order- the Men of the empire lead by Bravo_10, and those Damn Bretonians, lead by my nemesis- Bishop.

EDIT: Adding Army Lists here, (so they are complete with spells, and easy to find... on the first post)

DEFENDERS:

EMPIRE

General of the Empire
Full Plate + Shield
Sword of Might, Dragonhelm, Talisman of Endurance

Captain of the Empire
Battle Standard
Full Plate
Enchanted Shield

Warrior Priest
Great Weapon
Armor of Meteoric Iron

Battle Wizard
Shadow, Level 2
(Spells: Melkoth's Mystifying Miasma, The Withering)
Dispel Scroll

Handgunners x16
Marksman

Handgunners x15
Marksman

Swordsmen x20
Full Command

Swordsmen x20
Full Command

Flagellants x25
Prophet of Doom

Greatswords x24
Full Command

Pistoliers x6
Outrider
-Repeater Pistol & Pistol

Great Cannon

Great Cannon

Helstorm Rocket Battery

BRETONNIA

Prophetess of the Lady
General; Magic Level 4; Lore of Heaven
(Spells: Iceshard Blizzard, Harmonic Convergence, Urannons Thunderbolt, Comet of Cassandora)
The Silver Mirror

Paladin Battle Standard Bearer
Lance; Heavy Armour; Shield; Battle Standard Bearer; Grail Vow
Gromril Great Helm, Sword of Might

Damsel of the Lady
Magic Level 2; Lore of Life
(Spells: Flesh to Stone, Dwellers Below)
Dispel Scroll
Warhorse

Damsel of the Lady
Magic Level 2; Lore of Life
(Spells: Throne of Vines, Shield of Thorns)
The Verdant Heart

15 Peasant Bowmen
Longbow; Braizers

15 Peasant Bowmen
Longbow; Braizers

9 Knights Errant
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Knightly Vow
Errantry Banner, Cavalier

9 Knights of the Realm
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Knightly Vow
Twilight Banner, Gallant

8 Mounted Yeomen
Spear; Bow; Shield; Musician; Fast Cavalry

7 Grail Knights
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Grail Vow
Banner of the Eternal Flame

1 Field Trebuchet

1 Field Trebuchet


** Relief Force = Everyone on a horse xD **

Siege upgrades

5x Sally Forth
- all 5 warmachines
10x Flaming Ammo - 5 warmachines, 2 handgunners, 2 bowmen, 1 yeomen
3x Wizards Tower
Hell Gate


ATTACKERS LISTS:

SKAVEN

Grey Seer
Book of Ashur, Foul Pendant
(Spells: Curse of the Horned Rat, Cracks Call, Plague, Pestilent Breath)

Warlock Engineer
Level 2, Warp Energy Condenser
(Spells: Warp Lightning, Scorch)

Warlock Engineer
Brass Orb

Plague Priest
Level 2, Flail, Plague Furnace
(Spells: Cloud of Corruption, Wither)

29 Stormvermin
Shields, Standard Bearer, Fangleader, Warpfire Thrower, Grand Banner of Clan Superiority

34 Clanrats
Shields, Standard Bearer, Clawleader, Musician

28 Plague Monks
Standard Bearer, Bringer of the Word, Plague Banner

Warp Lightning Cannon

Warp Lightning Cannon

Hellpit Abomination


SIEGE

Siege Tower
Siege Ammo (WLC)
Siege Ammo (WLC)
Battering Clubs (HPA)
Undermines
Undermines


DARK ELVES

Dreadlord
Ogre blade, armor of darkness, pendant of khaeleth

20 Black Guard
FC, banner of murder, kouran

24 Black Ark Corsairs
FC, sea serpent standard, AHW

24 Black Ark Corsairs
FC, AHW

23 Black Ark Corsairs
FC, AHW

7 Shades

7 Shades

Hydra

Hydra


siege upgrades
siege tower
battering clubs (hydra)
battering clubs (hydra)
undermines
undermines
 

Sanai

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#3
Note that as per the siege scenario, the defenders deployment zone is the castle walls and everything within them, and the attackers deploy anywhere at least 8 away from the walls. The 4 towers and the gate are all upgradable by the defenders if they wish using their siege pts.
 

Sanai

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#4
While we wait for everyone to have their lists ready, I will roll for the various terrain pieces, starting with the hill
1-2: Anvil of Vaul
3-4: Scree Slope
5-6: Temple of Skulls
 

Sanai

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#5
Okay, the hill is a temple of skulls.
Rolling for the Blood Fountain Thingy (Mystical Monument) that the Dark Elves erected for their pre-battle rituals.
2d6
1: Altar of Khaine
2: Arcane Ruins
3: Bane Stone
4: Charnel Pit
5: Elven Waystone
6: Idol of Gork
7: Magic Circle
8: Sinister Statue
9: Sorcerous Portal
10: Wyrding Well
11-12: Re-roll
 

Sanai

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#6
Durp, forgot that rolls of 1 are impossible with 2d6..... want me to re-roll that one?

Rolling Arcane Architecture for the ruined tower, 2d6
2: Acropolis of Heroes
3: Dwarf Brewhouse
4: Grail Chapel
5: Haunted Mansion
6: Nehekharan Sphynx
7: Sigmarite Shrine
8: Tower of Blood
9: Wizards Tower
10-12: Re Roll
 

Sanai

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#7
4- its a grail chapel.
Rolling for the Marshland...
1-2: Earthblood Mere
3-4: Khemrian Quicksand
5-6: Mist-Wreathed Swamp
 

Sanai

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#8
Okay, the marshes are a mist wreathed swamp.
Rolling Arcane Architecture for the tower attached to the keep....
 

