Hmmmm remind me to test the whole "flickering" set before building the whole scene...
Yesterday evening I have been busy making the scheme for the lighting... drilling holes in the styrodur as where the wires should run through, carefully connecting everything. Once I had build it completely up... only the first 2 lights and the red light worked the other four didn't even give a hint of light.
I took it all apart again, tried to figure out what had gone wrong and then put it together again. The only downthing was, that in the "firelight-module" the fire was meant to be that alle the lights were at the same place. Some lights just give more light then others. In the end I just put all the light on one group, hoping it would give anough light. It actually did, but the flickering was so monotonous... it was very dull...
After a good night sleep, I have decided to take out the flickering module and just solder all the lights together so it just becomes a stationary light. I know it is a pity, but it still will give an extra dimension to this scene with the light.
Owh the big mausoleum at the front is the only one with red light. The Necromancer will stand next to it, doing his magic which will glow red! :devil2:
Lightmaking in progress
Yesterday evening I have been busy making the scheme for the lighting... drilling holes in the styrodur as where the wires should run through, carefully connecting everything. Once I had build it completely up... only the first 2 lights and the red light worked the other four didn't even give a hint of light.
I took it all apart again, tried to figure out what had gone wrong and then put it together again. The only downthing was, that in the "firelight-module" the fire was meant to be that alle the lights were at the same place. Some lights just give more light then others. In the end I just put all the light on one group, hoping it would give anough light. It actually did, but the flickering was so monotonous... it was very dull...
After a good night sleep, I have decided to take out the flickering module and just solder all the lights together so it just becomes a stationary light. I know it is a pity, but it still will give an extra dimension to this scene with the light.
Owh the big mausoleum at the front is the only one with red light. The Necromancer will stand next to it, doing his magic which will glow red! :devil2:
Lightmaking in progress