Recent content by holla holla get dolla

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    Vampire Lord Idea vs HighElves and Daemons

    @Forge I don't believe The Other Tricksters Shard forces it's bearer to re-roll ward saves, as the rules state that it only effects models in base contact and it's impossible to be in base contact with yourselfo_o As for the Potion of Foolhardiness as a replacement - I don't like it. There's a...
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    2000 pts VC army

    You don't have enough knights to hunt any of the tougher monsters. The HPA and Hydra can both defeat them, rather easily. Here's your typical battle between a hydra and your knights;) (note that I assume your knights got the charge off and are ranked 3x3 to maximize their effectivness, also I...
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    Flying Horror

    He could work, although I think the talisman of lycni would be a superior alternative to flying horror, as it costs 20 points less and also frees up precious vampire power points which can be spent on infinite hatred. I also think that the cadavarious cuirass can be dropped, since this...
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    Cairn Wraith Unit Size

    4 wraiths would be the minimum I'd say. With only 3 you can't reliably win combat, and so you can be whittled down by combat res.:thumbsdown: The banshee isn't very popular, although some people take her. I don't think she's worth it, since her scream doesn't effect combat resolution, and...
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    +6 to cast

    *9+ cast for purple sun you mean;) Or in other words, a 74% success rate on 3 dice!
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    1.5K Army of Darkness

    overall it's good, but there are some things to nitpick: - the screaming banner isn't very good - the warbanner and endless nightmaer banner aren't very good either - at least not when given to such small units. - lord of the dead seems to be a waste on your vampire lord - he knows all the...
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    1.5K Army of Darkness

    Is this supposed to be a homage to Army of Darkness?:D If so I'd recommend black knights, the AoD definately had those :P
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    Steg

    I thought we were brainstorming ways to kill the stegadon itself, not just the skink, my bad:slapface: In that case the black coach would suffice. I think you're downplaying the blood knights and overplaying the coach though. Both should be getting a second turn charge, and in that case the...
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    +6 to cast

    +4 is the magic number, since it lets you cast Vanhels at the minimum value possible (3+) and not only is Vanhels our best spell, it can be cast multiple times per turn (thus making exceptional use of your casting bonus). +5 is still good, although for the Vampire lore it has diminishing...
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    Steg

    I was looking at regular Stegadons and not the Ancient ones, my bad. On average he does indeed cause 0.8 wounds per turn:happy: As for the other options you mentioned, they simply don't have the killing power that BK's do. Many of the obstacles you listed for the BK's apply for the Black Coach...
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    Steg

    Actually the BK's are cavalry so they're immune to thunderstomp;) On average they'd inflict 9.1 wounds on the steggy and sustain only 0.6 in return, so they could certaintly beat the Steg in CC (likely in the first round of combat, before any retaliation could even be made). The main problem...
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    The Sword of Anti Heroes, Red Fury, and the 10 A Cap

    Why did they even put a cap on your attack characteristic? I can see why they put it on toughness, strength and WS - the charts in the BRB only go up to 10 - but your attacks, movements, etc. don't need charts so it seems like a pointless rule...
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    Revamp of my scout lord idea

    Surprised so many people didn't know about that rule:) Personally I'd cut down the Lord a bit, so that I could fit a 2nd, more conventional Lord in <3000 point games. Things I would consider losing are (in order in which I'd drop them): +1 magic level, potion of strength, flayed hauberk...
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    Musicians for core?

    If there's a combat character in the unit, I think it's very worthwhile paying 4 points for a musician :) Units with characters have a good chance of winning combat, and so there's a good chance that they'll make good use of the swift reform as well :)
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    My philosophy: point to list comparison 8th edition

    "The thread was talking about point to list comparison, as points go up the choices do not keep up with the left over points" That's true for all armies, and as far as I can tell it's due to two factors: magic not scaling up, and magical items being in limited supply.

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