Sanai

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#9
Another Grail Chapel.
Rolling Mystical Monument for the well inside the walls...
2: altar of khaine
3: arcane ruins
4: bane stone
5: charnel pit
6: elven waystone
7: idol of gork
8: Magic Circle
9: Sinister Statue
10: Sorcerous Portal
11: Wyrding Well
12: Re roll
 

Sanai

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#11
Heres the updated map- for the blood thingy, I can either just apply its result of 7 to the updated table, making it an idol of gork, or re-roll, or just leave it as a magic circle. Up to you guys.
 

Bishop

Master Necromancer
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#12
We've pretty much got a list ready. How you guys doing?

4k in siege upgrades is a LOT. Since we can only upgrade something once. Should we drop that down some? 3k maybe, or even 2k?

Can we use upgrades on the keep, chapel, etc? How tall are the interior buildings? I would assume that at least the Keep is large enough to see over the walls (that'd be pretty normal anyway).
 

Sanai

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#13
The keep is tall enough to see over everything....
and you wouldnt believe how stretched thin my siege pts got :tongue:
upgrading the 4 towers would net you 2k pts straight out, then the rest could be spent on cauldrons/ammo/hell gate/etc.
I was going to put a larger amount of towers on the map, but I was worried that the defenders would be stretched thin defending it all.
I guess ill allow you to apply tower upgraes to the keep/chapel/gatehouse/etc if you like.
 

Sanai

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#15
Id say open, makes it easier to keep track of everything. Ill let you know when me and Zanos have finalised our lists and then we can all post em up.
 

Zanos

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#17
Yeah yeah, I've got a lot of things I have to do between this, various role plays, and school. Do you know how hard it is to find a viking clan?
 

Bishop

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#18
Just making sure that we aren't all ready but nobody says anything. The forces of order will remain at the ready.
 

Sanai

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#19
My list is more or less finalised, just waiting on Zanos who has been held up by a school project of some kind.
 

Sanai

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#22
Me and Zanos have pretty much finalised our lists. Shall we all post em up now?
 

Bishop

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#23
Sure... I got both Bravo's and mine. I'll just have to fix/format a little. Once I'm done posting turns in my other games :D
 

Bishop

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#24
Empire List:

General of the Empire
Full Plate + Shield
Sword of Might, Dragonhelm, Talisman of Endurance

Captain of the Empire
Battle Standard
Full Plate
Enchanted Shield

Warrior Priest
Great Weapon
Armor of Meteoric Iron

Battle Wizard
Shadow, Level 2
(Spells: Melkoth's Mystifying Miasma, The Withering)
Dispel Scroll

Handgunners x16
Marksman

Handgunners x15
Marksman

Swordsmen x20
Full Command

Swordsmen x20
Full Command

Flagellants x25
Prophet of Doom

Greatswords x24
Full Command

Pistoliers x6
Outrider
-Repeater Pistol & Pistol

Great Cannon

Great Cannon

Helstorm Rocket Battery

Brettonian List:

Prophetess of the Lady
General; Magic Level 4; Lore of Heaven
(Spells: Iceshard Blizzard, Harmonic Convergence, Urannons Thunderbolt, Comet of Cassandora)
The Silver Mirror

Paladin Battle Standard Bearer
Lance; Heavy Armour; Shield; Battle Standard Bearer; Grail Vow
Gromril Great Helm, Sword of Might

Damsel of the Lady
Magic Level 2; Lore of Life
(Spells: Flesh to Stone, Dwellers Below)
Dispel Scroll
Warhorse

Damsel of the Lady
Magic Level 2; Lore of Life
(Spells: Throne of Vines, Shield of Thorns)
The Verdant Heart


15 Peasant Bowmen
Longbow; Braizers

15 Peasant Bowmen
Longbow; Braizers

9 Knights Errant
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Knightly Vow
Errantry Banner, Cavalier

9 Knights of the Realm
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Knightly Vow
Twilight Banner, Gallant

8 Mounted Yeomen
Spear; Bow; Shield; Musician; Fast Cavalry

7 Grail Knights
Lance; Heavy Armour; Shield; Standard; Musician; Barding; Grail Vow
Banner of the Eternal Flame

1 Field Trebuchet

1 Field Trebuchet


Siege upgrades

5x Sally Forth
- all 5 warmachines
10x Flaming Ammo - 5 warmachines, 2 handgunners, 2 bowmen, 1 yeomen
3x Wizards Tower
Hell Gate
 

Sanai

Stylish Deviant
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#25
Okay, Skaven List....
LORDS

Grey Seer
Book of Ashur, Foul Pendant

HEROES

Warlock Engineer
Level 2, Warp Energy Condenser

Warlock Engineer
Brass Orb

Plague Priest
Level 2, Flail, Plague Furnace

CORE

29 Stormvermin
Shields, Standard Bearer, Fangleader, Warpfire Thrower, Grand Banner of Clan Superiority

34 Clanrats
Shields, Standard Bearer, Clawleader, Musician

SPECIAL

28 Plague Monks
Standard Bearer, Bringer of the Word, Plague Banner

RARE

Warp Lightning Cannon

Warp Lightning Cannon

Hellpit Abomination


SIEGE

Siege Tower
Siege Ammo (WLC)
Siege Ammo (WLC)
Battering Clubs (HPA)
Undermines
Undermines
 
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