- Sep 23, 2009
- 2,714
New year, new hobby blog! Time to rattle these old bones!
Much as I dislike the core rules of Age of Sigmar, I like the rules for most individual units, especially within the grand alliance of Death, enough that I still enjoy the game. And since there's still a few people who play it at the local store, I've decided to just roll with it, and return to working on my precious undead Legion.
I've decided to re-focus my efforts on an army thematically centered around Arkhan and Krell. I had been gearing up to paint zombies when last year's progress died to to work and school business, but skittles, wights, & morghasts feel more in theme for Arkhan, so that's what I'm focusing on to start the new year.
Here's the First Week's Progress:
Based & spray primed 40 skittle spears (minus TK shields, which I'll be painting later), 20 skittle archers (accidentally primed before basing), 20 grave guard (though since they're carrying TK shields, I might call them tomb guard), 10 black knights, 4 archai, 2 spirit hosts, & several characters, including Arkhan, Krell, a second necromancer (the first I started painting last year), 2 wraiths, and a banshee; plus Konrad and Isabella, who don't fit the theme, but happened to be in the bin with the rest, so I figured why not?
I also assembled, cleaned & primed one realm gate, and worked on a necrosphinx and wight king as described below:
Necrosphinx:
Purchased, assembled, cleaned, & based one necrosphinx. Not yet primed because the texture paint basing and gap-filling putty just went on today, and the aren't set yet.
I've always really loved this model, especially with the skull head, and I feel it's not only a great fit for Arkhan aesthetically and thematically, it's AoS rules are also super badass.
Wight King BSB: sculpted a 'W' (for 'Wilhelm I' the tyrant, once the mortal ruler of Sigmar's Empire in the World that Was, raised to unlife by Vlad von Carstein during the End Times to fight in the Siege of Altdorf) onto my old Wight King BSB's shield. Also sculpted a skull design onto the banner's shield, once it's dry I intend to try to add a lower jaw to it. Not primed yet (there's no stripping the old paint job, so I'm just going to have to prime & paint over it as thinly as possible) because the sculpting work isn't done & set.
I'm not generally very confident with sculpting stuff, and I was especially worried about messing up a model I'd already lovingly converted, but I think the changes are working out well, here.
I'd take more pictures of the rest, but since it's all just primed black there's not much to see yet.
~~~~~~~~~~~~~~~~~~~
Next Up:
Finishing the sculpting work on the BSB, and priming it and the Necrosphinx obviously. I want to actually start painting as soon as possible, but there is another conversion I want to do first - a liche priest based on the High Elf wizard from islands of blood, plus some tomb guard bits (head, chest, & arms) from the sphinx box. That, and I want to get a few more spirit host bases put together, plus the second realmgate and maybe a set of arcane ruins, which I had purchased for future unit fillers when I heard the kit was being discontinued, but now might as well just assemble as terrain.
For reference, my previous thread IS HERE, in case anyone wants to see some of the old stuff that's still waiting in the wings for when I finish the current lot.
regarding bases:
Much as I dislike the core rules of Age of Sigmar, I like the rules for most individual units, especially within the grand alliance of Death, enough that I still enjoy the game. And since there's still a few people who play it at the local store, I've decided to just roll with it, and return to working on my precious undead Legion.
I've decided to re-focus my efforts on an army thematically centered around Arkhan and Krell. I had been gearing up to paint zombies when last year's progress died to to work and school business, but skittles, wights, & morghasts feel more in theme for Arkhan, so that's what I'm focusing on to start the new year.
Here's the First Week's Progress:
Based & spray primed 40 skittle spears (minus TK shields, which I'll be painting later), 20 skittle archers (accidentally primed before basing), 20 grave guard (though since they're carrying TK shields, I might call them tomb guard), 10 black knights, 4 archai, 2 spirit hosts, & several characters, including Arkhan, Krell, a second necromancer (the first I started painting last year), 2 wraiths, and a banshee; plus Konrad and Isabella, who don't fit the theme, but happened to be in the bin with the rest, so I figured why not?
I also assembled, cleaned & primed one realm gate, and worked on a necrosphinx and wight king as described below:
Necrosphinx:
I've always really loved this model, especially with the skull head, and I feel it's not only a great fit for Arkhan aesthetically and thematically, it's AoS rules are also super badass.
Wight King BSB:
I'm not generally very confident with sculpting stuff, and I was especially worried about messing up a model I'd already lovingly converted, but I think the changes are working out well, here.
I'd take more pictures of the rest, but since it's all just primed black there's not much to see yet.
~~~~~~~~~~~~~~~~~~~
Next Up:
Finishing the sculpting work on the BSB, and priming it and the Necrosphinx obviously. I want to actually start painting as soon as possible, but there is another conversion I want to do first - a liche priest based on the High Elf wizard from islands of blood, plus some tomb guard bits (head, chest, & arms) from the sphinx box. That, and I want to get a few more spirit host bases put together, plus the second realmgate and maybe a set of arcane ruins, which I had purchased for future unit fillers when I heard the kit was being discontinued, but now might as well just assemble as terrain.
For reference, my previous thread IS HERE, in case anyone wants to see some of the old stuff that's still waiting in the wings for when I finish the current lot.
regarding bases:
I'm not going to be re-basing my units - I put too much work into getting them to rank up and magnetizing the units to fit with my metal unit trays and magnetized plastic bins, and future units will probably be assembled on square bases to maintain the system. Individual models, like monsters and characters, however, I'll be basing on whatever I think looks & fits the best. For instance, the base that comes with the Necrosphinx is just way, way too small, so he ended up going onto one of the large oval bases, and imo it works much better.
Existing characters and monsters will only get rebased if I don't like the bases they're already on, due to being too small (vlad is likely to get upgraded at some point, possibly other characters as well), or in one case too big (I felt the base the Mortis Engine came on was too small, but the Terrorgheist base I put it on is a bit overlarge, though I did give it some scenic graveyard stuff, so I might leave it).
I'm not worried about rebasing things before I paint them, though. That's not too troublesome a thing to fix later (cut off the sides of the base, glue the top on top of the new base, pussy the top even, rebase the new area).
Existing characters and monsters will only get rebased if I don't like the bases they're already on, due to being too small (vlad is likely to get upgraded at some point, possibly other characters as well), or in one case too big (I felt the base the Mortis Engine came on was too small, but the Terrorgheist base I put it on is a bit overlarge, though I did give it some scenic graveyard stuff, so I might leave it).
I'm not worried about rebasing things before I paint them, though. That's not too troublesome a thing to fix later (cut off the sides of the base, glue the top on top of the new base, pussy the top even, rebase the new area).
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