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  1. Fodderboy

    Dual charge/flee/without?

    I'm not sure if charge order matters at this point. I do know that if the unit fled the wraith before the bats, the unit would roll flee distance from the wraith, then again for the bats. If at that point the bats still caught the unit, the unit would be wiped out. I do not know what happens...
  2. Fodderboy

    Skabscrath question

    Is the shriek from the sword a flaming attack? What takes precedence, the BRB or the weapon description?
  3. Fodderboy

    Pirates of the Vampire Coast or Knights of Mousillon more viable?

    Both options are viable game-wise, so I'm going for pirates for the conversion opportunities. Heck, you could even bring on a kraken for a terrorgheist. Unit fillers could be anything nautical, from someone up a mast in a crow's nest to a poop deck or bow. You could even do a mermaid on a rock...
  4. Fodderboy

    Scenario ideas

    Hi Johnny. Could you please fire that my way too. I'm looking to try a small tourney in my neck of the woods. One side event I thought would be fun would be a general's 'King of the Cage' type thing. You have to field your army's general. Any effects that last 'until the end of the game' like...
  5. Fodderboy

    How many zombies are needed for most games??

    I always need 5 more than I've brought.
  6. Fodderboy

    Stupid Buildings

    Does a unit that fails it's Stupidity test leave the building? If so, what direction does it go? I initially thought that a stupid unit would stay in the building, as under Abandoning a Building you can only leave during the Remaining Moves sub-phase, but then there's the following paragraph...
  7. Fodderboy

    Solo Thrall to eat S3 units?

    You do have to be careful of static rez, especially now that we've lost Walking Death. Here's what I'm running because I've done a cool conversion: HA+S Sword of Strife Dragon Helm Hellsteed Quickblood I use him to de-chaff a flank or kill war machines on turn 2. He also support charges from...
  8. Fodderboy

    BANNERS!

    The -1 to crumbling for everything within a foot makes its points back pretty quickly if you've got any special/rare units within range.
  9. Fodderboy

    What is your Avatar?

    Mine is from a webcomic called Realm of Atland. It's a close-up of a criminal who'd been hung by the road as a warning to others. I thought he looked pretty zombie-ish, so I asked the author if I could use this for an Avatar, which he graciously allowed. The sign says "This is what happens...
  10. Fodderboy

    2 mortis engine = Twice the fun ?

    Yes it will. The ME improves the regen save of any unit in range by 1, to a best of 4+.
  11. Fodderboy

    So How about Cannabilism...

    Swift's "A Modest Proposal" makes for good reading on the subject.
  12. Fodderboy

    Hexwraith drive-bys

    7th edition legacy issues again. I need to RTFM again.
  13. Fodderboy

    GG vs low point troops

    By all means use them, just pick your targets.
  14. Fodderboy

    Hexwraith drive-bys

    It was just the 'distributed as shooting' that made me think it was viable, as the herald (especially on a palanquin) is a different unit type and therefore could be targeted seperately by shooting.
  15. Fodderboy

    Hexwraith drive-bys

    I was just thinking that hexwraiths would be snazzy for taking out plage bearers because they could negate the regen, but then wondered - could you soul stride through and target the herald and really bugger up their day?
  16. Fodderboy

    reactions

    Meaner than her producer? I'd be great if they brought back S&S for screaming - bring on the FAQ - but as said before, all we can do for a charge reaction is stand there and look good.
  17. Fodderboy

    Grave Guard Combat Blocks

    I had to double-check to see if this would work, due to the rules for flaming attacks, but GG don't get magic attacks any more. I like chucking the razor standard on there just to make sure of things sometimes, although the BotB is my go-to. I usually run 5x6 for deployment, then 7x4+ once...
  18. Fodderboy

    How to defeat castling Lizzie's?

    My bad, I'm thinking of dodging Cupped Hands.
  19. Fodderboy

    How to defeat castling Lizzie's?

    One thing to watch out for with Salamanders and Light magic attacking buildings is that Flaming attacks get to re-roll failed wounds against units in buildings. I agree with the others about screaming his chaff away. Anything outside the Ld bubble will be fair game. Just try to make sure your...
  20. Fodderboy

    Great weapon and ASF

    P66 of the BRB will show you that "...the two cancel out and neither applies...", so no rerolls.

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