- Sep 23, 2009
- 2,714
Next up is looking at the warscrolls for default battleline units
Skeletal Legionnaires
Issues with the current Warscroll:
not sure about skeleton legion. Just dropping it seems like it'll leave this unit petty non-functional. I don't want to just copy the SBGL skeleton mechanic - especially since this unit already has a revive mechanic in the banner.
they definitely need ~something~ though. More attacks if they didn't charge? More save if they didn't charge? More attacks if the target unit already activated in combat?
I'm going to go with a simple bonus for outnumbering, which reflects the theme of the existing Skeleton Legion rule, but I'm absolutely open to suggestions.
Updated warscroll:
Skeletal Legionnaires
Again this version of the skeletal legion rule is a shot in the dark, I'm very open to other suggestions.
Skeletal Legionnaires
Move: 4"
Wounds: 1
Save: 6+
Bravery 10
MELEE WEAPONS
A unit of Skeletal Legionnaires has 10 or more models. Some units are equipped with Ancient Blades, whilst others go to war with Ancient Spears. Skeletal Legionnaires also carry tall Tomb Shields for protection.
SKELETON CHAMPION
The leader of this unit is a Skeleton Champion. Add 1 to the Attacks characteristic of the Skeleton Champion’s Ancient Blade or Ancient Spear.
ICON BEARER
Models in this unit may be Icon Bearers. You can return D6 slain models to this unit in your hero phase if it includes any Icon Bearers.
HORNBLOWER
Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher.
ABILITIES
Serve in Death: Add 1 to this unit’s hit rolls while it is within 18" of any friendly Embalmed Hero.
Skeleton Legion: Add 1 to the Attacks characteristic of this unit’s melee weapons if it has 20 or more models. If it has 30 or more models, add 2 instead.
Tomb Shield: A unit carrying Tomb Shields can create a shield fortress instead of running or charging in its turn. If it does so, add 1 to save rolls for the unit until its next movement phase.
KEYWORDS: DEATH, TOMB KINGS, SKELETON, DESERT LEGIONS, SKELETAL LEGIONNAIRES
Wounds: 1
Save: 6+
Bravery 10
MELEE WEAPONS
- Ancient Blade: Range 1", Attacks 1, To Hit 4+, To Wound 4+, Rend -, Damage 1
- Ancient Spear: Range 2", Attacks 1, To Hit 5+, To Wound 4+, Rend -, Damage 1
A unit of Skeletal Legionnaires has 10 or more models. Some units are equipped with Ancient Blades, whilst others go to war with Ancient Spears. Skeletal Legionnaires also carry tall Tomb Shields for protection.
SKELETON CHAMPION
The leader of this unit is a Skeleton Champion. Add 1 to the Attacks characteristic of the Skeleton Champion’s Ancient Blade or Ancient Spear.
ICON BEARER
Models in this unit may be Icon Bearers. You can return D6 slain models to this unit in your hero phase if it includes any Icon Bearers.
HORNBLOWER
Models in this unit may be Hornblowers. A unit that includes any Hornblowers can always move up to 6" when it charges, unless its charge roll is higher.
ABILITIES
Serve in Death: Add 1 to this unit’s hit rolls while it is within 18" of any friendly Embalmed Hero.
Skeleton Legion: Add 1 to the Attacks characteristic of this unit’s melee weapons if it has 20 or more models. If it has 30 or more models, add 2 instead.
Tomb Shield: A unit carrying Tomb Shields can create a shield fortress instead of running or charging in its turn. If it does so, add 1 to save rolls for the unit until its next movement phase.
KEYWORDS: DEATH, TOMB KINGS, SKELETON, DESERT LEGIONS, SKELETAL LEGIONNAIRES
Issues with the current Warscroll:
- hoard rules aren't a thing anymore, so skeleton legion must go or be replaced
- complicated shield rules are mostly on the way out, and bonuses to saves run into issues with the may other save bonuses in 3e
not sure about skeleton legion. Just dropping it seems like it'll leave this unit petty non-functional. I don't want to just copy the SBGL skeleton mechanic - especially since this unit already has a revive mechanic in the banner.
they definitely need ~something~ though. More attacks if they didn't charge? More save if they didn't charge? More attacks if the target unit already activated in combat?
I'm going to go with a simple bonus for outnumbering, which reflects the theme of the existing Skeleton Legion rule, but I'm absolutely open to suggestions.
Updated warscroll:
Skeletal Legionnaires
Move: 4"
Wounds: 1
Save: 5+
Bravery 10
MELEE WEAPONS
A unit of Skeletal Legionnaires has 10 or more models. Some units are equipped with Ancient Blades, whilst others go to war with Ancient Spears.
Skeletal Champion: The leader of this unit is a Skeleton Champion. Add 1 to the Attacks characteristic of the Skeleton Champion’s Ancient Blade or Ancient Spear.
Icon Bearer: Up to 1 out of every 10 models in this unit may be Icon Bearers. If this unit is on the battlefield at the start of your Hero Phase and includes at least 1 Icon Bearer, you may roll a D6 and return up to that many previously slain models to the unit.
Hornblower: Up to 1 out of every 10 models in this unit may be Hornblowers. If this unit includes one or more Hornblowers then it may always move up to 6" when it charges, unless the charge roll is higher.
ABILITIES
Serve in Death: Add 1 to this unit’s hit rolls while it is wholly within 18" of any friendly EMBALMED HERO.
Skeleton Legion: Add 1 to the Attacks characteristic of this unit’s melee weapons if the target unit includes fewer models than this unit.
KEYWORDS: DEATH, TOMB KINGS, SKELETON, DESERT LEGIONS, SKELETAL LEGIONNAIRES
Wounds: 1
Save: 5+
Bravery 10
MELEE WEAPONS
- Ancient Blade: Range 1", Attacks 1, To Hit 4+, To Wound 4+, Rend -, Damage 1
- Ancient Spear: Range 2", Attacks 1, To Hit 5+, To Wound 4+, Rend -, Damage 1
A unit of Skeletal Legionnaires has 10 or more models. Some units are equipped with Ancient Blades, whilst others go to war with Ancient Spears.
Skeletal Champion: The leader of this unit is a Skeleton Champion. Add 1 to the Attacks characteristic of the Skeleton Champion’s Ancient Blade or Ancient Spear.
Icon Bearer: Up to 1 out of every 10 models in this unit may be Icon Bearers. If this unit is on the battlefield at the start of your Hero Phase and includes at least 1 Icon Bearer, you may roll a D6 and return up to that many previously slain models to the unit.
Hornblower: Up to 1 out of every 10 models in this unit may be Hornblowers. If this unit includes one or more Hornblowers then it may always move up to 6" when it charges, unless the charge roll is higher.
ABILITIES
Serve in Death: Add 1 to this unit’s hit rolls while it is wholly within 18" of any friendly EMBALMED HERO.
Skeleton Legion: Add 1 to the Attacks characteristic of this unit’s melee weapons if the target unit includes fewer models than this unit.
KEYWORDS: DEATH, TOMB KINGS, SKELETON, DESERT LEGIONS, SKELETAL LEGIONNAIRES
Again this version of the skeletal legion rule is a shot in the dark, I'm very open to other suggestions.
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