This thread is to vote on the Rituals of Nagash.
Just to clear up an confusion, this is not the magic lore for the legion. More a collection of innate rituals that all casters in the army will know. Depending on who they are will dictate how many they can cast per turn, in addition to any normal spells from the Lore of Nagash they can cast.
Please note: This is not to vote whether they fit in with the theme etc. That is what the discussion in the threads is for.
It is to check and ensure we have created fair rules that are not unbalancing, or there is not something grossly wrong that has been over looked.
Just to clear up an confusion, this is not the magic lore for the legion. More a collection of innate rituals that all casters in the army will know. Depending on who they are will dictate how many they can cast per turn, in addition to any normal spells from the Lore of Nagash they can cast.
Please note: This is not to vote whether they fit in with the theme etc. That is what the discussion in the threads is for.
It is to check and ensure we have created fair rules that are not unbalancing, or there is not something grossly wrong that has been over looked.
Rituals of Nagash
All casters in the Legion of Nagash know all four rituals. They may be cast at any time during the magic phase, and the number that can be cast will be stated in the character entry.
All rituals are cast in the same way as a bound item at power level D3+2.
Ritual of Birth
This ritual may be cast upon a single Undead unit within 12" of the caster. The targeted unit may raise / heal the following amount:
Core: D6 wounds (may take over original unit size)
Special: D3 wounds
Rare / Characters: 1 wound
Ritual of Life
This ritual may be cast upon a unit within 12" of the caster. The targeted unit may make a single march move. If this move takes them into base contact with an enemy unit it counts as a charge.
Ritual of Death
This ritual may be cast upon a unit within 12" of the caster. The targeted unit may re-roll all rolls to wound in combat until the next magic phase
Ritual of Afterlife
This ritual may be cast upon a unit within 12" of the caster. Any models struck down in the next combat phase may still make all its normal attacks, even though it is dead.