2250 Points of Butchery!

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Jack of Blades

Necromancer
Feb 23, 2008
898
Stockholm
Zombies
371
Dragon's Divinity
The Dragon-worshipping host of...
Taint River Keep

Lords & Heroes - 1125 Points

Vampire Count Magneqron the Infernal - 715 Points

Black Periapt
Hand of Dust
Crown of the Damned
Forbidden Lore; Lore of Fire
Red Fury
Lvl 3 Wizard
''Zombie'' Dragon


Vampire BSB Krios the Foul - 225 Points

Sceptre de Noirot
Flayed Hauberk
Flying Horror
Avatar of Death; Great Weapon


Vampire Lady Skycaller - 185 Points

Talisman of the Lycni
2 Power Stones
Forbidden Lore; Lore of Heavens



Core Units - 472 Points

14 Ghouls - 112 Points


15 Ghouls - 120 Points


15 Ghouls - 120 Points


5 Dire Wolves - 40 Points


5 Dire Wolves - 40 Points


5 Dire Wolves - 40 Points



Special Units - 240 Points

6 Fell Bats - 120 Points


6 Fell Bats - 120 Points



Rare Units - 410 Points

I'ceusa'imesyr (Giant) - 205 Points


Countess Cyrela the Glutton (Giantess) - 205 Points




2247 Points


I tried to make a reasonably large army in order to give way for the Dragon. With three large targets, it's also quite fitting for my idea of the monster-army! It's got a unit of Zombies just for safety, incase I won't have the freedom of raising a tarpit against a scary unit which I for some reason haven't/don't want to/can't engage with my Count.

Lore of Heavens is for Portent of Far on the Count (with FSoR, this all but guarantees 10 wounds from the Count alone - that is, not including the Hand of Dust and ''Zombie'' Dragon, which will also benefit :)), Comet of Cassandora against any bulked-up spots and then Forked Lightning for the amusing death of any Alter Nobles running around. May even blow 'em on Uranon's Thunderbolt when the situation calls for it, pretty versatile I'd say.

Then I pretty much picked the core choice I liked which is Ghouls, put some Dire Wolves in there and then got some Fell Bats.
 
Interesting army, might wanna get the Fell Bats up to US5- imagine how nice it'd be to fly them 1" behind whatever unit you might charge with your Lord, knowing that if they break, they will always be instantly destroyed.

Can you really put Talisman of the Lycni and 2 Power Stones on one character? That'd be acers...
 
Aye, I could drop the Zombies and make them US 6. Think I'll do that, as it's indeed nice!

Yeah I like that a lot too. Allows her to get into position for Portent of Far from pretty much anywhere and other things. Thanks for your comment.
 
Hmm, nice list though i have some comments.. Eat with salt, im not a very good player =)

First, isnt hand of dust on the dragon a bit overkill, if he charges anything it should die.. I would rather take the Balefire spike in case you dont get sword of rhuin..

And isnt 3 stones and lycni over your points allowance on hero? I havent got the book, so if its a price drop on p. stones, then no problem.

If you got your giants for fluff, then nice. Otherwise wouldnt 2 Vargulfs be better, more reliable, resistant to shooting, faster, cheaper etc...?

Good luck and Goodnight
/Heffaklump
 
It's mainly for fluff. But also, because people can over react about it. If I tell them ''this guy is roughly lord-level Dragon Mage with a 4+ ward save and better stats that can do 10 wounds'', they won't be nearly as horrifiedly cowed as if I told them ''this guy is roughly lord-level Dragon Mage with a 4+ ward save and better stats that can do 10 wounds and 2D6 S5 shooting hits to one unit in CC''. Also, I believe it says on page 121 under Magic Weapons: ''No character can carry (if it hadn't said 'carry' here, then your argument would have held ground) more than once magic weapon.

Nah, they're reduced in price. So it fits perfectly! :)

Yeah fluff here too. Varghulfs may not be that much more reliable, as Stubborn on LD10 is everything but unbreakable. The upside is that they don't crumble. The reliability thing is also a good thing... in an army of things you know what they will do, these things are like rusty doors. Could fall off and break something in the viccinity, could just fall off, or could work... and then break something in the viccinity, or get anti-rusted (ie. survive the battle). Plus, how often do you see a Dragonlord and 2 Giants?
 

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