I was wondering if anyone on this site would be interested in a TAU (traitors among us). For those unfamiliar with the concept, a TAU is a game like 'mafia'. There are two cycles, Night and Day.
Brief Rules Description
In the day cycle, people discuss events and vote for an execution (if wanted).
In the night, discussion is stopped and the players with special abilities may use them.
There is one main group, the council members, this encompasses every player. Its subgroup is the traitors- they win when they gain a majority over the normal players, including those with special abilities.
The traitors can kill on person every night, they can discuss this over PM at night, when they make a decision they PM it to me, the gamemaster. The others with special roles do the same, deciding then PMing the decision to me.
During the day every one discusses who may be a traitor etc, and votes on who to execute. At the end of the day if one person has gained over 50% of the votes, they are executed, and their role revealed.
Death: When you die you are effectively out of the game, no more posting or PMing about the game, nor may you vote. You may talk in the OOC thread, but not to give advice, form suspicions, or discuss who to execute etc.
RULES:
No PM content is to be shared, to do so is to invite immediate modkill.
You may not reveal fellow traitors or people with special abilities, unless your abiliity is to do so. E.g A traitor may not reveal another traitors name. To do so is to invite immediate modkill.
Cheating of any form is not permitted, e.g Mods may not read others PM's about the TAU (if you can, I'm not sure). To do so is to invite immediate modkill.
Always be civil, normal forum rules apply, to disobey them is to invite immediate modkill.
Advice:
Try not to reveal yourself, you will probably be executed.
To determine the traitors, look at what people say, who they vote for etc
Speak in character, it makes it more fun for all of us, to consistently speak OOC is to invite annoyance and modkill.
FAQ:
Night is a 24 hour perod, day is a 48 hour period.
Modkill generally involves me shooting your character in the chest with a crossbow, being thrown into a pit of flames etc, In any case, you die.
Introductory Fluff:
The mountain peaks soared like birds,enourmously high. Snow pelted down as an all enfulging cloak, Kislev was a harsh land, yet its proximity to the chaos wastes meant it held all kinds of treasure, most tainted. The small group of vampires set up camp in a small mountain valley, their aim was still miles away, yet day was fast approaching. In their encampment, an old abandoned castle, one of their number spoke up
"As I am sure you are all aware, the treasure we seek is great,and with the promise of such power comes greed. I am afraid we have traitors among us, some of their plans were forgotten at Icekeel Keep,and found by my servants. They must be purged before we can continue any longer. To this end I am keeping us here, and it is here we shall remain, until every last one of them is dead. Then we will be free to move on."
He flicked his wrist and the gates closed. Gazing at the party, he began speaking again.
"None of us shall leave, and therefore none of the traitors will escape.
He ended softly, turning and walking out of the hall.
"
If you have any questions please ask.
Here is a link to a previous AU at D.net, I was Draithon in it.
SAU 14
So, who wants to play?
Brief Rules Description
In the day cycle, people discuss events and vote for an execution (if wanted).
In the night, discussion is stopped and the players with special abilities may use them.
There is one main group, the council members, this encompasses every player. Its subgroup is the traitors- they win when they gain a majority over the normal players, including those with special abilities.
The traitors can kill on person every night, they can discuss this over PM at night, when they make a decision they PM it to me, the gamemaster. The others with special roles do the same, deciding then PMing the decision to me.
During the day every one discusses who may be a traitor etc, and votes on who to execute. At the end of the day if one person has gained over 50% of the votes, they are executed, and their role revealed.
Death: When you die you are effectively out of the game, no more posting or PMing about the game, nor may you vote. You may talk in the OOC thread, but not to give advice, form suspicions, or discuss who to execute etc.
RULES:
No PM content is to be shared, to do so is to invite immediate modkill.
You may not reveal fellow traitors or people with special abilities, unless your abiliity is to do so. E.g A traitor may not reveal another traitors name. To do so is to invite immediate modkill.
Cheating of any form is not permitted, e.g Mods may not read others PM's about the TAU (if you can, I'm not sure). To do so is to invite immediate modkill.
Always be civil, normal forum rules apply, to disobey them is to invite immediate modkill.
Advice:
Try not to reveal yourself, you will probably be executed.
To determine the traitors, look at what people say, who they vote for etc
Speak in character, it makes it more fun for all of us, to consistently speak OOC is to invite annoyance and modkill.
FAQ:
Night is a 24 hour perod, day is a 48 hour period.
Modkill generally involves me shooting your character in the chest with a crossbow, being thrown into a pit of flames etc, In any case, you die.
Introductory Fluff:
The mountain peaks soared like birds,enourmously high. Snow pelted down as an all enfulging cloak, Kislev was a harsh land, yet its proximity to the chaos wastes meant it held all kinds of treasure, most tainted. The small group of vampires set up camp in a small mountain valley, their aim was still miles away, yet day was fast approaching. In their encampment, an old abandoned castle, one of their number spoke up
"As I am sure you are all aware, the treasure we seek is great,and with the promise of such power comes greed. I am afraid we have traitors among us, some of their plans were forgotten at Icekeel Keep,and found by my servants. They must be purged before we can continue any longer. To this end I am keeping us here, and it is here we shall remain, until every last one of them is dead. Then we will be free to move on."
He flicked his wrist and the gates closed. Gazing at the party, he began speaking again.
"None of us shall leave, and therefore none of the traitors will escape.
He ended softly, turning and walking out of the hall.
"
If you have any questions please ask.
Here is a link to a previous AU at D.net, I was Draithon in it.
SAU 14
So, who wants to play?