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  1. Pirate Robot Ninja of Death

    ETC 2015 comp army

    @Hitsugaya Toushiro : Quickblood for AoDM is +5 points. Drop NS and GW and take OB saves you +10, or +5 in total. Double vanhels is powerful, but not so much when one of those NEEDS to be on the Vampire Lord. A vampire lord without rerolls is easily 1/2 as effective as one with, given how RF...
  2. Pirate Robot Ninja of Death

    Idle Speculation: what will 9th bring for VC?

    How does it make it easier for them, though? Rebranding to Warhammer doesn't mean anything for the future of Warhammer. Everything being a skirmish, round-based format doesn't really do much for stock either. In fact...the models having cross-use in two separate formats HELPS rather than HINDERS...
  3. Pirate Robot Ninja of Death

    Vs WoC 2500 pts

    Warriors are a really, really good matchup for us. Unless they have two hell cannons and are sitting in a corner, they're almost guaranteed to have to come after us to get points. That means they have to fight us. That means we can smash them. Vampire lords, wight king with the night shroud...
  4. Pirate Robot Ninja of Death

    Idle Speculation: what will 9th bring for VC?

    Special characters were all ancient metal/finecast models anyways. Save for the ET special characters, when was the last time they did up a SC in plastic? Have they...ever? There may not be a "Vampire Counts" army, but there will invariably be an "Undead" army, and I sincerely doubt that it...
  5. Pirate Robot Ninja of Death

    Idle Speculation: what will 9th bring for VC?

    So with the pending edition change, I've been giving a lot of thought to how things might turn out for VC come 9th. While I know that there's nothing but fumes to work off of right now, I'm still feeling rather optimistic about how our army might turn out come 9th. Thought it might be a fun...
  6. Pirate Robot Ninja of Death

    ETC 2015 comp army

    I'd go Ogre Blade+Quickblood over Nightshroud+GW on the VL, drop the baby necro for a wight king with the nightshroud, and trade the book off the MN for a dispel scroll. You could drop the zombie bunker that way as well for some more direwolves, since the command + VL + wight king will be taking...
  7. Pirate Robot Ninja of Death

    Help with unit choices for 20-0 system

    Stick two blenders in pretty much any unit and it'll smash whatever it comes up against. Just be careful fighting monsters in challenges, since they'll stomp you to death easily on foot if you don't blend the mount in one round (rerolls to wound is key here!) Big brick of tomb guard, big brick...
  8. Pirate Robot Ninja of Death

    Help with unit choices for 20-0 system

    Your big concern is going to be the KFAs, Malekiths, and Nagashes. They're all very difficult nuts to crack without the right tools. A light council might not be a half bad idea. However instead of a big brick of very expensive Tomb Guard I'd rather see a big bus of skeletons with a couple...
  9. Pirate Robot Ninja of Death

    ETC 4 man team event list

    Also really liking the idea of the luckstone. After all my poring over her magic items that thought never once occurred to me haha.
  10. Pirate Robot Ninja of Death

    ETC 4 man team event list

    Apparently haha. Definitely let me know how it goes, though. I haven't actually seen much of other people running double blender lists, so I'm interested to know what someone else' experience is. Toying around with throwing death on my level 1 blender as well. Question of whether I'd rather...
  11. Pirate Robot Ninja of Death

    Can 9th just come out already?

    Problem here is that nobody wants to *play* the Legions lists because Khaine jumped the shark so hard. People just don't want to face Malekith, KFA, etc., and Host of the Eternity King is...just...ugh. I could get it going in casual games, but none of my casual gaming buddies play armies that...
  12. Pirate Robot Ninja of Death

    Comp systems / strategy

    Yeah, so long as you don't bring more than one T-bat or load up on Death magic you can actually do pretty alright in ETC with Vampires. Swedish...is a bit of a different story. I've seen people do alright with Zombie Dragons. They hammer the traditional BK bus build pretty hard though.
  13. Pirate Robot Ninja of Death

    ETC 4 man team event list

    Oh yeah. Fucking hellsteeds haha. 35 skeletons is getting a little small, and quite honestly I have never had the screaming banner do anything.
  14. Pirate Robot Ninja of Death

    ETC 4 man team event list

    I get 2,400 on the button for that list? But yeah...that's basically what I would do at 2,400. Give it a go and see what you think. It's a lot of eggs in that basket, and you'll run into the odd list that you won't want to risk throwing the bus into. However most opponents won't have a good way...
  15. Pirate Robot Ninja of Death

    General ETC 2015 discussion

    Which is crazy to me, given how strongly comped it is. Soulblight and D&D are the real workhorse spells in that lore as well...you maybe have 1-2 turns where Purple Sun is good, and your opponent is for sure saving a scroll for that.
  16. Pirate Robot Ninja of Death

    General ETC 2015 discussion

    Is death really THAT powerful in ETC? Perhaps it's because we play a lot of WLD in my meta, but I basically never see death anymore. It's too much of a liability, the range is too short, and most people have wards and MR anyways. to deal with all of the magic missiles out there. To me Manny...
  17. Pirate Robot Ninja of Death

    Looking at starting Vampire Counts Army

    Issue is that vargheists bleed combat res. I thought this would be a good idea too, but found that the vargheists were as much a liability to the VL as an asset. Vampires need to be in a unit or sitting on a zombie dragon.
  18. Pirate Robot Ninja of Death

    ETC 4 man team event list

    I pointed at my list because my advice was basically going to be "run my list," given how close they are and how much time I've spent fine-tuning mine. But allow me to explain my reasoning: Don't like the thrall. Too fragile, not enough hitting power for the points. I run my list 3-wide so that...
  19. Pirate Robot Ninja of Death

    General ETC 2015 discussion

    Right up until you miscast :P I did the math once, but I believe you are expected to miscast something like 2-3 times a tournament if attempting to cast 2-3 spells per turn on 2-3 dice, and suck your general down a hole in 1 of every 3 tournaments. But yeah, double engine list does well...

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