3k Army of Darkness (Hail to the king baby)

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MacRedsun

Zombie
Jan 25, 2013
4
Zombies
7
ok...so here is what i have for the army (well i have 2 corpse carts, but still very unsure about them). so what the idea is is to put evil ash in the skeletons, sheila with the black knights, and lynda with the grave guard, and mostly go forward. i plan on keeping the hexwraiths on the flanks with the black knights and crypt horrors supporting the skeleton horde. i'll use the mortis engine as a bomb to blow up in their face, the grave guard presenting a distraction, and the vargheists getting counter charges (hopefully). so...what do y'all think?
 
Hey man, a couple of points:

Split your DW up in 5 per unit, get your ghouls together in a horde of 40, get more GG or drop them, they only really work at 35+ in horde with GW. Get two mortis engines since they work far better in combination. Get RF for your vamps and drop Dark Acolyte and the second levels and staff of damnation. Also Crypth Horrors sweet spot is 8 man strong, 3 is not enough to make an efficient anvil.

Hope this helps! :D
 
thanks for the advice Sun King. the grave guard are meant solely to soak up wounds and keep evil ash alive. with the ghouls i've throught long and hard about the horde, but honestly i don't like running 2 or more in the same list, and i'm much more worried about the skeletons survivability than the ghouls (plus i don't have the model support). the crypt horrors are really just a throw away unit i've been using to eat up points, plus they've been requiring a descent amount of sculpting, and frankily i've been a little lazy :tongue:. and i've thought about the mortis engine, i have, but i wonder if its worth the points/monesy/time for something thats just going to be used as a bomb...but then again, two bombs are better than one...anyways, thanks again for the advice mate! :thumbsup: xD :thumbsup:
 

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