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I'm excited but very nervous. I love the old world, but I agree things had become played out. There was not much further things could have gone storywise. I do have faith in GW's creative staff to make an awesome setting, and I believe Warhammer is going to get a whole lot of love here shortly...
Sunny and I went back through the items you pointed out. Somethings we had basically said the same thing and we just fine tuned our words for clarity, there were some good gems you pointed out and we added those as needed.
TK is a underpowered army with some overpowered units, and yes there...
Chances you can use anything you buy is high, but I would hold off on getting anything until we know what direction the game is going. The rules could effect which units are useful and how units affect play styles. You could get some models and learn 8th now, but you will be relearning...
Heirotitan is worth its points too, that thing is fairly sick if you know what you're doing with it. Carrion and skeleton horse archers are decent too. Nearly everything else could stand a small point reduction or have it's options points lowered.
This is a vampire counts issue too though, you stick any of our "elite" units in with our tar pits and you have dead elites. Combing charging is risky and has to be done carefully. TK can stick a royal in their units and viola WS5 or 6 skeletons and extra attrition protection. You just have to...
I've been playing warhammer since 3rd edition. Crumble has essentially remained the same during this entire time. I played undead when it was one army, then stayed with both vampires and tomb kings at the split and have played both armies up till 8th. What makes TKs 8th so sub par isn't just...
I agree with your points and it is how I would do it to if I was GW and I was dead set on round bases for fantasy. Also, I think 360 arcs for non-regiments would be fine. I've been saying for some time fantasy should at its core be simple skirmish rules that are easy to get new players in to and...
Ok, facing on round bases is crappy and skirmish games where models in a unit can all be facing different ways is a mess and scales terribly. Warmachine can't scale in size like Warhammer partly because of it.
Same goes for regimental play. Its WAY easier and more intuitive with square bases...
Two things happen. You give the model more room for more dynamic posing. You sacrifice facing and arcs. GW doing this makes fantasy look more like 40k and war machine. It sends a message very loud and clear that the game has been changed. Personally I think it means we are losing regimental...
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