Hi.
I haven't really been into 40k for a long, long time now, but with the new Necron codex released I figured I'd give it a new shot. As I usually do with my army lists I aim for an army that both looks good and can play well, with the right mind behind it... which may or may not always be myself. :slapface:
Anyway, I'm following some of my own guidelines for the new Necron codex. I like:
So it looks like I'm going for a foot-slogging list with a focus on mobile firepower and some little tricks for helping me get around quicker. I also want some close combat units thrown in, because that's fun, too. I'll be playing against friends with various armies, so I'm really just trying to cover as many bases as I can with a single list, most of which I already have.
HQ
Necron Overlord - warscythe, phase shifter, mindshackle scarabs
Royal Court
-Harbinger of Despair - veil of darkness
-Harbinger of Destruction - solar pulse
ELITES
5 Lycheguard - hyperphase swords & dispersion shields (Overlord goes here)
1 Triarch Stalker
TROOPS
10 Immortals - tesla carbines (Harbinger 1 goes here)
10 Immortals - tesla carbines (Harbinger 2 goes here)
FAST ATTACK
3 Canoptek Wraiths - 3 whip coils
8 Canoptek Scarab Swarms
HEAVY SUPPORT
1 Monolith
1 Canoptek Spyder
Totals 1490 points.
I originally had 8 Lychguards in the unit but I figured that switching out 3 of them for a unit of Wraiths seemed like a good trade to increase my mobility and overall punch.
The units speak for themselves, I think; the Immortals are a mobile firebase against enemy infantry, with the Harbingers utilizing their special tricks when necessary. The Lord and Lychguard will advance cautiously to strike against the enemy's own close combat troops, using the Monolith's teleporting ability once it's in position. The Wraiths and Scarabs are fast enough to attack pretty much whatever they please, and they'll be hunting stationary enemy armour and support units. The Wraiths can also lend the Lychguard a solid hand in a joint combat. The Stalker is the chief anti-tank unit in the army, hoping that the Monolith will draw away enough heavy fire to let the Stalker get close enough to use its heat ray. The Spyder will add another Scarab swarm during the first thing, and after that it'll join the nearest close combat it can find.
And that's it. Have you got any alternatives to recommend me? I'm open to suggestions both for this current list and any future ones.
Edit: I'm considering some changes already. How about this:
-drop Overlord and Crypteks, add Obyron as my HQ to be more HTH-focused and with a veil of darkness of his own.
-drop Canoptek Spyder and use the freed up points to add 3 Heavy Destroyers for my anti-tank needs.
-drop 1 whip coil from the wraiths (kind of required anyway, I'll be 5 points over with the other changes in effect) and swap the Stalker's heat ray out for the particle shredder. I think that'll give it a stronger role in my army, blasting the enemy infantry with a large template which will also enhance the shooting from my tesla Immortals.
I haven't really been into 40k for a long, long time now, but with the new Necron codex released I figured I'd give it a new shot. As I usually do with my army lists I aim for an army that both looks good and can play well, with the right mind behind it... which may or may not always be myself. :slapface:
Anyway, I'm following some of my own guidelines for the new Necron codex. I like:
- The Monolith
- The Lychguard
- Immortals with tesla carbines
- The new transport vehicles
- The new gunship vehicles
- ...none of the new vehicles, really
- ...except the Triarch Stalker
So it looks like I'm going for a foot-slogging list with a focus on mobile firepower and some little tricks for helping me get around quicker. I also want some close combat units thrown in, because that's fun, too. I'll be playing against friends with various armies, so I'm really just trying to cover as many bases as I can with a single list, most of which I already have.
HQ
Necron Overlord - warscythe, phase shifter, mindshackle scarabs
Royal Court
-Harbinger of Despair - veil of darkness
-Harbinger of Destruction - solar pulse
ELITES
5 Lycheguard - hyperphase swords & dispersion shields (Overlord goes here)
1 Triarch Stalker
TROOPS
10 Immortals - tesla carbines (Harbinger 1 goes here)
10 Immortals - tesla carbines (Harbinger 2 goes here)
FAST ATTACK
3 Canoptek Wraiths - 3 whip coils
8 Canoptek Scarab Swarms
HEAVY SUPPORT
1 Monolith
1 Canoptek Spyder
Totals 1490 points.
I originally had 8 Lychguards in the unit but I figured that switching out 3 of them for a unit of Wraiths seemed like a good trade to increase my mobility and overall punch.
The units speak for themselves, I think; the Immortals are a mobile firebase against enemy infantry, with the Harbingers utilizing their special tricks when necessary. The Lord and Lychguard will advance cautiously to strike against the enemy's own close combat troops, using the Monolith's teleporting ability once it's in position. The Wraiths and Scarabs are fast enough to attack pretty much whatever they please, and they'll be hunting stationary enemy armour and support units. The Wraiths can also lend the Lychguard a solid hand in a joint combat. The Stalker is the chief anti-tank unit in the army, hoping that the Monolith will draw away enough heavy fire to let the Stalker get close enough to use its heat ray. The Spyder will add another Scarab swarm during the first thing, and after that it'll join the nearest close combat it can find.
And that's it. Have you got any alternatives to recommend me? I'm open to suggestions both for this current list and any future ones.
Edit: I'm considering some changes already. How about this:
-drop Overlord and Crypteks, add Obyron as my HQ to be more HTH-focused and with a veil of darkness of his own.
-drop Canoptek Spyder and use the freed up points to add 3 Heavy Destroyers for my anti-tank needs.
-drop 1 whip coil from the wraiths (kind of required anyway, I'll be 5 points over with the other changes in effect) and swap the Stalker's heat ray out for the particle shredder. I think that'll give it a stronger role in my army, blasting the enemy infantry with a large template which will also enhance the shooting from my tesla Immortals.