3K Aggro Vamp Lord

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Aug 4, 2011
24
Austin, TX
Zombies
24
3000 pt Aggressive Vamp 

Vampire Lord
Red Fury 
Quickblood 
Dreadknight 
Add. HW 
Potion of Strength 
Sword of Bloodshed 
Gambler's Amour 

Grave Guard x30
Full comm. 

Wight King 
BSB 
Nightshroud 

Grave Guard x30
Full comm. 
Banner of Barrows 

Necromancer 
Level 2 
Dispel Scroll

Skeleton Warriors x40 
Full Comm. 

Crypt Horrors x9

Mortis Engine
Blasphemous Tome

Corpse Cart 
Unholy Lodestone 

Zombies x70 
Mus 
SB 

Crypt Ghouls x30
Champ 

Zombies x20 
Mus. 

This list is for all comers tourney play. Deamons and gun-line Dwarves in meta-game.

So the vamp lord runs in the normal GG unit. The Wight King in the Barrows GG. The Necromancer in the Skeletons. It's slow, but hits hard. The small zombie unit is a 2 deep screen to block LOS. Input?
 
If there are dwarves the ironcurse icon is the best 5 points you will ever spend. 1 flaming cannon and you lose regen for teh whole phase so ward is very good. Id also recommend seed of rebirth on lord as its cheap and stacks with mortis.
 
I agree with baynexilos' comments.

You have very little magic for 3K.

Dreadknight on the VL very risky.

You have no junk deployments, which for an infantry army is a big concern. Why pay for 70 zombies when you can raise them in the first 2/3 phases turns when you having nothing else to do w/magic? I'd drop 40 zombies for 3 x 5 dire wolves for junk deployment and warmachine hunting.

Does neither unit of GG have GW? I would give at least 1, for variety's sake if nothing else :)
 
Ya, drop the ahw on the lord. Try to find the points for another lvl 2 necro. also why do you have the zombie unit at 70 to start? they raise crazy fast and can get above their starting amount. Drop some of them and get between 2 and 4 units of dire wolves, theyll really help hunt those dwarven war machines. I'd give both units of GG great weapons, you really need some reliable hammers. drop the corpse cart if you have to, you dont have many units that will really benefit from it (especially if you give the GG great weapons)
 
Ya, drop the ahw on the lord. Try to find the points for another lvl 2 necro. also why do you have the zombie unit at 70 to start? they raise crazy fast and can get above their starting amount. Drop some of them and get between 2 and 4 units of dire wolves, theyll really help hunt those dwarven war machines. I'd give both units of GG great weapons, you really need some reliable hammers. drop the corpse cart if you have to, you dont have many units that will really benefit from it (especially if you give the GG great weapons)
A decade later, thanks for all the help. I actually learned a lot from this.
 
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