2000 pts vs Dwarfs

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Bonestorm

Zombie
Apr 8, 2012
3
Zombies
5
Hi guys,

I have a game coming up this week, and I was wondering whether or not this is a good idea to take vs Dwarfs.

Lords
1 Master Necro (Level 4) - Black Periapt, Talisman of Preservation

Heroes
1 Necromancer (Level 2)
1 Necromancer (Level 1) - Corpse cart with Unholy Lodestone

Core
20 Zombies (Bunker)
50 Zombies
50 Zombies
7 Dire Wolves
7 Dire Wolves

Special
40 Grave Guard - Great weapons, Full Command, Banner of the Barrows
9 Crypt Horrors (Inc Crypt Haunt)

1999 pts total.

The basic idea is to swamp him with a mass of bodies. I know he likes to take a fair bit of shooting, so these large units should hopefully soak up the shots coming their way.

Dire wolves will head down a flank and harass Warmachines and vulnerable shooting units. The one will screen for the other unit.

Zombies will be used to grow in size and either tie up hard hitting units, or his unbreakable units (such as slayers).

The 9 Crypt Horrors will be placed in the center and hopefully somewhat screen the Corpse Cart from incoming cannon fire. With a low level Necro on it, I am hoping for the ASF to go off when needed. It also helps move it from the Special slot to the Hero one, allowing me to take more Grave Guard and Horrors. The Horrors will engage and try to grind down any medium-hard level troops.

The Grave Guard will be run in Horde formation to get the most number of attacks possible. They'll be aiming for whatever is the hardest most heavily armoured unit is, and hopefully roll up a flank.

I have also considered dropping the level 1 necro, putting the level 2 on the corpse cart, and taking the Staff of Damnation for +1 attack to all units within 6". However, I am worried about him taking the rune of spell eating, and making my level 4 not so hot anymore if he eats IoN. Might be better to have as many casters with it as possible.

What do you think? I have never tried a swamp-em style list before, but I am eager to give it a try. I was considering a Mortis Engine, but the concern I have is he'll focus fire on it, and blow it up amongst my ranks, which would be disastrous. The Corpse Cart seems a lot more innocuous by comparison.

Looking forward to hear what people think.
 
Against Dwarves, I like the idea of large infantry blocks because it is hard for them to do enough damage before you get there.

However, Corpse Cart will most likely die first turn, fairly easily, along with that Necro. I'd drop it.

Instead you could go with a Vampire hero with high strength in order to try and kill some dwarves. A horde of ghouls instetad of one of the zombie blocks (with some of the points from the dropped CC) could also be good since most Dwarves run GW, and will only have a 5+ save.

As for the wolves, there are no "vunerable shooting units" for them to harrass. Remember even the worst dwarf is WS4, T4 and L9. They need to go straight for the war machines. You might consider running three groups of 6 instead of what you have to give more targets to shoot at.
 
I see your point about the Corpse Cart. I think I might drop it as you suggest.

Might instead give the Ruby Ring of Ruin to the Level 2 Necro, drop the Level 1 and take a Vamp Hero Level 2 instead.

What I could do then is take Blood Knights with Banner of Blood Keep, drop the banner and muso on the unit of 20 zombies, take 3 units of 5 wolves, and be able to shoe-horn in a unit of 4 Vargheists. This would have to include the loss of the entire unit of Grave Guard, but that isn't so bad.

BK's and Vamp gets screened by the Dire Wolves (Vamp takes Summon Creatures of the Night to give them more models) and runs up the flank with the Vargheists. Both zombie units go Horde and flank the 9 Horrors in the center. Bunker stays close behind for support.

This gives a lot of targets that have to be shot at, as well as some good solid anvils as well as decent hammer units too.
 
I also see your point about the Corpse Cart and i think that with the 9 Crypt Horrors as a screen is a nice idea. lets say that he only have one cannon (im a optimist) he can say that it will land in a unit Right? then he have to shoot through the crypt Horrors that is 3 times of not rolling a 1 to wound then you have to roll under 5 for your regen and then he have to roll 3+ wounds that will be hard to get through :thumbsup:
but maybe take the Necromancer of it.
 
If you're truly just writing A list to face dwarfs which is a concept which I disagree, I think one should never write a list to vs a perticular army, unless you want to teach a player manners ( cause they're power gamers or something)
Well youre list is the worst match up, only two warmachine hunters, the rest of your army is too slow and frankly won't even be worth there price in combat, any decent dwarf players will shoot the shit out of your grave guards and crypt horrors, they'll never see combat, especially with the anvils ability to make you half speed, if they do they'll be too weaken to win it.
Also the biggest problem is you're planing to use magic, good luck on that, every dwarf player I've faced show up with 5 extra dispell dice and -1 power dice to me,
Sorry if that sounded arsh,
Now for advice, your army should have
.low magic dependency
.lots of small units like fell bats, dire wolves
.possibly units like hex wraiths, ive found them insanely usefull against dwarfs.
. Vamps kitted out for mass damage out put
 

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