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Recent content by Bestaltan
The masquerade of murder returns! A new game of Vampires Amongst Us has begun. Unmask the killers, trust no one, and try to survive the night. Find out more and sign up now!
Here is my updated list, taking into account the new season:
Battle regiment:
-Vampire lord on zombie dragon--Vampiric sword, general-monstrous might, spirit gale
-Terrorgheist
-Terrorgheist
-Terrorgheist
-Dire wolves--10 models
-Dire wolves--10 models
Andtorian acolytes:
-Vampire...
So far I've only played my buddy's Nighthaunt twice with them. The second game I had to leave early so we didn't get too much into the game. The first game, though, he went ahead and scooped because of my damage output. For example, a single terrorgheist dropped 17 damage with his bite...
I tried a list a couple weeks ago, and I have to say 240 point terrorgheists make for a lot of fun! Granted, they can be swingy, but they hit like a truck when they swing well.
My list was:
Vengorian lord
Vampire lord
Terrorgheist
Terrorgheist
Terrorgheist
Zombie dragon
30 deathrattle...
Played against a Disciples of Tzeentch army last night. Decided to try a Vyrkos list with:
Radukar the Beast
Belladamma
Necromancer
Vamp lord
2x10 dire wolves
30 skellies
2x20 Grave guard
Mortis engine
We called it after turn 3 because it was such a SLOW game, but it looked very likely that...
Oh, I really hope I’m wrong about bringing back units just outside 3” too. As for the two hammer units, it was a reinforced unit of knights and a reinforced unit of grave guard. And the grave guard did some work!
From my games, Neferata’s combo with skellies really stems from twilight’s...
Finally got to play a game with that last list I posted against Stormcast. It was a pretty lopsided win for the undead against a very veteran player. Here are my thoughts:
1. I had changed out flaming weapon on my vamp lord for spirit gale. With luck, it is a BRUTAL spell. Granted I rolled...
I think another strength is you can place GG in with a gallatian champ (say the vamp lord to give them that extra attack) for those gallatian command shenanigans. I didn't get a chance to test out my list I posted last week (I was sick all weekend), but I think that combo looks good, at least...
So. Many. Wolves. I love the sheer audacity of that many wolves.
I think For Legion of Night to work, you need a couple heavy hitting units to really make use of the counter charge. I'm thinking grave guard, since they have the guaranteed 6" charge with their musician. Plus, with the vamp...
Good point. I may actually keep with doomed minions in my next game, but on my foot-slogging vampire lord. I like the idea of charging him into a unit or two, followed up with blood knights and/or grave guard.
Doomed minions, is really, really good. That said, I'm starting to warm up to tailored downfall. Being able to make some of these super powerful heroes fight last is pretty potent as well.
Update to my first list. I really like the vibe of this. The plan is to both use Blood's defensive abilities to hold units down and control combat a decent amount. Losing out on vampire spell lore isn't great, though.
Legion of Blood
Grand strategy--Lust for Domination
Battle Regiment...
Now that I've spoken it into existence, I'm wondering if a galletian command detachment might be a nice play into Legion of Blood. Vamp lord gets an extra attack, give him flaming weapon for 6 3D attacks, then activate a big unit of grave guard.
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