best vampire setup?

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Flailing-Axes said:
I use that exact 'flexible' hero in my games too, so far she's done well.

Another Set-up I've seen work (Never used it, though) is a hero level vampire, Infinite hatred, Walking Death, BSB, Sword of Battle, Flayed Hauberk. Stick him in a unit of 25 skeletons with Banner of Endless Nightmare, and you have a unit with static CR 7/8. And the best part is, nobody thinks it's that hard, skeletons are not one of the harder things in the VC army, so nobody treats it as one, charge a few of their rank and file units at them and get slaughtered. Plus, the vampire can still hold his own in combat, with 4 attacks, re-rolling misses and a strengh of 5 and a 2+ armour save protecting him. Of course, you can also give him Tomb Blade insted of Sword of Battle, in which case the skeletons become even more durable.


WAS reading some of the post above Just realize i can carry a BSB AND magic items... miss out the bit if its a magic banner then i cant carry magic items. Will use this set up above... its cheap and very very useful for me cause i kill using CR not really in OP 1 shot killer units.
 
Personally I would take two vamps with Dark Acolyte/Avatar of Death, one with Forbidden Lore: Fire. Give one vamp the sword of might/enchanted shield/nightmare, another the bloody hauberk/biting blade/nightmare and another one the flayed hauberk/talisman of lycni/sword of battle. Use the flaming sword spell from the lore of fire to ruin your opponents day (four strength 8 attacks!). If your spell fails then at least you still have another magical sword to use. Just run him up 18' and challenge/kill any lone characters around.
 
Firstly no threadomancy.

Secondly you are wrong.

The vampire BSB can take magic items. He can either have a magic standard and no other magic items, or choose magic items as normal but may not take a magic standard. It quite clearly states so in the VC army book.

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