I like his ability to reliably tack four dice onto your d6 roll once every turn after the first, but yeah, his vulnerability to targeted removal or silencing is somewhat crippling given his points value.
Can't be, because it isn't in a core rulebook or faction book. Like it or not, End Times is a supplemental campaign thing. Now, if these changes get folded into 9th edition, then we'd have a contender for greatest screw up ever....
It's most often random, so I think using End Times magic you would have to designate which 5 spells belong to his wizard levels and which 4 belong to his books. Roll a d10 (rerolling 10s) to decide which spell he forgets. If he took, say, the signature from light and no other spells, and he lost a wizard level and rolled that spell, he would lose access to light. However if he chose 4 death spells and rolled one of them, he loses that spell, but still knows other spells from the lore so technically is still a loremaster. In that situation I believe it's an "all or nothing" where unless he loses all of the spells from a lore he loses none.
Three. The rule says "The rules for spell generation on page 490 of the Warhammer rulebook are no longer used. You must still select the Lore(s) of Magic each of your Wizards is going to use when you choose your army, but do not have to generate the spells that each Wizard knows. Instead, all of your Wizards know all of the spells from the Lores that you choose for them."Wait, what about Vlad or Neferata?
They can choose from 4 lores, but only have 3 wizard levels. Since wizard levels are no longer used to generate spells as normal (and they have a specific rule allowing them to take more than one Lore in any combination) do they get to use 3 Lores or all 4, regardless of previous rules?
D:
When strictly looking at leveraging her staff of pain, I would use the following order:Oooooh... well, yeah I thought so, but wanted to be sure =)
That being said... any ideas for the Lores they should use?
Specially with Neferata, since her Staff of Pain works on every Magic Missile, Direct Damage and Hex!