help with list vs. Dwarf

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etancross

Zombie
Dec 5, 2007
46
Richmond, Va
Zombies
31
We have a challenge board going on at our local GW and the Dwarf player that i beat down a few weeks ago just challenged me. I think he will be gunning for me this time.

I got really lucky last time plus we both made some mistakes so this time I want to make sure I have a good solid list to take on some Dwarfs to make sure im not going to get blasted off the board so this is what I came up with so any help or advice would be appericated GREATLY!

Necrarch Vampire Lord
General; Necrarch; Barding;
Level 3 Upgrade; Hand Weapon; Undead
Nightmare
Spell Familiar
Ring of the Night
Nehekhara's Noble Blood


Necromancer
Barding; Level 2 Upgrade;
Hand Weapon; Undead
Nightmare
Talisman of Protection


Lord of the Barrows
Wight Lord
Barding; Hand Weapon;
Lance; Heavy Armor; Undead
Nightmare
Enchanted Shield
Crown of the Damned


Banshee
Ethereal; Undead

Spirit Host
3 Spirit Host
Ethereal; Swarm; Undead


5 Black Knights
Standard Bearer Std; Barding;
Hand Weapon; Lance;
Heavy Armor; Shield; Undead
Hell Knight
Barding; Hand Weapon;
Lance; Heavy Armor; Shield
Banner of the Barrows
Nightmares

19 Skeletons
Musician Mus; Hand Weapon;
Light Armor; Shield; Undead
Skeleton Captain
Hand Weapon; Light Armor; Shield


3 Bat Swarm
Causes Fear; Flyer; Swarm


22 Zombies
Hand Weapon; Undead

22 Zombies
Hand Weapon; Undead

Giant
 
as my main opponents are dwarfs, and i have used necrarchs befor against them might i surgest you maximise on the vampires spell casting powers.

You might want to drop the wightlord for a thrall with noble blood and a barded steed, you have a fighter character that can aid out in spell casting, or even equiping the thrall with dark acolyte and the book of arkhan will give you a boost to your knights.

i would lose the ethereal units as dwarf artilary can be magical and will jut them to shreds. bat swarms are going to be a points sink as they are blow from the sky (well two feet from the ground) and wont get there points back excangfe them for 3 fell bats to take out the artilary crews. and use the freed up 405pts to sink back into a unit of grave guard with the doom banner and halberds, to take on the heavy dwarf units. for the points saven on 2batwarms, 3 spitet hosts and a banshee you could get a unit of of around 25 Grave gurad with halbers, full command and the banner.

but you have a good core of zombies and they will be the key to breaking them. so keep them big!
 
Ya might also try to make the black knights unit bigger, because they will probably get wiped out by Combat Resol-thingy (meh), but using them to flank the stuntys while they're stuck against a massive horde of zombies (who are dying in droves) could just tip the battle in your favour

P.S. Units of 40 zombies are the future!
 

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