Carpe Noctem Minecraft Server?

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I often get lost in my single player games. Once while playing multiplayer with my little bro, i got lost in caves, so I tunnelled all the way home. Was pretty epic.
 
Count Darvaleth said:
Sanai said:
Well minecraft maps are pretty much infinite, they procedurally generate more "chunks" as you approach the edges of whats already been generated.

I did go on a pilgramage once. Made it to the point where my co-ords were about -10,000 x from where I started so decided to give up and warp back to the spawn. xD

Good idea, considering this:

http://www.minecraftwiki.net/wiki/Far_Lands
 
For those who doubt we'll accomplish anything, take a look at what ~50 people did in a year's time.

[video=youtube]http://www.youtube.com/watch?v=jCOKGdJTIpg&feature=player_embedded[/video]

This was done with real game play. No editors, hacks, etc.
 
We shall build a black city, that rivals the glory of Nagash's in ancient Khemri. The living and the dead alike will bend their knee in awe of our dark majesty, and our undying glory shall live for a thousand years.
 
Bravo, there are mods for that :) If we use the right plugins, we will be able to create/spawn various npcs, even guards (which we can reskin as grave guard or something) to hold the mindless hordes of zombies at bay.
 
Sanai said:
Bravo, there are mods for that :) If we use the right plugins, we will be able to create/spawn various npcs, even guards (which we can reskin as grave guard or something) to hold the mindless hordes of zombies at bay.

Very true. We can mod the zombies and skeletons to be friendly mobs in much the same manner as tamed wolves.

Sanai: While I'd be all in favor of a giant black tower for VCdom... I'd say we would be better of going dark gray, or mixing the obsidian blocks into the structure. Otherwise it is just a dark void that, in my personal opinion, isn't as appealing to look at. The cobble stone and mossy cobblestone are good alternatives. Though, on the other hand, a giant obsidian monument or few could be really impressive!

What I would do is make the walking surfaces (and ceilings) black obsidian. Makes for a nice contrast with the walls. We could also use the obsidian as the spawning point for our friendly undead mobs. We could flip it around: cobblestone floors and obsidian walls (I'd still mix in some variety personally)... that way we could flag cobble stone as the spawning point for our friendly mobs. So when we build our roads and such they spawn there too.

Plus Obsidian is VERY hard to get, though a mod could fix that. I'd be in favor of repalcing gold equipment with obsidian equipment... with diamond's current stats, and making diamond even better.

Just some thoughts.



Edit: Almost forgot!

What do people think of modding in humans with swords or torches as hostile mobs? Swords AND torches could be witch hunters and better.

Perhaps make them die at night instead of daylight? ;)
 
Would we want to make this a multiforum effort?

IE: The guys at Empire can build Altdorf, Nuln, Middenheim, and perhaps a few others.

The Bret guys build their cities.

Underempire builds the UnderEmpire...

Tomb Kings site (being an admin there I'd support it) does the TK stuff

so on so forth.
 
Swissdictator said:
Would we want to make this a multiforum effort?

IE: The guys at Empire can build Altdorf, Nuln, Middenheim, and perhaps a few others.

The Bret guys build their cities.

Underempire builds the UnderEmpire...

Tomb Kings site (being an admin there I'd support it) does the TK stuff

so on so forth.

This could become truly epic.
 
Could do, but might be hard to get going. Also, I want to reskin as many of the blocks as possible so we can get a nice dark/undead looking city without purely using obsidian.
 
Maybe you could make an obelisk of obsidian... that would look cool imo.

Recreating the Old World would be cool but hard to realise. There is enough space but I think there will be problems with the server. I have played on an illegal Hamachi server, it already lagged with a few people on it. Could be because of my own connection of bad server hosting.

I don't know how the situation is with the legal version of the game...
 
Well the nice thing is we would have a lot of time zone's covered, we might have say 50 people or so 'on the roster' (just to pick a number) there would be only a handful on at a given time working... but there will always be people on working hopefully.

Plus I could see, with a few builds, depending on how the server back up copy of the world works... we could fight battles on there.
 
One major thing to consider is the security mods.

There are a LOT of people out there who try to find unprotected servers to just cause problems.

As a side note, one thing that would probably be a good idea is to start with it in peaceful until we have a basic area cleared out and a decent starting area.

We'd also need a plan rather than haphazard construction.
 

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