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  1. Skittelz1981

    Raise Dead/IoN clarification

    IoN breakdown: mounted characters and their mounts can not regain wounds through IoN (this means the TG, Zombie Dragon, corpsecart or Abyssal Terror) characters in units can not regain wounds through IoN, only the unit can (so a character on foot or on horseback in a unit) infantry regains...
  2. Skittelz1981

    Mortis Engine Spirit host

    Powl, care to specify where that is written?
  3. Skittelz1981

    2K vs dwarf

    So this is a tailored list. My dwarf opponent is going to bring one as well. From the way i know him he will likely bring his Anvil of Doom. He doesnt have any helicopters and he is abolutely against proxy so i dont have to worry about that. The reason i think he will bring the Anvil is because...
  4. Skittelz1981

    Sigmar's Blood

    and what is it you want fixed? the summon creatures of the night?
  5. Skittelz1981

    Sigmar's Blood

    well, the way i did it is use the wolves as a redirector for the knights. Blocking his knights or making them lose time is the most important thing. After having it redirected i charged my CC into the knights which is a tough target to kill for them without charging bonus. The ghouls should be...
  6. Skittelz1981

    Curse of Years

    it doesnt need clarification. cumulative means something is being added up to each other. cumulative is: growing in quantity, strength, or effect by successive additions or gradual steps. stacking is the exact same thing but is a gaming term. stacking comes from stacking crates upon each...
  7. Skittelz1981

    Curse of Years

    cumulative=stacking
  8. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    the general+bsb needs to be within 12" not in that particular unit. so its the same pointvalue with alot better defense with goblins.
  9. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    I dont think theres alot of players that want to get rid of Crumble altogether. Theres just an overwhelming amount of people that would like to see a Crumble that is abit more balanced. i.e.: - No Crumble on Vampiric models (Vargheists are weak enough without Crumble happening to them as an...
  10. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    Agree with Blutsauger 100% Najo. Either youre a nearly superhuman player (which is a applause), or your opponents really suck balls in all ways (which is unlikely). Anyway, about Crumble, like i stated before, although needed in some form to indeed make up for our, still very uncertain and...
  11. Skittelz1981

    VC crippled in Storm of Magic?

    Why would you play Storm of Magic?
  12. Skittelz1981

    6+ on Battle of Wills

    - CT does benefit from IP, no reason it wouldnt. Its a unit like any other that gets affected by IP. If IP wasnt meant to be used for BoW then it would have been mentioned it its rule or be faq'd. Challenge One resolution: IP for BoW? Yes! - Why would you not take a BoW for S&S? its a shooting...
  13. Skittelz1981

    Ethereal Themed Army Build

    Najo, just on a side note, How can you build a wraith wall in a skeleton unit? Does that mean you take no commandgroup? cuz with fc you have to put the champ, banner and music in front row, denying a full rank of cairnwraiths.
  14. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    no, unfortunately thats how Crumble works. Just as an enemy would be forced to take multiple leadership tests for losing the combat. So the trick is for us: Never combo-charge. At least not with a CR-bleeding unit like zombies or skeletons together with a hardhitter of any kind.
  15. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    If im not mistaken BKK stands for BloodKnight. There was a topic about this months ago, where all abbreviations that were not yet clear or given the abbreviations color were to be reconsidered. Outcome was: BK=Black Knight BKK= Blood Knight Btw it would be nice if those abbreviations were once...
  16. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    Dont worry Najo, im not easily offended. Within my group offending is rule and commonly used all the time. And it goes into places where many, many another person would long have gotten angry or violent. I can manage and even sometimes enjoy other peoples attitudes. I got one myself so i cant be...
  17. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    1. 18" is still alot. its a fastcav lvl2 wizards that can easily position itself outside any chargingrange or behind redirectors like darkriders or out of the frontal arc. 18" is not a chargerange, that makes you roll 10 on a charge which is likely to result in a failed charge. Ofc he is...
  18. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    IoN can regain wounds on units but cannot regain wounds on characters? lol, why are my characters crumbling then?
  19. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    Im not running my hexwraiths headlong into units that kill em. Try avoiding a 24" Doombolt from a fastcav-casting unit.... He is ALWAYS in position to cast on them and there is hardly anything to counter it. Targetsaturation doesnt work with him since whatever happens, he is going to...
  20. Skittelz1981

    Crumble, pro or con and dealing with it tactically

    Najo, sorry but what people do you play? Hexwraiths that end the game at half strength everytime? I have 1 fixed Darkelf opponent that always brings 2x5 doomlocks. First thing he does is cast Doombolt twice on it. 1x large version, 1 times small version. Usually a full group of 10 is then dead...

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