So this is the list I'm toying with, I don't actually have all the Blood Knights yet but wanted others thoughts.
The Fell Bats are more of an insurance against unleash hell than anything else. And the plan would be for the Blood Knights Prince V and Manfred to be ultra aggressive and the skegs with the Vamp to hold back on an objective. I don't play in tournaments so this would just be for fun games.
Lineage: Kastelai Dynasty
Leaders
Prince Vhordrai (455)
- Lore of the Vampires: Amethystine Pinions
Mannfred von Carstein, Mortarch of Night (380)
- Lore of the Vampires: Amaranthine Orb
Vampire Lord (140)
- General
- Command Trait: Beacon of Bloodshed
- Artefact: Fragment of the Keep
- Lore of the Vampires: Amaranthine Orb
Battleline
5 x Blood Knights (195)
5 x Blood Knights (195)
5 x Blood Knights (195)
5 x Blood Knights (195)
20 x Deathrattle Skeletons (170)
Units
3 x Fell Bats (75)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 120
The Fell Bats are more of an insurance against unleash hell than anything else. And the plan would be for the Blood Knights Prince V and Manfred to be ultra aggressive and the skegs with the Vamp to hold back on an objective. I don't play in tournaments so this would just be for fun games.
Lineage: Kastelai Dynasty
Leaders
Prince Vhordrai (455)
- Lore of the Vampires: Amethystine Pinions
Mannfred von Carstein, Mortarch of Night (380)
- Lore of the Vampires: Amaranthine Orb
Vampire Lord (140)
- General
- Command Trait: Beacon of Bloodshed
- Artefact: Fragment of the Keep
- Lore of the Vampires: Amaranthine Orb
Battleline
5 x Blood Knights (195)
5 x Blood Knights (195)
5 x Blood Knights (195)
5 x Blood Knights (195)
20 x Deathrattle Skeletons (170)
Units
3 x Fell Bats (75)
Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 120