AoS - 3rd 2,000 point Vrykos

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Celeritas

Skeleton
Feb 3, 2011
50
Zombies
36
Hi guys,

Me again with another list.

I think Vyrkos will be my main dynasty but I can’t quite decide on how it should work. The below is one of my many attempts.

I’m not sure that the Mortis Engine makes sense. I added it because I thought the list needed something big and intimidating. Also not sure about the Blood Knights or the Corpse Cart. I think with that and Gorslav that I might be putting too many eggs in the Zombie basket. One more thing - 10 Skels just isn’t enough to make a dent, so first thing to do could be to boost that to 20 bodies

Keen to know what you learned ladies and gents would suggest.



++ **Pitched Battle GHB 2022** 2,000 (Death - Soulblight Gravelords) [1,950pts] ++

+ Leader +

Belladamma Volga [200pts]

Cado Ezechiar, the Hollow King [135pts]

Gorslav the Gravekeeper [75pts]

Radukar the Beast [315pts]

Wight King on Skeletal Steed [130pts]:
1. Pack Alpha, General
. Arcane Tome

+ Behemoth +

Mortis Engine [180pts]

+ Battleline +

Deadwalker Zombies [240pts]:
40 Deadwalker Zombies, Reinforced

Deathrattle Skeletons [80pts]: 10 Deathrattle Skeletons, Champion's Mace or Halberd, Standard Bearer

Dire Wolves [135pts]: 10 Dire Wolves

Grave Guard [280pts]: 20 Grave Guard, Great Wight Blade, Hornblower, Reinforced, Standard Bearer

+ Other +

Black Knights [100pts]:
5 Black Knights

Corpse Cart with Unholy Lodestone [80pts]: Corpse Lash, Unholy Lodestone

+ Allegiance +

Allegiance

. Allegiance: Soulblight Gravelords: Vyrkos Dynasty

+ Game Options +

Game Type:
2000 Points - Battlehost

Grand Strategy: No Place for the Weak

++ Total: [1,950pts] ++

Created with BattleScribe
 
I’m not sure that the Mortis Engine makes sense. I added it because I thought the list needed something big and intimidating.

i fear you era using too many named characters... i struggle to find a good use of belladamma in the list, but you'll have a very solid casting so that could work

Regarding the "big & intimidating"... why don't you drop the ME and the wight king, in favor of a VLoZD?
 
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i fear you era using too many named characters... i struggle to find a good use of belladamma in the list, but you'll have a very solid casting so that could work

Regarding the "big & intimidating"... why don't you drop the ME and the wight king, in favor of a VLoZD?
That’s a good shout, thanks!
 
Ok, so I’ve binned the ME, Gorslav and the Wight King in favour of the VLoZD


++ **Pitched Battle GHB 2022** 2,000 (Death - Soulblight Gravelords) [2,000pts] ++

+ Leader +

Belladamma Volga [200pts]

Cado Ezechiar, the Hollow King [135pts]

Radukar the Beast [315pts]

Vampire Lord on Zombie Dragon [435pts]:
1. Pack Alpha, Deathlance, General
. Arcane Tome

+ Battleline +

Deadwalker Zombies [240pts]:
40 Deadwalker Zombies, Reinforced

Deathrattle Skeletons [80pts]: 10 Deathrattle Skeletons, Champion's Mace or Halberd, Standard Bearer

Dire Wolves [135pts]: 10 Dire Wolves

+ Other +

Black Knights [100pts]:
5 Black Knights

Corpse Cart with Unholy Lodestone [80pts]: Corpse Lash, Unholy Lodestone

Grave Guard [280pts]: 20 Grave Guard, Great Wight Blade, Hornblower, Reinforced, Standard Bearer

+ Allegiance +

Allegiance

. Allegiance: Soulblight Gravelords: Vyrkos Dynasty

+ Game Options +

Game Type:
2000 Points - Battlehost

Grand Strategy: No Place for the Weak

++ Total: [2,000pts] ++

Created with BattleScribe
 
What spells and battalions are you running?
Hadn’t considered Battalions as I’m still new to the whole AoS thing so should spend some time looking at that. Given this is supposed to be a GHB 22 list I would assume I should put the battleline units in Expert Conquerers.

Spells wise I forgot to tick the relevant boxes in BattleScribe (d’oh!) but it would be a combo of amarinthine orb, soulpike and amathystine pinions on the available vamps
 
Right I took the liberty of reworking your list a bit. I removed the Corpse Cart - it is a support piece and you have plenty of that - what you need is more threats. Therefor I've taken advantage of the fact that you have really good casting and added Ravenak's Gnashing Jaws as an endless spell that can dish out some damage. I also removed the Arcane Tome from the VLoZD as it doesn't do much for him, he wants to get in melee and smash face; which also meant that Sangsyron was a good pick for him. This list is also only 2 drop which is great as you often will get to choose who goes first. You should mostly force the opponent take first turn. Hope you like it, if you have any questions just ask away :D

Allegiance: Soulblight Gravelords
Lineage: Vyrkos Dynasty
Grand Strategy: Take What's Theirs
Triumphs: Bloodthirsty

LEADERS
Belladamma Volga, First of the Vyrkos (200)* - Lore of the Vampires: Soulpike
Cado Ezechiar, The Hollow King (135)* - Lore of the Vampires: Blades of Shyish
Radukar the Beast (315)*
Vampire Lord on Zombie Dragon (435) - General - Command Trait: Pack Alpha - Deathlance - Artefact: Sangsyron - Mount Trait: Foetid Miasma - Lore of the Vampires: Amethystine Pinions

UNITS
40 x Deadwalker Zombies (240)*
10 x Deathrattle Skeletons (80)*
10 x Dire Wolves (135)*
5 x Black Knights (100)*
20 x Grave Guard (280)* - Great Wight Blades

ENDLESS SPELL
Ravenak's Gnashing Jaws (60)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1980/2000 WOUNDS: 141 LEADERS: 4/6 BATTLELINES: 3 (3+) BEHEMOTHS: 1/4 ARTILLERY: 0/4 ARTEFACTS: 1/1 ENDLESS SPELLS & INVOCATIONS: 1/3 ALLIES: 0/400 REINFORCED UNITS: 2/4 DROPS: 2
 
Wow thanks so much! I always learn a great deal from you all especially when you critique my lists. I see how I had tried to lean too much into relying on the zombie block to keep things going and Radukar and the Knights to run around in the back line.

Would it be better however to keep the endless spell (I like what it does btw) or to reinforce the skeles to 20? Plan with the skels was to keep them in a gravesite until late in the game to grab late objectives which I feel would synergise with the grand strat quite well. That being said I can see the benefit of keeping the endless spell and hope that I'll also get the triumph more often than not.

EDIT: Also - for my learning, why would it be beneficial to force my opponent to go first? Curious as to the intended playstyle/strategy around that
 
Last edited:
You're welcome! I would definitely keep the skellies at 10 as a distraction piece.

The reasons why you most often want the opponent to take first turn are:

1. Opponent cannot double turn you between round 1 and 2.

2. You can double turn the opponent.

3. It forces the opponent to commit to the board and you can then react accordingly.

4. Forcing the opponent to go forwards makes your charges more realistic.

5. Soulblight is about going all 5 rounds and grinding out an advantage.
 
Extremely comprehensive and helpful, thanks again! Makes perfect sense and I’ll be defo following that thought process when I take this list!
 
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When the Skels are in the core battalion, so they HAVE to deploy with everything else or can they choose to be in the gravesite?
 

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