So I have been thinking more and more on this idea, and I can’t get the image of Gundam Wing out of my head.:
I really did like that show (apart from some of the OTT emo-ness), plus I think that having such an agile and fast dreadnought would be quite different. The main concept I want behind this is that I want it to be more effective than a standard dread. Now I don’t mean for the same points obviously, it will be more expensive, but not some clunking monstrosity that gets taken out in the first turn by an easy shot. More like this would be one of our “uber” units. Very efficient, but also bloody rare.
So toying round with some ideas……….now firstly I we need to think of a new name – Any suggestions on that?
Onto the background behind the unit.
These mechanical units are currently the pinnacle of technological progress of the Chiro. Firstly their exoskeleton is entirely produced from a new alloy, created by the Chiro. This alloy is made by nanobots reconstructing the molecular bonds of a rare ore found on the Cythor homeworld. Though efficient this technique is immensely time consuming, and as such there are very few of the suits currently in commission. The resulting alloy is very resilient, and as such smaller quantities are need, enabling the suits to be more lightweight.
Those suits themselves stand over 10 feet tall, fashioned in the manner of armoured warriors. They are piloted by a chiro who sits within a heavily armoured chest cavity which carries on up into the head of the suit. It is the combination of these two, that made the suit so efficient at its task. The suit itself as fibre muscles, tended to by millions of nanobots. This is then combined with a circuitry, which them connects with the Chiro’s own body.
During the initial connection between the two, these two nanobot systems merge their nanobots, their signals syncing until finally they are indistinguishable from one another. At this point the suit acts as an extension of the Chiro, which considering the Chiro’s augmented physiology is potent indeed. The suit can react and fight as well as if the Chiro was fighting without the suit, only it has the enhanced size, strength and armour. Due to this, only second or third generation chiro are chosen to bond with the suit, to maximize its potential.
The Chrio within can disconnect himself, and is not forced to stay in the suit. However normally the same Chiro will pilot the suit, due to how long the syncing process can take, which is normally months. If and when the Chiro dies, if the suit is still usable, it can be synced again with another pilot, however each time the process seems to take longer to reach maximum potential. Indeed one suit took over a year to sync with its fifth pilot. However the nanobots that are left in the system do retain the previous pilots knowledge, providing the new pilot with a wealth of experience when fully synced.
In regards to armaments, the suits are modular. They have various points which weapons or shields can be mounted, and as such they can go into battle with different weapons every time if necessary. As such they are normally equipped deal with the current enemy as efficiently as possible, and any Chiro army that has one of these suits on their side immediately gains a huge advantage
WS 7 / BS 5 / S 7 / T - / W - / I 6 / A 3 / Ld 10
Amour
Front 12 / Side 12 / Rear 12
NS: 4+ *
* Unlike most vehicles, the combination of the enhanced alloy and the millions of nanobots allow the suit an armour save. This is taken if an enemy manages to glance or penetrate the suits armour. If the save is passed, the hit is discounted.
Mount Points:
Left Arm: One dual point
Right Arm: One weapon point
Chest: One shield point
That’s what I have for basics. There will be some custom weaponry and shielding mounts available, but thought I would get some feedback first.
I really did like that show (apart from some of the OTT emo-ness), plus I think that having such an agile and fast dreadnought would be quite different. The main concept I want behind this is that I want it to be more effective than a standard dread. Now I don’t mean for the same points obviously, it will be more expensive, but not some clunking monstrosity that gets taken out in the first turn by an easy shot. More like this would be one of our “uber” units. Very efficient, but also bloody rare.
So toying round with some ideas……….now firstly I we need to think of a new name – Any suggestions on that?
Onto the background behind the unit.
These mechanical units are currently the pinnacle of technological progress of the Chiro. Firstly their exoskeleton is entirely produced from a new alloy, created by the Chiro. This alloy is made by nanobots reconstructing the molecular bonds of a rare ore found on the Cythor homeworld. Though efficient this technique is immensely time consuming, and as such there are very few of the suits currently in commission. The resulting alloy is very resilient, and as such smaller quantities are need, enabling the suits to be more lightweight.
Those suits themselves stand over 10 feet tall, fashioned in the manner of armoured warriors. They are piloted by a chiro who sits within a heavily armoured chest cavity which carries on up into the head of the suit. It is the combination of these two, that made the suit so efficient at its task. The suit itself as fibre muscles, tended to by millions of nanobots. This is then combined with a circuitry, which them connects with the Chiro’s own body.
During the initial connection between the two, these two nanobot systems merge their nanobots, their signals syncing until finally they are indistinguishable from one another. At this point the suit acts as an extension of the Chiro, which considering the Chiro’s augmented physiology is potent indeed. The suit can react and fight as well as if the Chiro was fighting without the suit, only it has the enhanced size, strength and armour. Due to this, only second or third generation chiro are chosen to bond with the suit, to maximize its potential.
The Chrio within can disconnect himself, and is not forced to stay in the suit. However normally the same Chiro will pilot the suit, due to how long the syncing process can take, which is normally months. If and when the Chiro dies, if the suit is still usable, it can be synced again with another pilot, however each time the process seems to take longer to reach maximum potential. Indeed one suit took over a year to sync with its fifth pilot. However the nanobots that are left in the system do retain the previous pilots knowledge, providing the new pilot with a wealth of experience when fully synced.
In regards to armaments, the suits are modular. They have various points which weapons or shields can be mounted, and as such they can go into battle with different weapons every time if necessary. As such they are normally equipped deal with the current enemy as efficiently as possible, and any Chiro army that has one of these suits on their side immediately gains a huge advantage
WS 7 / BS 5 / S 7 / T - / W - / I 6 / A 3 / Ld 10
Amour
Front 12 / Side 12 / Rear 12
NS: 4+ *
* Unlike most vehicles, the combination of the enhanced alloy and the millions of nanobots allow the suit an armour save. This is taken if an enemy manages to glance or penetrate the suits armour. If the save is passed, the hit is discounted.
Mount Points:
Left Arm: One dual point
Right Arm: One weapon point
Chest: One shield point
That’s what I have for basics. There will be some custom weaponry and shielding mounts available, but thought I would get some feedback first.
, and I don't really care enough.