Recent content by fishdog

  • The masquerade of murder returns! A new game of Vampires Amongst Us has begun. Unmask the killers, trust no one, and try to survive the night. Find out more and sign up now!
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    Tactical Discussion: Since our core suck...

    Was researching away, and came across the following, it reads like Sun Tzu of VC... Moon Tzu? https://www.vampirecounts.net/Thread-Basic-Vampire-Counts-tactics A very good pt raised was: "2) You have many sacrificial units. You need to use them to generate opportunities for your other units to...
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    Dear Johnny

    Dear Johnny, 1. Is there any other way to play VC than as aggressively as your troops'll allow? 2. Approx how much of an army (%-wise) should be chaff/redirectors? a. On that note, is there a difference between chaff and redirectors? 3. Do all your units have roles that you've...
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    Dear Johnny

    Dear Johnny, Real question: What's your choice for a Lord level vamp who's got lvl4 and will be on foot in with a pile of skels?
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    2400 General Purpose List

    No concerns wrt the lack of dispel scroll?
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    Dear Johnny

    Dear Johnny, Can I get a link to your previous avatar? I tried reading the whole of this thread just for such a link, but only got about 30+ pages after several tries.
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    2400 General Purpose List

    Hi! I've been putting this list together with the idea of avoiding Deathstars, trying to make core useful, and enjoying movement aspects of the game. VL Blender: QB, RF, Sword +1S, OTS, Dragonhelm, ToP, Lvl4 WK: GW, Nightshroud Necro: Cursed Book, Lvl2 40 Skels, FC, Lichebone Pennant...
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    Tactical Discussion: Since our core suck...

    from Vipoid: "How many blocks are we talking about here?" This's a really good question! Also it's one to which I've no idea; I've neither the experience nor have I pushed the Theoryhammer far enough to try to predict my opponents army choices ('cause that seems dumb). But how many skel (or...
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    Tactical Discussion: Since our core suck...

    Does anyone think a Skel bus is appropriate for a VL? I'm thinking VL because he can be lvl4 (for about 1/2 the cost of a MNecro) in the middle of the infantry to take advantage of IoN and marching. That's the pros, but cons he's 4+/4++ on my current build and that seems a little squishy for...
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    Tactical Discussion: Since our core suck...

    Vipoid: Agreed. Even on straight mathammer, a small grp of ghouls hanging out on a flank aren't going to beat a high T, no save brute. Throw movement, saves, special rules, etc whatever in, and I will not be fielding ghouls as monster-hunters. I'd've defined the optimal role of...
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    Tactical Discussion: Since our core suck...

    Though to deepen the Skels vs. Ghouls argument, maybe a comparison of varying S vs. T and saves, assuming sword&board skels and Ghouls... throwing in avg wounds scored @ different atk volumes... Assuming opponent of WS 3 and for 10 and then 15 A, neglecting fear, whatever else. Skels...
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    Tactical Discussion: Since our core suck...

    Still thinking about monster-hunting Ghouls! Assuming a generic monster of: WS3, S(whatever), T6, and other-I-don't-care-stats relative to at least 2 5-man ranks of Ghouls or Skels (as representative of some generic non-poison S3 suckers): Ghoul % hit: 22.2%/atk, for 3.333 wnds Skels % hit...
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    Tactical Discussion: Since our core suck...

    If I accounted for luck, I'd never play the damned game ever! My last set of dice are still awaiting the melting that I promised them. But if Mathammer says you're about to lose by 13, then you shouldn't test your luck on that! The point about Ghouls, fear, and center-vs-flank positions argues...
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    Tactical Discussion: Since our core suck...

    Since I've mostly only Theoryhammer'd the game, clever tricks with core isn't my forte. Wrt hammers, have you tried Blood Knights? There was an exceptional post written wrt use of "Cruise Missile" Blood Knights... effectively you throw 'nilla knights at stuff, and you've 12A@S7. It can...
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    Tactical Discussion: Since our core suck...

    Hi! 1st post ever, woooo! I play very few games but am an avid Theoryhammerer. Anyhoo, with respect to your initial post in this thread, my understanding of your intent is: Assuming core won't bring home the kills (combat res and therefore win close combat), how can core be used...

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