Hi I've got this list working up and haven't had an opportunity to get a game in yet, while i am quite happy with the number of units im just wondering about the wraiths (maybe BC?) and a bit of the characters
Lord with hauberk, sword of might, level 4, lord of the dead and forbidden lore (He's here for the vampire lore of vampires and the casting bonus)
Vamp flayed hauberk, sword of striking and forbidden lore (going with light magic, WS & I 10 skeles or GG anyone?)
Vamp Dreadknight, summon creatures of the night, black periapt, balefire spike (For boosting the bats and dogs as a question do bats only get 1 wound now that they are beasts instead of d6?)
Wight King BSB SoK, night shroud the (generals bodyguard)
60 spear skeles FC, war banner (yay a horde!)
30 GG FC, Hw+S barrows (deployed either as a horde or as a steadfast negater)
CC with lodestone
5 direwolves (for a rediect)
3 Bats (warmachine hunters)
4 wraiths (go with the BC?)
as an aside i could drop the dread knight and make him another know it all spell caster (beasts) but I like the idea of having something S7 in the army
Lord with hauberk, sword of might, level 4, lord of the dead and forbidden lore (He's here for the vampire lore of vampires and the casting bonus)
Vamp flayed hauberk, sword of striking and forbidden lore (going with light magic, WS & I 10 skeles or GG anyone?)
Vamp Dreadknight, summon creatures of the night, black periapt, balefire spike (For boosting the bats and dogs as a question do bats only get 1 wound now that they are beasts instead of d6?)
Wight King BSB SoK, night shroud the (generals bodyguard)
60 spear skeles FC, war banner (yay a horde!)
30 GG FC, Hw+S barrows (deployed either as a horde or as a steadfast negater)
CC with lodestone
5 direwolves (for a rediect)
3 Bats (warmachine hunters)
4 wraiths (go with the BC?)
as an aside i could drop the dread knight and make him another know it all spell caster (beasts) but I like the idea of having something S7 in the army