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  1. Woolly.Mammoth

    Death Vs. Sylvaneth

    Any tips on death vs Sylvaneth? I've only played one game so far, and lost hard because I didn't know Drycha is the best horde killer in the game. Lot's of complaints right now in the tournament scene in regard to their popularity, Alarielle, Durthu, Drycha, Kurnoth and their forest-spam. Has...
  2. Woolly.Mammoth

    The Fleshy Flesh Court of Flesh-Eaters (plus other undead!)

    I have been an active VC/Undead/Death player for several years. I enjoy making proxies and conversions, and (though it has been a long road) I also enjoy painting now as well. The new Flesh-Eater Courts Battletome has motivated me to finally embrace the ghouls I have been neglecting. In the...
  3. Woolly.Mammoth

    Summoning: A call to save the AoS

    This is a call to save the hobby. Almost all players are in a range from either angrily hating summoning to generally disliking it. A very few (undead, daemon or seraphon) players like the idea and defend it. There has been 8 months of testing by clubs all over the world trying to figure out how...
  4. Woolly.Mammoth

    Age of Balance: Get your models on the table!

    Age of Balance is a set of guidelines with the key goals of: - Being able to take any model you enjoy and still have a balanced game - Knowing that you will be able to complete a game within a specific time frame - Making it easy to organize games without any confusion www.ageofbalance.com It...
  5. Woolly.Mammoth

    Age of Balance

    If you are like me, you find the complete lack of any kind of balance in AoS disturbing, especially in regards to summoning. Also you might enjoy the fresh take on the game with AoS and would be interested to play if it wasn't so hard to find a balance. If so, then this is for you! (Perhaps...
  6. Woolly.Mammoth

    Balancing Age of Sigmar

    Let me preface this by saying that I hate writing balance and rules. I wish there was one set of balanced rules by GW, and I have hope that (either in the short or long run) GW will build on what they started with AoS and release a balanced set of rules. Common-Sense Rule Changes In 8th, mostly...
  7. Woolly.Mammoth

    Phoenix Guard Bus

    I have read some good topics on dealing with the HE. They very often tend to go with the Lions+BotWD bus + phoenix guard hammer, and like to bring nasty death to purp sun everything. The strat for this is to go Great Weapon + OTS blender supported by nightshoud WK. This will hack the lions...
  8. Woolly.Mammoth

    Morghast discussion

    Which of the two is best? the only difference between the two is that for 10 points you get +1 strength and +1 armor save yet -1 attack. My opinion is that you should save the points as typically you would only be buying a 160 point buff to your crumble. In many cases, 4 attacks at S5 is...
  9. Woolly.Mammoth

    The state of Khaine magic

    NOTE: This is what you currently prefer and would expect to be able to play (not "in a perfect world" scenario). Now that Khaine has been out a while, most have given it a go and by now have formed a pretty solid opinion on what they prefer. Personally I've jumped around between my opinions...
  10. Woolly.Mammoth

    Hybrid Magic Phase

    I've been playing a lot of Khaine magic and I find that, while it solves a lot of issues with 8th ed magic, it makes magic too dominant, and there are a lot of holes in its rules. Here is a new hybrid magic phase that I have really been enjoying: Hybrid Magic Phase 1. SPELL GENERATION A...
  11. Woolly.Mammoth

    My thoughts on adding Tomb Kings

    Many of us are playing with the new rules simply because of the removal of crumble. But is there any reason to start including TK? Unlike the absurd combos now viable for Chaos and Elves, VC/TK already have a lot of overlapping units and rules. Also TK is probably the second worst army (behind...
  12. Woolly.Mammoth

    Hexwraith Complexities

    First of all, there's some clear things not open to interpretation: - hexwraiths cannot pass through engaged (in-combat) units - hexwraiths can move though any unengaged units (even friendly) and through any terrain - As fas cav, they can reform as many times as they choose, but no single model...
  13. Woolly.Mammoth

    Which new Mortarch do you choose?

    I want to love Neferata but its Mannfred all the way. Sure Neferata is harder to wound in CC and is basically unbeatable in a challenge, but Mannfred can make sure he has a lot of dice, (cast Danse on himself to get the same re-rolls) then eat all his dice to cause like 10+ wounds, and get that...
  14. Woolly.Mammoth

    New Undead Legions Idea - Reviving the Grave Guard

    I had an exciting idea for the new undead legions army that was confirmed with this new update http://plastickrak.blogspot.com/2014/08/nagash-preview-rules-inside.html Firstly, TK can now march, VC get -1 unstable crumble from BSB and dead generals no longer cause crumble so thats pretty...
  15. Woolly.Mammoth

    Barrows & Skeletal Steeds

    I'm sure this has been answered before but I can't seem to find it. Do skeletal steeds get +1 To Hit if your BK Standard is Banner of the Barrows?
  16. Woolly.Mammoth

    shooting and extra attacks

    I know this doesn't apply to us VC but I had a question about shooting and extra attacks. If you give a character with 3 bow attacks a Sword of Bloodshed, does he get 6 shooting attacks? Some might say you can only use one weapon at a time and so you are not using the sword and as such you...
  17. Woolly.Mammoth

    The Legion of the Red Death

    The time has come to start my log. This is my first WHFB Army. Above you see my first Grave Guard (LorR conversion) w/ Wight King and Banshee behind. Black Knights (DE Dark Rider conversion) on the left and on the right a Master Necromancer (HE conversion for Island of Blood) and a mounted...
  18. Woolly.Mammoth

    Charging Etiquette

    In the above example, unit #3 wants to charge #1. According to the rules, the 1" rule is "only for clarity" and can be ignored when charging (and even ignored completely if both sides agree). "After the charge is resolved you may want to nudge units out of the way for clarity". So apparently...
  19. Woolly.Mammoth

    Fire - Regeneration

    A burning body I6 Exalted here kept causing 1 wound to start the battle, thus doubling how many wounds per turn my Mortis-buffed CH would receive and his warriors blew me out of the water. How can I protect against this? It makes it easy for his units to obliterate my CH while freeing their...
  20. Woolly.Mammoth

    Best set up for Wight King + GG?

    I have my wight king and started making my grave guard - I'm very excited. If I run them 7 wide that's 14 attacks. Most often that's going to be 7 hits per round W/ Barrows. - With Great Weapons That's often going to mean 6 wounds, but after I have taken a good beating myself, and with only 5+...

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