Ergo-Sum said:
As an anicdotal but true story, I once, on the first turn, gaze of nagashed a unit of 5 warhounds in from of mate's large super expensive nurgle chaos knights with lord and BSB is there. They proceeded to fail thier panic roll, even with the re-roll, and then rolled high enough to run off the table. This affectly meant I had won the battle. Was it likely? No. Was I playing for this to happen? No. The point is it CAN happen to any unit,
Not technically true, pretty sure bloodknights wont panic, being immune to psychology. But i definately see your point, 1 freakish roll on your 500-1000pt unit can hurt a lot.
I use them in 2 lists, one is an all combat list where they are tooled up like crazy with vamp lord, and supported by loads of black knights and dogs (and a few zombies)
I also use them a a stripped down 5 man unit, supported by a stripped down black knight unit, in my overly magical army. I have yet to field the first option as WYSIWYG, but have done count as with some empire models and it was awesome fun, especially as my opponent had planned on a slow trudging undead
horde, rather than a roll up the flank cavalry charge.
bloodknights are crazy, but can go wrong, if you want something reliable, playing a game based on dice is probably not right for you, so if you like them, to hell with the points and take them.
on another note, is there a maximum number of characters you can put in a single unit, for example if you wanted a super deathstar - roleplay game inspired unit
Tank - ultradefensive vampire to suck up bad challenges
Healer - magic heavy vamp with blood drinker
DPS - tooled up combat lord
DPS - wight lord with axe to overkill champions
Buff bot - BSB with drakenhoff
+4 blood knights
would be a ton of points (got it up above 2000pts yesterday) out of a 3000pt+ army